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Author Topic: Dungeon Fighter Online: Bay 12 Guild ?  (Read 6233 times)

NewsMuffin

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #15 on: July 11, 2011, 03:04:10 am »

Oh god Nexon
I may give it a try.
Looks somewhat interesting, but Nexon oh god Nexon.
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raalph

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #16 on: July 11, 2011, 09:18:57 am »

its us and canada only? *******
Well you could still play, but its going to lag like ****

You can use AOL Proxy, it doesn't give any lag.

Tried this game on the MapleStory event that gave some items in both games, this game is very fun.
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adwarf

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #17 on: July 11, 2011, 10:37:08 am »

So, uh, it totally failed to install and run for me. Whoopee.

Are you sure they took out Fatigue? I'm not playing it if it's still around.
Yep just checked the wiki, and they removed it when they released Act X: Rebirth
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Krath

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #18 on: July 11, 2011, 11:10:19 am »

I played this before, great fun, but I stopped after a while. Had fun with male gunners though. Back then, female gunners weren't out.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Aklyon

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #19 on: July 11, 2011, 12:05:01 pm »

I played this before, great fun, but I stopped after a while. Had fun with male gunners though. Back then, female gunners weren't out.
Pretty much this.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

adwarf

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #20 on: July 13, 2011, 01:11:32 am »

Well I am now up to 70,000 gold, but I still have a long way to go to get the guild funds, so if anyone is playing, and ca help me please do.
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Neonivek

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #21 on: July 13, 2011, 04:58:01 am »

I used to play this before I ran out of inventory space to make the game capable of being played without annoyance (it is intentionally done that way... like most games done by this company).

Though I was the best Magic Exorcist around at 1v1 duels.
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Aklyon

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #22 on: July 13, 2011, 08:32:13 am »

Is there still a limit to how many rooms you can run through a day?
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

adwarf

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #23 on: July 13, 2011, 08:33:21 am »

It costs 300,000 to make a guild, and I won't be playing today I have something I have to work on.

@ Aklyon - Nope you can run through as many as you want now.
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Aklyon

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #24 on: July 13, 2011, 08:40:44 am »

I believe I'll join you guys again, then. I'll be Aklyon.
« Last Edit: July 13, 2011, 10:49:33 am by Aklyon »
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

nenjin

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #25 on: July 13, 2011, 05:01:57 pm »

So is there a decent SP component to this? Love some side scrolling beat 'em ups.

Quote
Also any advice to help me make this OP look better would be nice.

Images! Take some screen shots and host them off Imgur so people can see immediately what the game looks like without having to go to the main site. And a banner image of the game title as a header for the post always looks nice.
« Last Edit: July 13, 2011, 05:11:57 pm by nenjin »
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adwarf

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #26 on: July 14, 2011, 01:50:37 am »

I just about have the funds to make the guild if it really does cost 300,000, so I can make that if you guys'd like.

Is Bay12 as the name okay?
Thats fine with me, and adding Aklyon to the OP's character list
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Detrevni|inverteD

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #27 on: July 14, 2011, 08:46:03 am »

I've always wanted some kind of RPG Streets of Rage side scrolling beat 'em up.

Too bad I live in the UK. Thanks, Nexon. :|
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adwarf

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #28 on: July 14, 2011, 04:50:06 pm »

Well I won't be on till tommrow, so if you need something post here, or pm me (WotW is hard work)
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Patchy

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Re: Dungeon Fighter Online: Bay 12 Guild ?
« Reply #29 on: July 14, 2011, 08:33:24 pm »

I remember this game. I played it during the open beta, hit the low 30's before my friends quit it, and I in turn quit too. Played as a witch here, don't remember the server I was on though. I might re dl it this weekend.
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