OOC:
"10. Also the bears are hungry"
I like the Nahk's sense of humor
The King's Strategy Room, Mid-Autumn..."The duties in question would be...simple at best. Hiring servants and overseeing their pay, for the most part. To most outsiders, it would appear to be a token job, a small thank you for some task or other. What forces are used to deal with the traitors will be entirely up to you." Erik replied, arms still clasped behind his back.
The King's Personal Chambers, Mid-Autumn...The King grimaced at the reply and muttered
"Yes...we could have done...without that," in response, his gnarled hand still clenching and unclenching nervously. After a momentary pause, the king grasped up a fire poker with his sword hand, though the fire appeared to be fine, and began poking at the logs. When he was finished, he did not set the poker down, instead keeping an eye on the unduly stoked flames as he issued a simple order, his regal bearing showing through despite his apparent anxiety
"Then you will do what needs to be done to...call these spirits. Here and now, so that our forces might see victory over Preston."In the Southern Eelspine Range, Mid-Autumn...(The Nahk 2) Your men find no easier way back to the Steppes than the way from which you came. Which is not an "easy" path, per se, but it is not unduly difficult to travel. (4) Your goatherders refuse to show their face in Stonewood, but they're still welcome in Lonemine and are able to gather several novice mapmakers who are looking to make a quick buck. It will cost about a ducat to hire them all. (4) You search through the dead guards. All told, their equipment, along with other personal possessions, account for a ducat's worth of wealth. (1) Your men begin digging graves for the fallen, but your tools strike bedrock, and are subsequently bent out of shape, for the second time this year.
(Kytuzian 2-1) You begin working on a map, but the majority of your parchment has been stained with blood -- mostly your own. You will need to acquire more writing materials somehow before you can continue.
In Suul, Late Autumn...(Jarl Corv 5) Your men lay a trap on the road, though none are specifically skilled in the act of ambushes. Soon enough, a band of wandering monks, numbering around thirty-five, can be seen just over the bend. (6) The monks, however, are accompanied by a small band of infantry in the service of Suul.
Fight:
6+2 vs
2+1Your men rush from the sides of the road, though their heavy armor slows them down enough for the infantry to ready their weapons -- preventing this battle from being a true ambush. Nevertheless the hardened men of the Weyland Highlands, led by their ferocious Jarl, are more than enough to overwhelm and slaughter the monk's guard. As your men bicker over the slain monk's garbs, attempting to find the pieces that hide their armor best, you search through the possessions of the fallen. (4) It would appear that the monks were collecting tithes when you ambushed them. They had 2 ducats worth of goods already collected.