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Author Topic: Medieval Fantasy Freeform RP  (Read 4397 times)

Talarion

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Medieval Fantasy Freeform RP
« on: July 09, 2011, 09:51:30 am »

Okay, been thinking about this for a while, finally gave in. This is basically what it says on the tin. Medieval Fantasy Freeform roleplay. I personally don't care much of what you RP, as long as it isn't something stupid like 'Lolnoobz, god of haxxor'... In fact, as long as you aren't a god I think anything should go. Feel free to think up your own cities and lore, but be mindful that other people can/will too. The setting... Probably a capital city of sorts. I will join in, but I want to let someone else start it off ^^ so yeah... You can join/leave whenever, please give descriptions of leaving, however, so your character doesnt just disappear. Other than that.. Enjoy? Just as a precursor... I reserve the right to say 'you can't do that' to insanely ridiculous ideas...
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squeakyReaper

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Re: Medieval Fantasy Freeform RP
« Reply #1 on: July 09, 2011, 10:25:08 am »

Try to set up a bit of a precident for us to follow.  Start up a nice, simple-ish scenario for us to work with rather than making one for scratch and I'll consider joining in.  "Freeform" doesn't always mean complete sandbox, after all, heh.
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Strife26

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Re: Medieval Fantasy Freeform RP
« Reply #2 on: July 09, 2011, 10:34:58 am »

May I put forward a mid-magic, low fantasy setting? Like something roughly similar to
Works well with capital cites, there's lots of possibilities all up and down the size scale.

Might be permissible for me to use my original rp character, Strife? He's got the whole "from another dimension" cliche, but he's no tougher than the average fantasy hero (bit stronger than most and with a fair bit of toughness), and I would like to use him early in his career, where he doesn't have anything more dangerous than a coat to his name (if it's a coat that's pretty proof against damage)?
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Talarion

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Re: Medieval Fantasy Freeform RP
« Reply #3 on: July 09, 2011, 10:38:23 am »

Hrmm... Very well. Here I thought I could be lazy and let someone else do it. No rest for the wicked, eh? :P


The year is 874, Standard Calendar. The world of Tahk is, as always chaotic. Especially in the city on Serque, the Capital of the kingdom Tyren. Recently, riots have been breaking out often, at a moments notice. The guards were pressed thin, to say the least. The cause of this Chaos? The king died. Some believe he was assassinated, some say he grew sick. Others say he died of old age. The bad thing? His son also died, in a minor border skirmish earlier this month. No male heirs, no king, no organized line of inheritance. It was a scramble for the throne. Everyone had their favorites... So people fought. With all the minor and major lords bringing their armies... Things were going to turn bloody very soon.


((if you need more, ask, I'll try to elaborate. I would suggest starting in an inn, or somesuch. Standard fare for adventures, you must realize...))

((@Strife: Define 'mid-magic, low-fantasy' a bit more. Elaborate for me, for I... Am either unaware of what the terms mean, or too tired to remember. I know generally, but not specifically. ))
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squeakyReaper

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Re: Medieval Fantasy Freeform RP
« Reply #4 on: July 09, 2011, 10:42:15 am »

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Strife26

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Re: Medieval Fantasy Freeform RP
« Reply #5 on: July 09, 2011, 10:49:37 am »

Mid magic being a setting where magic exists and is at least a semi-studied field, but where any sort of powerful magicians are limited in number or strength. My favorite way of doing this is to make magic diminish in front of cold steel, or the like. So yeah, one throws fireballs in a medium fantasy setting, but running up and stabbing someone in the face is still viable.

Low fantasy is similar to LOTR style high fantasy, but tends to focus less on over arching plots but on lower level stuff. So not really the grand quest between good and evil, but instead the quest for a crown, or an adventurer's quest for riches, women, or revenge. Low fantasy tends to be a lot more down to earth than high fantasy, but magic and other fantastical elements certainly exist. I really recomend the books about Fafhrd and the Grey Mouser to see what Low fantasy is about.
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Askot Bokbondeler

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Re: Medieval Fantasy Freeform RP
« Reply #6 on: July 09, 2011, 10:50:55 am »

((low fantasy generally means a grittier world of shades of gray instead of the traditional good versus evil overlord type of game. think moorcock's elric of melniboné versus tolkiens' lotr))

((ninj'ed))

((edit: as for mid magic, i picture a world where magic is very powerfull but limited to great wizards and gods that usually do not include the PC's.

also, i'm game))
« Last Edit: July 09, 2011, 10:53:18 am by Askot Bokbondeler »
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Talarion

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Re: Medieval Fantasy Freeform RP
« Reply #7 on: July 09, 2011, 10:55:30 am »

(( Ah, now I feel like a derp. I like shades of gray ^^ as for magic vs steel, I like swords being a viable option too, but I don't like having magic be useless for the most part. To me, it all depends on the skill of the combatants, and the preparation of the Mage. Even so, I don't like either side being unbalanced, so... ))
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Omegastick

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Re: Medieval Fantasy Freeform RP
« Reply #8 on: July 09, 2011, 11:02:30 am »

Booker was easily the oldest guard in the city of Tyren at 63 years old as of last winter. He was a member of what was known as 'the Free Guard'. The Free Guard were sent wherever they were needed, be it wars, riots or petty thefts. Right now, he was battling the riot in the merchant's district of Tyren, where nearly 50 citizens were attacking shops and homes alike.

A spell from a mage defending his store whizzes past Booker's head, sending a ringing through his worn ears. The bolt of magic, a kind of blue glow, collides with one of the frenzied attackers in the centre of the riot. His sword turns bright red and he tries to throw it up into the air, but is too late as his glove catches fire. The fire spreads to the rest of his clothes and he turns to run. Knowing that the participants in the riot would now be demoralised after seeing the fate that befell their ally, Booker charges shield first into the crowd. Using a solid metal club, he swings at the nearest rioter and knocks him down, unconscious.

((May I suggest that magic is still powerful when used correctly but requires not only great time and effort, but also a deal of studying? It's the sort of thing that one can't simply pick up and learn in a day, or even a year. To be capable of tossing fireballs would take decades of studying and it would be very exhausting. However, it would still be useful because it can be used outside of combat (seeing as there is plenty of time to prepare) and it could extend the life of the mage. Magic would be something that is truly capable of nearly anything, but to become proficient would take a lifetime (alas, more lifetimes can be acquired with said magic).))
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adwarf

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Re: Medieval Fantasy Freeform RP
« Reply #9 on: July 09, 2011, 11:11:14 am »

Asgard was as all people in the city new a cursed child he word blessed clamps, and a blessed chain on his right arm to keep the demon sealed away otherwise it would take control over his body, and kill everyone it could. He lived alone deep in the slums of the city where most people avoided him he was as most people thought a plaque upon the city, but whenever a demon appeared he was called to kill for he was teh only one that could harm a demon since he had one sealed in him. He looked like he was 18, but he was actually 85 for his life span was increased seven fold, because of the demon in him. He has silver hair, and eyes, a slim fiqure, and he was about of average height yet most people in the village avoided him like he was a mass murderer or the plaque, so he usually stayed in his hut unless the Church called him to deal with a demon. He sat draging a whetstone across his sword, as the fire in his hearth crackled, adn burned wiht all its might on its last leg of life.
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Strife26

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Re: Medieval Fantasy Freeform RP
« Reply #10 on: July 09, 2011, 11:11:23 am »

Coming up with a decent definition for Low fantasy is possibly the toughest word based problem I've recently encountered. Heck if BOTH the wikipedia and TV tropes pages do a downright crappy job at it.


What if we were to have magicians who are able to do a fair bit of healing or damage be relatively common (to the point where even a minor lord could have a few on his staff) with great mages being rarer and more powerful. Also, making really impressive spells require preperation is a good thing. So you'd be able to find a hedge mage on every other corner, who could turn his thumb into a lighter, or warm his teacup in his hand. Then if one was willing to look a bit (like at the local sellsword union) you could find a battle mage who could throw a few fireballs (and who's damn good with a flameberge when it comes to blows) or who could scribble some runes around a burning building to try to control the fire. Then there'd be the high level mages who could make eternally flaming candles, or torch who squads of men.

I kinda like the idea of mages tending to specialize (the fire, wind, and white mages don't get along very well) but with cross-class types existing.
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Iituem

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Re: Medieval Fantasy Freeform RP
« Reply #11 on: July 09, 2011, 11:11:39 am »

Glossary of Terms

High Fantasy:  Many distinct fantastic elements, often impossible or implausible.  These elements tend to be widespread and create significantly different cultural and technological norms as a result of their existence.  Many or at least some of these elements impact the day-to-day lives of most citizens and lifestyles have adapted accordingly.  Beware of lightning trains conveying the middle classes at speed across the country.  Magic or its equivalent is routinely employed in war both defensively and offensively and even bandit camps might have precautions to at least defend against attacks by wizards.  Things which would seem powerful to the low-fantasy world such as magical healing are commonly available to those who can afford it, whilst even feats such as raising the dead are not unheard of (though likely still strongly limited by resources or power requirements).  The Dungeons and Dragons standard setting is a good example of a High-Fantasy world.

Medium Fantasy:  Distinct fantastic elements, some of which may be physically impossible on Earth (flying horses, everflowing goblets of wine).  Cultural and technological norms may be quite different from Earth-equivalent societies either as a consequence of these elements or as a deliberate design feature of the setting creator.  Most of these fantastic elements may not impact the day-to-day lives of most citizens, but powerful or wealthy classes might have comparatively common access to them or have their lives affected by them.  Soldiers (especially noble soldiers) might have access to expensive facilities in the form of potions or holy altars to cure wounds sustained in battle.  Powerful noble families might have access to magic weapons and armies even if they do not employ wizards are likely to have developed tactics to combat them.  Court sages would likely be experienced in fantastic lore, at least to the level of knowing some details.  A device capable of raising the dead would still be a very powerful, even legendary thing.  David Drake's "Lord of the Isles" series is a medium fantasy during the millenial peak of magical power.  The Harry Potter series would qualify as Medium Fantasy.

Low Fantasy:  Close to whatever technological and cultural norms would be in the Earth-equivalent society you are using as a base, or else a new society/setting with relatively few fantastic elements.  Fantastic abilities tend to be on the upper level of what is physically possible (e.g. breeds of horses that can travel at a sustained gallop for a full day, or half again as fast as a normal racehorse, but not horses that can gallop over thin air).  The fantastic elements that do exist may not impact the lives of most citizens in the setting as anything more than fairy tales, or only as a distant impact in the same way that the King might be.  In such a setting a chalice that heals wounds and cures disease when drunk from is a big thing, on the level of the Grail in our world.  The king might have access to a powerful vizier who can obtain fantastic creatures or artefacts, but most would never see them.  The legend of King Arthur and the Knights of the Round Table is an example of low fantasy.

Ultra-Low Fantasy:  The story is set on Earth, or close to it as possible.  Everything present could be found on Earth.

High Magic:  Magic is common, powerful and probably replaces investment in technology.  Beware lightning trains.  Even if magic is still restricted to a lucky few, those few are very powerful indeed and capable of literally earth-shattering acts.  Magic is regularly employed in war, crafts and sciences.  Some may pursue magic as a sole ability whilst others employ it to augment their other skills, e.g. shipwrights who employ telekinetics to build ships faster or potions to improve the buoyancy of their vessels.

Medium Magic:  Magic is uncommon, but comparable or superior to local technology in its power.  It may be well known, or cloistered within secretive guilds and covens.  Magic or magical effects may still not affect the average person except in broad ways ("Don't go to Brook's Field, nothing grows there since the Stone Burning") but those who venture beyond society's norms or those in positions of power might have reason to come into contact with it.  If magic is comparatively widespread, those in a position to be affected by it on at least a semi-regular basis will have developed tactics to employ or account for it.

Low Magic:  Magic is rare, known only to a few and probably quite weak.  Spells to locate or divine, or that have minimal impact upon the physical world, are more likely to be present.  The effects of magic may be subtle to the point where it is uncertain if magic is even happening at all.  Mages in this setting (depending on cultural norms) might be witch doctors, alchemists or witches, all with about as much clout and observable effect as they had in our world.  Magic does not generally affect the lives of most people except in myth and legend.

No Magic:  There is no magic.  If there are magical-seeming effects, they are either technology or Sufficiently-Advanced Aliens.  Note that any of the above Magic classes can also be a result of Sufficiently-Advanced Aliens.
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squeakyReaper

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Re: Medieval Fantasy Freeform RP
« Reply #12 on: July 09, 2011, 11:17:19 am »

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adwarf

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Re: Medieval Fantasy Freeform RP
« Reply #13 on: July 09, 2011, 11:21:33 am »

A knock comes from the door, and a clergyman comes rushing into the hut screaming "We have a problem, a very big problem all of the demons we had sealed in the Church Warehouse have escaped from containment we currently have eight High Priests there, but their barrier won't last long now hurry, or it will be to late !!!!!!! " Asgard jumps up strapping the sword across his back, and chasing after teh clergyman as he pounds down the street several of the citizens skirt to the opposite side of the road, adn shoot nasty looks at him. Ignoring those he continues running towards the warehouse.

(Note the demons the have locked up are just a handful, or two of imps, and a couple of Will 'o Wisps)
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Talarion

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Re: Medieval Fantasy Freeform RP
« Reply #14 on: July 09, 2011, 11:24:42 am »

(( in that case, mid fantasy seems more up my alley, and somewhere between mid and high magic would be awesome. It's up for debate, though, and Adwarf, demons aren't invulnerable. They're powerful, but a trained paladin or even a skilled swordsman would be able to deal a lot of damage or kill a demon. Also, I like Strifes idea of magic being common, but weaksauce for the most part. I'd extend it to well known wards and the like, too. And pf course, we must have elves and dwarves :3 ))
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