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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1508337 times)

Greiger

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1020 on: October 16, 2011, 02:16:46 pm »

Spoiler (click to show/hide)

I think there was a minor flaw in my orbital trajectory.
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Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1021 on: October 16, 2011, 02:35:19 pm »

Spoiler (click to show/hide)

I think there was a minor flaw in my orbital trajectory.
Jeb is happy. Therefore, everything is according to plan.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Aqizzar

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1022 on: October 16, 2011, 02:37:38 pm »

Does anyone know how to disable the red filter that gets applied over outdated parts?  I don't care that they're old, they still work and I want my rocket to not look like a giant tube of lipstick.
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Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1023 on: October 16, 2011, 02:48:18 pm »

Open and save every texture in Paint. If that doesn't work, save as a 32-bit PNG or something. I don't remember which it was.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Mookzen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1024 on: October 16, 2011, 02:52:15 pm »

Just open and save, however it seems to not work with older versions of paint.
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PsyberianHusky

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1025 on: October 16, 2011, 03:22:27 pm »

Spoiler (click to show/hide)

I think there was a minor flaw in my orbital trajectory.

Attempt to achieve solar-synchronous orbit
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Thank you based dwarf.

Greiger

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1026 on: October 16, 2011, 03:28:35 pm »

Managed to get really really really close to the sun using that rocket I managed to fail to orbit with earlier.

Spoiler (click to show/hide)
I was going to take multiple pictures.  But after that point it was all pretty much just my pod on a flat white background.

Sun doesn't seem to have any gravity though, I never sped up approaching it, and my travel direction never changed when I passed so incredibly close to it.

The dwarven plans to harvest the sun's magma will have to be put on hold... :(

EDIT: Ha you read my mind PsyberianHusky.


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monk12

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1027 on: October 16, 2011, 08:15:19 pm »

Spoiler (click to show/hide)

I think there was a minor flaw in my orbital trajectory.
Jeb is happy. Therefore, everything is according to plan.

Jeb is happy when the capsule is plummeting to earth with no parachute.

inteuniso

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1028 on: October 18, 2011, 07:24:23 pm »

There will be a Mun next version.

That is all.
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Lol scratch that I'm building a marijuana factory.

Aklyon

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1029 on: October 18, 2011, 07:32:58 pm »

There will be a Mun next version.

That is all.
Mun!
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Akura

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1030 on: October 22, 2011, 12:34:09 pm »

The warhead portion of my MIRV:



The warheads launch fine, but for some reason, trying to add a propulsion system to get the missile to a target fails horribly; it flips over just after launch. I'm thinking it's something to do with those winglets on the warheads. They had a tendancy to launch straight up even when being release pointing towards the ground.
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BloodBeard

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1031 on: October 24, 2011, 04:38:02 pm »

Not sure what's happening here:
Spoiler (click to show/hide)

 :D

I launched vertical and got up to a personal best of 6410m/s using only vanilla parts and put on time compression. To my surprise I eventually started reducing in height though my speed was still over 6k m/s. Looking at the orbiter viewer I was headed towards periapsis of... something. Does the sun have gravity?

I'm now nearing 200 billion meters from whatever and nowhere near apoapsis. My orbit circle looks more like a straight line. *shrugs*

edit: I've officially lost sight of the sun.
« Last Edit: October 24, 2011, 04:58:48 pm by BloodBeard »
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Sordid

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1032 on: October 25, 2011, 05:38:54 am »

My orbit circle looks more like a straight line. *shrugs*

That would be because you're on an escape trajectory.
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LoSboccacc

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1033 on: October 25, 2011, 05:50:12 am »

after a certain distance not so far, orbit drawings gets crazy.

http://kerbalspaceprogram.com/forum/index.php?topic=3161.msg32245#msg32245
Spoiler (click to show/hide)
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Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1034 on: October 25, 2011, 06:08:15 am »

It looks like a Negative Space Wedgie.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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