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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1504819 times)

ank

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2580 on: November 27, 2012, 03:57:58 pm »

Race to the new sun!
Ready! Set!........... waiting for update......
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PTTG??

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2581 on: November 27, 2012, 06:37:12 pm »

So the official changelog came out. Now we must play the waiting game.

First thing I do in .18 is cause a LOT of explosions. But as soon as Mechjeb is updated, I'm going to establish a low orbit assembly staging location. Launching tank after tank of fuel, I will use mechjeb to synchronize them to orbit at the same location each time. Docking carefully, I will assemble a ship made up of a massive quantity of fuel tanks connected to a fundamentally simple "collar" type nuclear rocket system. I will use the absurdly huge quantity of total thrust this provides to launch a massive Kerbal Habitat to Duna. Where, no doubt, it will land safely at over ten thousand km per second.
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LoSboccacc

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2582 on: November 28, 2012, 02:06:34 am »

this docking and refueling thing is awesome, but I'm even more interested in the flight planner. I hope that changes you can make are bounded to the possibilities of your craft
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Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2583 on: November 28, 2012, 05:33:51 am »

this docking and refueling thing is awesome, but I'm even more interested in the flight planner. I hope that changes you can make are bounded to the possibilities of your craft
They aren't. You are given a readout of the delta-v required for your maneuvers though, as well as the predicted thrust duration (so that you can use fuel use per second as a gauge rather than delta-v).
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Starver

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2584 on: November 28, 2012, 06:09:56 am »

I'm a bit behind the curve, but in a prior version I was going to see if I could mod in a module that (for significant weight penalty) when activated would accept simple orientation instructions to pass to the controls so that you could make the long but low burns that I always favoured (but need regular attention to adjust the aim for, as you go round the orbit, rather than either tumbling randomly or always pointing in the same direction w.r.t. stellar references, and as such could point the wrong direction half the time).  I was also considering even longer duration/lower impulse thrust via ion-drive addition[1].  With that always directed in the direction of the orbit (or perpendicular to it, or some other marked angle) I was hoping to emulate the SMART mission, somewhat, with a long-duration low-fuel transit.

It would not be a full-on auto-pilot, of course.  Although I'd also wondered about a crewless module that you only pre-program, and can't control much at all once launched[2].  Perhaps coupled with a sighting-module (again not cheap, weight-wise) to allow something like "aim 15 degrees ahead of moon position" for some or all of the time it is activated.

Anyway:
a) It's probably already been done by other modders (and there's a large amount of this thread that I've still to read through, where such might be mentioned), who have more time on their hands,
b) I note that Ion drive and better plane-defined auto-orientation (if I understand it correctly, what I was looking to emulate) are now in the game.  (Or about to be in, anyway, at least to facilitate in-orbit dockings).

As such, I may well be satisfied.  Or at least differently-frustrated!

(Strange how I want to implement mods myself (and know myself to be capable of it, I just need the free time), when I'm actually quite averse to using other people's mods to 'adulterate' the purity of the original game release.  It's a strange ethic. ;))


[1] For which I was going to need to have added something like a specialist tank of accelerant fuel (xenon?), plus my own version of (heavy) nuclear power generation unit or (atmospherically vulnerable) solar panels.  Again, I see that at least some of this is part of the newer release, if not in the current one that I've not fully acquainted myself with yet!

[2] I sort of assume, in my own particular version of Kerbal reality, that Jeb/whoever is the pilot, as your proxy, rather than being directed by CapCom that just happens to have three Kerbonauts strapped into it the can because the planet apparently lacks dogs and monkeys...
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Graknorke

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2585 on: November 28, 2012, 04:34:48 pm »

Race to the new sun!
Ready! Set!........... waiting for update......
Ready! Set! NO SUN!
Could someone explain to me what the glowy thing in the top-right is then?
A new planet that isn't orbiting around the sun?
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kaian-a-coel

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2586 on: November 28, 2012, 04:42:22 pm »

Race to the new sun!
Ready! Set!........... waiting for update......
Ready! Set! NO SUN!
Could someone explain to me what the glowy thing in the top-right is then?
A new planet that isn't orbiting around the sun?
Well, it's the sun! the one and only one! Where do you see a SECOND one?
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Graknorke

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2587 on: November 28, 2012, 04:48:12 pm »

Race to the new sun!
Ready! Set!........... waiting for update......
Ready! Set! NO SUN!
Could someone explain to me what the glowy thing in the top-right is then?
A new planet that isn't orbiting around the sun?
Well, it's the sun! the one and only one! Where do you see a SECOND one?
Dunno, everyone was saying that was the second one. Then the rest of it seemed to deny its existence as a second one, rather than pointing out that there was no other.
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PTTG??

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2588 on: November 28, 2012, 05:16:12 pm »

I just got a fun project idea. Kerbal Power Plant: Put a huge solar farm in orbit, then launch pods up to dock, charge up, and return the electricity to the surface.

More realistically, try to set up a Kerbosyncronous power sat right over KSP.
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2589 on: November 28, 2012, 05:20:10 pm »

you know what will happen.
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Ozyton

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2590 on: November 28, 2012, 06:11:17 pm »

Dunno, everyone was saying that was the second one. Then the rest of it seemed to deny its existence as a second one, rather than pointing out that there was no other.
Here's what I see in the image (haven't seen the videos yet)

Bottom half of the image appears to be... a planet with moons maybe? Top half of the image is primarily blank, except the right side has what appears to be a large star with something orbiting it, along with another object that appears to be somehow stationary, and then a spaceship that appears to, again, be completely stationary somehow, or it's orbiting a somehow stationary planet on an axial tilt. The way it's displayed is really awkward, since those 'stationary' objects would go straight into the star if they had no orbit of any sort, not just sit out in space minding their own business.

I... don't get it either. What the heck is going on in that picture? Is the bottom half of the picture a planet, and if so, what is it orbiting? Or is it sitting out in space with no velocity relative to anything somehow?

Maybe watching the videos will clear this up...

Ozyton

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2591 on: November 28, 2012, 06:48:10 pm »

Oh yeah, it doesn't show the orbital line for the main body you're zoomed in on...

That second 'planet' from Kerbol still kinda confuses me though...

kaian-a-coel

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2592 on: November 29, 2012, 12:51:02 am »

It's Eve's satellite I guess. The color match somewhat. Or it is Duna, which appear closer to the sun by optical illusion (But color problem). And the spaceship to the right of kerbol is orbiting Kerbin. You can spot it right behind the little ship, with a small line that is its orbit.
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Ozyton

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2594 on: November 29, 2012, 12:14:17 pm »

Yup, watch the little video on their front page if you haven't already =3

http://www.youtube.com/watch?feature=player_embedded&v=cFehUQojGkU
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