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Author Topic: Fort: Survival  (Read 3924 times)

Rebecca Black

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Fort: Survival
« on: July 09, 2011, 09:07:51 pm »

Fort is a mixture of Dwarf Fortress, Minecraft, and Terraria. In it's current mode, Survival, the goal is to, as the title would suggest, survive. Each night, your fort will be swarmed with monsters you will have to defeat before the night is over. This continues until:
a. There's only one player left after the night is over
b. The Bridge is crossed and all creatures on the other side are killed.
c. Everyone dies.
To help reach these goals, a Merchant appears every few days to sell you items for coins dropped by monsters. His item selection grows each time he visits. Some items make your character stronger, while others can be used to craft even better items. Besides a few starting recipes, you will have to experiment to make new items. More detailed information might be given as the game goes on. 
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Current Info
Spoiler: Recipes (click to show/hide)
« Last Edit: July 09, 2011, 09:38:28 pm by Rebecca Black »
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Roboboy33

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Re: Fort: Survival
« Reply #1 on: July 09, 2011, 09:09:00 pm »

Ill be a player, color lime green
if i get to pick a basic weapon, make it a staff
if i get a basic spell, make it a water bolt (Fire bolt seems OP for the first wave.)
if you havent guessed it already, im going to be a mage/wizard/sorcerrer/whatever
« Last Edit: July 09, 2011, 09:11:14 pm by Roboboy33 »
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Hitty40

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Re: Fort: Survival
« Reply #2 on: July 09, 2011, 09:09:47 pm »

Interesting. Can I has SMG?
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Weirdsound

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Re: Fort: Survival
« Reply #3 on: July 09, 2011, 09:21:44 pm »

I'll take Red

Also if we can't use our forum names I'll go with Rupert.
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Dwarmin

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Re: Fort: Survival
« Reply #4 on: July 09, 2011, 09:22:22 pm »

Hmm!

Player Blue
Weapon: Boomerang
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Rebecca Black

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Re: Fort: Survival
« Reply #5 on: July 09, 2011, 09:24:05 pm »

Ill be a player, color lime green
if i get to pick a basic weapon, make it a staff
if i get a basic spell, make it a water bolt (Fire bolt seems OP for the first wave.)
if you havent guessed it already, im going to be a mage/wizard/sorcerrer/whatever
You'll get to start with 5 coins, so you can buy any starting equipment or materials from the merchant.
You could eventually learn magick, but there's certain requirements.
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Roboboy33

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Re: Fort: Survival
« Reply #6 on: July 09, 2011, 09:40:17 pm »

ok, but make the merchant have a  staff (plz?) and at least some kind of spell that pushes people/enemies back a few feet. plus its 9:30 here. so might not respond cause ill be asleep. plus make my name Humfrey (anybody got the reference? he's in a book.)
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adwarf

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Re: Fort: Survival
« Reply #7 on: July 09, 2011, 09:46:50 pm »

I am in Brown
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Roboboy33

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Re: Fort: Survival
« Reply #8 on: July 09, 2011, 09:59:20 pm »

 
a. There's only one player left after the night is over
b. The Bridge is crossed and all creatures on the other side are killed.
c. Everyone dies.
To help reach these goals, a Merchant appears every few days.
Wait, so hes gonna try to kill us!?!?
we should kill him before he kills us!
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Rebecca Black

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Re: Fort: Survival
« Reply #9 on: July 09, 2011, 10:14:03 pm »

Spoiler (click to show/hide)

The Merchant has arrived! Spend your money on his valuable goods!
The party currently has 15 copper coins.
Spoiler: Store (click to show/hide)
Feel free to ask any questions, and I might answer them.
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adwarf

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Re: Fort: Survival
« Reply #10 on: July 09, 2011, 10:16:02 pm »

Items -
Pistol
2 Ammo

Buy Items, and search the house for useful stuff.
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Rebecca Black

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Re: Fort: Survival
« Reply #11 on: July 09, 2011, 10:21:22 pm »

Items -
Pistol
2 Ammo

Buy Items, and search the house for useful stuff.
Only the first three people to post their colors were accepted in this game, Humfrey Blue and Rupert. I can see where you were confused, but the Brown character is the merchant. Maybe next game!
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Roboboy33

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Re: Fort: Survival
« Reply #12 on: July 09, 2011, 10:26:15 pm »

i'll take the wooden staff and the wooden armor for 3 coins. (dont want to be shot by an arrow, do i?) ninjas be making the red review of terror pop up. also,my action; humfrey goes upstairs to read a book on an advanced magical equasion. (i assume i could bring a book to read, no?)
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Rebecca Black

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Re: Fort: Survival
« Reply #13 on: July 09, 2011, 10:46:36 pm »

i'll take the wooden staff and the wooden armor for 3 coins. (dont want to be shot by an arrow, do i?) ninjas be making the red review of terror pop up. also,my action; humfrey goes upstairs to read a book on an advanced magical equasion. (i assume i could bring a book to read, no?)
You could read the book, though it wouldn't have any Affect on the game.
Each day lasts 3 turns. You can do one action each turn. The action will most likely be buying from the merchant this turn.
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Roboboy33

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Re: Fort: Survival
« Reply #14 on: July 09, 2011, 10:59:22 pm »

my actions in order
1. buy from merchant
2.read book upstairs
3. look in the dresser upstairs for anything useful.

and if im not here for the night,
my actions

stand by door using staff to push and bash enemies away from door

i'll probally be asleep by then, if im not asleep then ill do my actionthen
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