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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1508426 times)

Greiger

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1035 on: October 25, 2011, 06:49:58 am »

How do you people bring up those progress maps, did I miss a button someplace?
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LoSboccacc

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1036 on: October 25, 2011, 07:26:42 am »

press M (from version .11 up  ;D)

also, you may try to delete the config and create a new one with defaults settings if it doesn't work.
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BloodBeard

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1037 on: October 26, 2011, 03:09:44 pm »

New personal best of 8088.1 m/s using only stock vanilla parts. The horrible FPS I get is probably the only thing preventing me from making it larger. I pretty much have to rely on SAS's to control anything larger then a single stager.

Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1038 on: October 28, 2011, 04:07:16 am »

I found that ASAS works pretty well with nose-mounted control surfaces. The takeoff is wobbly as hell because it doesn't seem to know how to "gradually" apply steering, but the system manages to keep it all straight.

edit: this thing, for instace, flies straight up without RCS:
« Last Edit: October 28, 2011, 04:12:32 am by Sean Mirrsen »
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Kaleb702 Games

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1040 on: October 28, 2011, 01:51:34 pm »

Has anyone tried a decoupler powered shuttle?
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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1041 on: October 28, 2011, 04:23:22 pm »

I found that ASAS works pretty well with nose-mounted control surfaces. The takeoff is wobbly as hell because it doesn't seem to know how to "gradually" apply steering, but the system manages to keep it all straight.

edit: this thing, for instace, flies straight up without RCS:


That should actually be unstable because of how tri-couples work. There is apparently a bug where one of the nodes doesn't get as much thrust or some such.

I need to get back to working on my lander craft. Trying powered landings is fun as hell, especially if you have a friend call out your altitued so all you have to watch is your speed and fuel.

Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1042 on: October 31, 2011, 02:20:07 am »

I found that ASAS works pretty well with nose-mounted control surfaces. The takeoff is wobbly as hell because it doesn't seem to know how to "gradually" apply steering, but the system manages to keep it all straight.

edit: this thing, for instace, flies straight up without RCS:


That should actually be unstable because of how tri-couples work. There is apparently a bug where one of the nodes doesn't get as much thrust or some such.

I need to get back to working on my lander craft. Trying powered landings is fun as hell, especially if you have a friend call out your altitued so all you have to watch is your speed and fuel.
Even if tricouplers provide instability, they're only at the bottom of the rocket, and they're in tri-simmetry themselves, so on the overall the rocket is balanced.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1043 on: October 31, 2011, 02:38:48 pm »

I found that ASAS works pretty well with nose-mounted control surfaces. The takeoff is wobbly as hell because it doesn't seem to know how to "gradually" apply steering, but the system manages to keep it all straight.

edit: this thing, for instace, flies straight up without RCS:


That should actually be unstable because of how tri-couples work. There is apparently a bug where one of the nodes doesn't get as much thrust or some such.

I need to get back to working on my lander craft. Trying powered landings is fun as hell, especially if you have a friend call out your altitued so all you have to watch is your speed and fuel.
Even if tricouplers provide instability, they're only at the bottom of the rocket, and they're in tri-simmetry themselves, so on the overall the rocket is balanced.

I shouldn't say anything about rocket stability really, mine always topple over. I was just relaying what I've heard from the forums.

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1044 on: November 03, 2011, 06:05:48 pm »

And HarvesteR said...

Let there be Mun.

Experimental 0.12.1x1 has been released.

monk12

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1045 on: November 03, 2011, 07:36:36 pm »

Whee!

*10 minutes later*

...am I the only one who can't move the command capsule? Y'know, to make the rocket taller?

Aqizzar

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1046 on: November 03, 2011, 09:06:34 pm »

Damn the Internet.  There exists no good video clip anywhere of that Ren and Stimpy episode where they look at the moon.

I can't wait to crash into it, but damn will this take some finesse.

...am I the only one who can't move the command capsule? Y'know, to make the rocket taller?

Moves around fine for me.  You just click on it to pick it up, then put it down wherever.  Might be a platform-specific bug.
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TheBronzePickle

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1047 on: November 03, 2011, 09:22:29 pm »

Well, with some lightly-boosted basic parts, I was able to get a Munar orbit. I may have boosted the base parts a little bit more than necessary, but all's well that ends in the kerbalnauts getting home from their little trip.

Edit: Are the water effects new or have they been around and I just missed them?
« Last Edit: November 03, 2011, 09:42:25 pm by TheBronzePickle »
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RulerOfNothing

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1048 on: November 03, 2011, 09:52:09 pm »

The water effects (by which I assume you mean stuff like buoyancy) has been in KSP since 0.11.
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Charmander

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1049 on: November 03, 2011, 09:57:46 pm »

I crashed on the Mun.

._.
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