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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1506896 times)

Soulwynd

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #645 on: July 16, 2011, 03:08:21 pm »

What's next? Warp drive? Wormholes? :3
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Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #646 on: July 16, 2011, 03:10:29 pm »

There are already some warp nacelles over at the KSP forums.

And ion thrusters too, btw. Including realistic ones.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Rilder

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #647 on: July 16, 2011, 03:11:36 pm »

I'm on the "You can't launch rockets from a plane" argument... Which is also stupid. :P

Yeah I have no idea what people are even arguing about.

Air-launching pretty much a fact, I don't see what the problem is. Just look up the Pegasus Rocket.

Spoiler (click to show/hide)

Hell reading around I think there's even plans to use balloons to carry rockets up into the upper atmosphere before launching them into orbit.

Edit: KSP needs to add all kinds of this
« Last Edit: July 16, 2011, 03:25:21 pm by Rilder »
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It felt a bit like a movie in which two stoners try to steal a military helicopter

BloodBeard

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #648 on: July 16, 2011, 03:11:43 pm »

Well, someone on the KSP forums made warp nacelles.  :)

The robo looks better with the smaller arms I think, 1 LFR with a tank. It launches then.

Lol... tried launching your original and it just fell backwards into the launch tower.

Sirian

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #649 on: July 16, 2011, 03:24:34 pm »

What's next? Warp drive? Wormholes? :3

aha ^^ that's for the guy who made the game to decide, but just so you know, ion drives aren't sci-fi, we use them already. They're actually much weaker than regular rockets, so you can't use them to take off, but they're very economical, so over long periods of time, you can gain quite a bit of speed. According to wikipedia, regular rockets can generate up to tens of millions of Newtons of thrust, whereas an ion drive can go only up to tens of Newtons (for now anyway). But, for the same mass of propellant, an ion drive will generate at least 10 times the thrust. It just needs time. So it's often used to make small orbital corrections aboard satellites and such.

But drives like the VASIMR are getting to the point where we can also use them to travel around in space, if you put enough of them together (but you still won't lift off with them, at least not from the earth)
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BigD145

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #650 on: July 16, 2011, 03:40:37 pm »

I'm on the "You can't launch rockets from a plane" argument... Which is also stupid. :P



yup
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Soulwynd

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #651 on: July 16, 2011, 03:57:07 pm »

To be fair, that's a missile that doesn't go to space, but this one does:

Spoiler (click to show/hide)

It kills satellites.

;)

@Sirian

Oh, I mentioned because you want to go above the speed of light.

Considering the people making the game want some space exploration, it should be great to have such scifi drives.
« Last Edit: July 16, 2011, 04:01:04 pm by Soulwynd »
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Deadmeat1471

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #652 on: July 16, 2011, 03:59:30 pm »

To be fair, that argument got very boring, very fast. I'm willing to admit there are a few exceptions(if not in actuality, within reason) to the, plane launched rockets into orbit, idea.

End of argument.
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Talfryn

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #653 on: July 16, 2011, 04:14:32 pm »

If you get above the speed of light, I'll be highly impressed.
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BloodBeard

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #654 on: July 16, 2011, 04:14:41 pm »

Would love to have ion thrusters, would be good for interplanetary travel.

Getting back to the plane-launch thing one last time, I never said that they it has actually been done before, I was just saying it's possible, which it is, and that it would be cool to have in KPS. Whether it's better then launching from the ground is a whole other topic. That's it. I don't know what the arguements now have to do with the game, maybe you should make a topic in general discussion.

Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #655 on: July 16, 2011, 04:37:10 pm »

I think that "planned features list" includes a variant of the construction area specifically tailored to "horizontal" craft, as well as runways for them. So, better or no, it's going to be an option in KPS. And it'll be glorious.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Rakonas

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #656 on: July 16, 2011, 04:42:22 pm »

If you get above the speed of light, I'll be highly impressed.
Can someone mod in engines which are easily capable of reaching lightspeed? Or perhaps someone already has..
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noah22223

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #657 on: July 16, 2011, 04:44:14 pm »

THIS is all Jeb see's when he is being launched.
Or maybe This.
I am trying to do something today; Make anyone who see's a reply from me say Oh shit, ponies!
« Last Edit: July 16, 2011, 04:49:08 pm by noah22223 »
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Furtuka

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #658 on: July 16, 2011, 05:00:50 pm »

Blaugh I just downloaded it and I have a noobish question. For some reason I'm not able to save or lauch my rockets  :'(
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It's FEF, not FEOF

Fishbreath

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #659 on: July 16, 2011, 05:44:57 pm »

I appear to be in a stable orbit--flight time's at 1:42, so I've made a couple of loops already. I'd left some fuel in the tank for a deorbit, but it certainly wasn't enough, and I wasn't sure I was going to make it anyway, so I burned it before I left for dinner and came back to find myself still floating gently over the planet, parachute out to catch me if I'd fallen.

Apogee was at ~140km.
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