Current World:
44
Outside the portal you see a large vertical sink hole. Above you, the plant-covered cave walls extend up several dozen feet, eventually opening to bright sky. A thin trail of water forms an impressive looking waterfall as a brook or stream empties into the darkness below you.
[spoiler]
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Gallery:
~ Molded Gasoline Flame Thrower ~ [195] Astor the weaponsmith (Ukrainian Ranger.cycle 2)
This flame thrower is made from reformed and molded pieces of disected car parts. The main of the tank is a gastank from the vehicle, and the hose leading to the metal nossle is a long fuel line. Complete with straps to hold the tank on the back of it's user, this weapon is great for roasting marshmallows with only a small amount of gasoline flavor.
~ Heavy Laser Tripod Mounted Little ol' Number ~ [262] Astor the weaponsmith (Ukrainian Ranger.cycle 2)
This automated defense turret is mounted on a two foot tall three-legged tripod. The main body is a red box, with a weapon muzzle sticking out of one side. The turret has a guidance system that rivals the best tracking ever invented, and somehow it was made from a simple laser rifle, and a car radiator. You should be very glad it is safely here in the gallery, where it cannot be pointed at you.
~ Soul Powered Corpse Car ~ [155] Murdoc the Necromancer (Weirdsound.cycle 2)
Living flesh is stretched over this car frame. A jumble of hands, feet, arms, and legs make fleshy wheels, and the engine is a composite of internal organs. A metal frame can be seen from time to time, as the shifting flesh moves. The souls of the people used to create the monstrerous transport moan and groan at their torment.
~ 1 Boatmurdered(tm) acidic, toon songsword ~ [107] Astor the weaponsmith (Ukrainian Ranger.cycle 2)
This sword is a living toon. The rubbery gleam of toon metal shines a fairly sharp brown-green and drips a bit with green fluid. This relates the fact that the weapon has been imbued with an acidic nature. The toon face on the sword, sings in a deep bass voice about the greatness of a Dwarven Fort named Boatmurdered. The tales of the deadly elephants and halls full of miasma could bring a tear to even the most stalwart dwarf's eye.
Player List:
- Cycle 2:
Ukrainian Ranger
Weirdsound
Zaerosz
PyroDesu
- Cycle 3:
Toaster
EagleV
TherosPherae
Firelordsky
- Cycle 4:
Hibernating Creators:
mcclay:
134 Influence
Regaulius the techmarine.
Exoskeleton Engineer 1 [0/100]
Scrapyard [53/100]
- One Spacesteel Repair Hull [51]
Geen:
86 Influence
GE-6S3-B82 the Bio-crafter
Genetic Engineering 1 [0/100]
Bio Fusion [81/100]
Collection [58/100]
- one 10-headed giant cicada [91]
- baby purple space whale [95]
GATHER again.
82
75
30-75=1
The cave beckons. You do your little jump into the depths, and walk around exploring a bit. You even cloak your eyes with your power to see clearly in the dark, and give sonar type images of the surrounding rock. That's when you find it, apparently there was a collapse somewhere, and someone who was exploring the cave was killed. Moving the rock aside, you manage to recover the now bleached skeleton, along with the climbing gear and equipment. Most of the poor soul's clothing is gone, but many pieces of plastic and metal remain from their climbing and hiking gear.
+82 scavenge exp
+ 1 Dead Explorer Remains [75]
Put Boatmurdered(tm) acidic, toon songsword in gallery. (107 may be a bit low for the gallery, but I don't want to risk with further crafting)
Mix two gallons of gastric acid, 4qts of pastel lavender paint [89] and 1/2 gallon of windshield wiper fluid [68] in an attempt to make stronger acid
Into the Gallery the acidic sword goes.
~ 1 Boatmurdered(tm) acidic, toon songsword ~ [107] Astor the weaponsmith (Ukrainian Ranger.cycle 2)
This sword is a living toon. The rubbery gleam of toon metal shines a fairly sharp brown-green and drips a bit with green fluid. This relates the fact that the weapon has been imbued with an acidic nature. The toon face on the sword, sings in a deep bass voice about the greatness of a Dwarven Fort named Boatmurdered. The tales of the deadly elephants and halls full of miasma could bring a tear to even the most stalwart dwarf's eye.
You purchase the Lavender Paint, the windshield wiper fluid, and add it to some of your acid. (-157 influence)
79
28
45+28+3+34+44=154
With a snap of your fingers, several beakers and vials appear in your work station. Another snap produces a pair of goggles, some thick rubber gloves, and a white lab coat. You set to work to chemically adjust your fluids together attempting to make a strong acid from these fluids. The paint isn't very acidic, but there is a nice color there, and while the wiper fluid is a bit caustic, fusing it with the gastric acid makes it even more so. The final product is a dark lavender ooze that melts through several containers as you are working with it.
+79 Chemical engineering exp
+ 3 gallons dark-lavender acid [154]
- 2 gallons of gastric Acid [6]
- 1/2 gallon of windshield wiper fluid [68]
- 4qts of pastel lavender paint [89]
Eh. I've gotta try again. Don't want to finish the cycle with only one real creation.
Undeadify the gore being if it isn't undead already, combine with toon appliances to create Toon Zombie Gorebot! Don't use all the appliances, set a few boxes(3) aside for future projects.
12 (oddly, the same exact roll this time around... at least it's not a crit fail )
This time you decide to wait on killing the humanoid until you've unpacked all the toons. However, when you open the first crate, a while flock of goose-down pillows begin to squawk and flap their way around your station. The distraction takes the rest of your crafting time as you catch the rambunctious toons.
+12 Undead Cyborg Assembly exp
Try again.
Gather - mine for anything metallic or crystalline. Or carbon-allotropic.
50
88
58-88=1
Taking another venture into the cave, you decide to climb up out of the sink hole, and explore the surface some. It's pretty wild out here, with trees and bushes all around, but you manage to find a structure of some sort of artificial creation in the woods. Some sort of lumber mill at a time, a large piece of machinery seemingly was used to cut logs into planks for whatever use. The machine itself is ancient, and has rusted to a horrible condition. Most of the metal has holes in it, and there are some vines wrapped around and other various plants growing in the massive construction. Griping your powers firmly in your will, you create a massive forklift type vehicle, and lift the whole construction and bring it back to the Aglaia.
+50 scrapyard exp
+ 1 overgrown and rusted industrial lumber saw [88]
Group Inventory:
- 7 frozen filet of Halibut [53]
- 2 massive concrete building foundations [64]
- 7 rubber mallet heads [84]
- 1 large oak tree stump [71]
- 1 steel mesh window screen [17]
- two windshield wipers [79]
- 2 car door windows [41]
- 2 car doors [41]
- 1 large bent rear window [70]
- two headlights [45]
- 2 side view mirrors [37]
- one cherry red hood [43]
- 2 red brake lights [49]
- 2 leather covered seats [99]
- 1 am radio [22]
- 3 pieces of cherry red fiberglass car body [34]
- 2 coils of copper wire [86]
- 4 rubber goodyear tires [16]
- 4 wheel hubs [50]
- 4 vehicle breaks [36]
- one steering column [64]
- one steering wheel [98]
- 4 shiny chrome serrated blades [223]
Status:
Zaerosz:
310 influence
Tesson the Gemshaper
Gem Cutting 1 [0/100]
Elemental Jewler 1 [36/100]
Jeweler 1 [86/100]
Glass Blower [53/100]
Gemstone Pressing [63/100]
Mining [43/100]
Scrapyard [50/100]
- 1 overgrown and rusted industrial lumber saw [88]
Ukrainian Ranger:
1844 Influence
Astor the weaponsmith
Bladesmithing 1 [0/100]
Scavenge [75/100]
Forage [48/100]
Mechanical Separation 1 [84/100]
Combustion Engineer [70/100]
Turret Engineer 1 [95/100]
Metal Cutting [80/100]
Armory [60/100]
Demolitions [15/100]
Mind Control [60/100]
Chemical Enhancement [76/100]
Chemical Engineering [79/100]
- boxed singing toon sword [20]
- 5 gallons of gastric Acid [18]
- 3 gallons dark-lavender acid [154]
Weirdsound:
305 Influence
Murdoc the Necromancer
Corpse Animation 1 [0/100]
Corpse Collection [68/100]
Abomination Construction [29/100]
Forage [75/100]
Gore Gathering 1 [36/100]
Flesh Engineering [86/100]
Toon Capture 2 [36/100]
Undead Cyborg Assembly [24/100]
- 9 gallons of gastric Acid [28]
- 1 Inverted Gore Humanoid [92]
- 1 Bugs Bunny Toon [98]
- 1 boxed singing toon sword [19]
- 37 ACME toon appliance crates [12]
PyroDesu:
-54 Influence
Neco Ferratum the Artillery Specialist
Dissassemble Malfunction -20
Ballistic Engineer 1 [0/100]
Reverse Engineer [1/100]
Metal Shaping [43/100]
ScrapYard [46/100]
Forage [49/100]
Mining 1 [94/100]
Scavenge [82/100]
- 24 copper ingots [44]
- 10 piles of limestone dust [54]
- 5 limestone boulders [91]
- 1 Dead Explorer Remains [75]
Ok, one more day for this Cycle, then we move to Cycle 3. Going to PM the people involved in the third cycle. Let me know the actions you have for this last day. Remember that only stuff in your inventories will remain, group inventory is used as fuel.
Also as a special note for Pyro, it's a BAD idea to go into hibernation with negative influence. If you cannot get your influence back up to the positive, some of your items may be taken to pay back the ship as a repossession type action.