OOC:
I see no reason why you can't, Knave, aside from the fact that you're currently in the field...I'll let Iituem rule on whether or not you can upgrade them retroactively/on the move.
We don't know which regiment was destroyed yet; Nobody has stepped up to the plate, so I might just make a roll and decide it at random.
@Ehndras: Elbreth is heavily expansionist at the moment, so more vassals to manage the land/fight/etc. would be a very good thing. You're bound to see glory in battle, and get a cut of wealth, soon enough. And as Knave said, the Burning Circle (Which is Tax Exempt!) can always use more paladins. Speaking of: Wasn't Sir Taric set to become a Paladin for that bit of demon slaying?
The Weylanders are likely to be a constant source of excitement as well though, but they're not following the same system of Nobility as Elbreth so you might not be a knight per say (unless you were a knight who cut and run from another kingdom, or a hedge knight or somesuch).
As well, a true Knight-Errant would be pretty sick*. Elbrethian laws actually have rules for Chivalric Orders, and by proving yourself worthy (as a Knight-Errant or Sworn Knight) you could find yourself a member of, or the head of, one of the first True Chivalric Orders in Elbreth since King Sigurd the Lesser dissolved the Order of the Silver Bull after their failed attempt to recover a Mystic Gem some four-hundred years ago.
In any case, more Knights are always a good thing regardless of what you choose. We have Sir Taric and Sir Jormund (who sided with rebels and is currently taking refuge in the Highlands), but that's about it.
*I'm from Massachusetts, sick is a good thing.
Noah, I don't think that's been rolled yet and I'll get to it in a moment. I've been operating under the assumption that a standard regiment consists of around 30 men though, and with 20 soldiers accompanying the Commander to Elbreth it's a bit difficult to send two whole regiments out on the job. Feel free to correct me if I'm wrong on that point, it's possible that your raiding techniques require less men and so your regiments are composed of smaller groups or something.
As to the Terenos Situation: I'm very, very surprised by this. I knew that Drua's Husband had been a traitor (that part of the plan was from when she first met him) but I had no idea that he was going to turn out to not only be such an important traitor, but a brother of the King of Miring himself. That comes as a shock, but it's pretty awesome.
In any case, I can't fathom how he intends to hold onto Miring. I suppose he doesn't know that Sir Taric is coming around the corner with 5 Elbreth-Loyal regiments that are sure to crush whatever forces he'll have left, if any, after the battle with Preston. So it's not necessary to kill him yet. My advice to Terenos is to get him to work with you, because reinforcements are on the way and you know it.
Also, two things I've been thinking about:
First, is Taric's (currently withheld) punishment for the actions that resulted in the east wing of the palace burning down. It will likely involve the Crown repossessing his lands (But leaving him Stonewood village itself) so that the funds they raise can go towards rebuilding the palace and reimbursing the injured families while adequately showing others that they can't go around starting fights in the King's Palace just because a pretty girl told them too.
Second, once we have the funds available I'm likely going to raise a group of three regiments to form a second army known as "The King's Shield". One regiment will be scout, one berserker, and one disciplined. Each will also have another upgrade, but I'm not sure which ones yet. They'll travel from province to province and duchy to duchy doing whatever might be necessary to help safeguard the people of the realm and otherwise acting with the authority of the King. I'm not sure if it will be player-led or NPC-led (Commander Leif, anyone?) or what.
Anyways, the rolls/responses in my next post will be to: Silas' Courtyard Meeting (Spring), Locanil's Letter (Autumn), Kytuzian's Questioning, Jormundur's Settling, Mahtan's Traveling, and the Nahk's Searching.
Correct me if I missed anyone. I'm trying to avoid making too many war-time rolls, unless it's to move things along and catch everyone up to the same season with something small like the roll I made for Drua earlier.