OOC: Weasel, since you aren't getting locked in the dungeon again it's safe to assume that you'll be available to talk to people some time after the meeting with the King -- which is when those people would be approaching you.
If I can vaguely shift from one moment to another and make a mockery of time itself, I'm sure you can too.
In other news, I just went through all the relevant information and laid out your info similar to the way the King's is, Ghazkull (because I find it easier to organize in my head that way)
Jarl Manskinner's Clan
Advisors:
None
Minions:
None
Executed:
Several(?)
Trade Paths:
Weyland Highlands East - Weyland Highlands West
Armies in the Realm:
The Jarl's Forces [Jarl]
1 Personal Blôdvindr Regiment [Jarl] - Personal, Infantry, Raider
2 Blôdvindr Raider Regiments [Jarl] - Infantry, Raider
The McMurray Clan [Jarl]
2 McMurray Clansmen Regiments [Donald McMurray] - Infantry
Munro Clan [Munro]
??? [Munro]
McKinley Clan [McKinley]
??? [McKinley]
McEwan Clan [McEwan]
??? [McEwan]
Land
Jarldom Resource Access: Coal, Tin
Weyland Highlands, East:
Trade Potential: 0/8
Resources: Coal
Urban Potential: ???
Open Land
6 Parcels [Jarl]: 6 Ducats/year
? Parcels [Munro]: ? Ducats/year
? Parcels [???]: ? Ducats/year - Uknown Amount of These
Market
High Fane [Munro]: 4 Ducat/Year - Fort (+2 Defenders Rolls)
+ 1 Land Parcel [Munro]: 1 Ducat/year
Weyland Highlands, West:
Trade Potential: 0/10
Resources: Tin
Urban Potential: ???
Open Land
2 Parcels [Jarl]: 2 Ducats/year
? Parcels [McEwan]: ? Ducats/year
? Parcels [McKinley]: ? Ducats/year
? Parcels [???]: ? Ducats/year - Uknown Amount of These
Markets
Weybridge Market [McKinley]: 2 Ducats/year
+ 1 Land Parcel [McKinley]: 1 Ducat/year
Towns
Weybridge [McKinley]: 3 Ducats/year
+ 3 Land Parcels [McKinley: 3 Ducats/year
Treasury:
empty
I know for a fact I'm missing more than a few people here. I'll be going back to edit in responses for a little while after this post's initial posting (provided there isn't a page worth of posts coming in right after this or something). If it looks like I'm skipping over you as I edit this for some reason, shoot me a PM.
In the Castle at Night, The Night of Kaguro's Trial...(Silas 6) You make your way back down the corridor, checking every right hand door. After a moment, you find success! One of the doors opens to a hallway at the end of which is a locked door. This is, no doubt, the royal treasury.
Come to think of it...you feel like maybe you got a bit
too lucky here. Something has to be out of place.
Ah, yes, that's it! As you were standing in front of the locked door, the door through which you came in closed with a gentle click. You turn about to find yourself face to face with the King's steward, who isn't exactly thrilled to be meeting you here, to say the least.
In Sheepstead ~4 Days after Kaguro's Trial, ~6 Days after Sir Taric's Demon-slaying...(Sir Taric 6) Erika is more than happy to prattle on about the royal family. It would appear that the royal family is quite small.
As far as cousins go, there are:
-Erika and her brother Eric. Their parents are both dead.
-Barte II, Egor, and Alfred. Who reportedly have no need for land, instead acting as enterprising merchants. (Though Egor has married into Brighthall land)
-Boris, a fourth cousin and a drunken lout, and his sisters: Willie and Dena.
-And, of course, King Erik and his little sister, Kara, who rarely makes public appearances and is, by all accounts, as shy as her brother is protective.
King Erik and Kara's father, King William, is deceased as is their mother Queen Camille (who was a minor noble lady from Brighthall)
Erika's parents are dead, as well.
Barte, Egor, and Alfred's mother, Ingrid, still lives. Their father Barte is dead.
Boris, Willie, and Dena never knew their father, but rumors are that it was Barte. Their mother is Astrid.
Astrid and Ingrid are both aunts of King Erik and Erika both.
Barte was a nobleman-turned-general who died several years before the Late King William. By all accounts, he was a worthless drunk.
Barte II has a young son, William. His wife, a noble lady from Preston, died during childbirth. Lord Egor has two daughters, Ada, who is quite young, and Anna Lee, who is nearing an age suitable for marriage, with his wife Lady Emma who hails from Brighthall. A third child is on the way. Alfred is as-of-yet unmarried.
Willie was married to a merchant from the Swordcoast four years ago, and likely has a child or two by now. Dena has joined a nunnery in Suul, or so rumor has it.
Boris likely has more than a few illegitimate children if the rumors are true, but he's unmarried.
Erika believes that when King Erik marries it will be to a woman from Brighthall as fits the family tradition. She jokes that King Erik will never allow his sister to marry, as she's been of age for a few years now and all suitors have been turned away thus-far.
The King's Court, Day of the War Meeting...(Locanil 2) Try as you might, you have an incredibly difficult time teaching the peasants when "th" should and should not be used. At the very least, you've put an end to the fad of using "th" to start every single word.
The King's Court ~9 Days after Kaguro's Trial, ~1 Day after the War Meeting...(Mahtan) The King nods slowly, studying the ballista one last time before waving you away with his uninjured hand.
"Very well. You will be given quarters in the castle, I will see about providing you with the necessary facilities to continue your experiments after the war."With that, he turns and strides back to the castle.
Two Days after the War Meeting...A raised platform had appeared in the courtyard almost overnight, not unlike the sort an executioner would stand upon whilst operating a guillotine. Looking over the gathered soldiers and knowing that he would not be able to ride into battle alongside them, King Erik felt like an executioner, and this war with Preston was his guillotine. He was not happy about that, to say the least, but there was nothing that could be done.
About an hour passed, and then, once the Steward was certain that every marching regiment had been gathered, Erik rose to his feet and raised both hands -- the bandages had been removed from his sword-hand prematurely solely for this speech -- to quell the crowd, which had now become a mix of soldiers and peasants. His eyes swept over the sea of faces before him, and at his back he could feel the eyes of both his sister and his Steward. For a moment, and perhaps for the first time in his life, certainly the first time since he had taken the throne, the King felt stage-fright. Swallowing, and admitting that the apprehension stemmed from sending these young men off to fight a battle that he would not, an act of ultimate, but necessary, cowardice on his part, King Erik began to speak.
"My Elbrethian brothers, we who have walked these lands since the time of Aemiliana and Elbreth himself, who have fought time and again to protect our lives, our homes, and our families. I ask you once more to take up arms, in the name of God and King and Country, to defend these lands. For the forces of Preston stir to kill and thieve and worse from all who would cross their path, and march on our cousins in Miring even now. So I ask you to fight! Take up spear, sword, and shield and drive these fools back where they belong! And when years have past, and singers sing of this, look back upon your old scars and say "Yes, these I took upon myself in service to my land, and what a glorious thing they are!" and let those who hear your name in the singer's songs and see your scars hold themselves of little worth alongside you. So go forth, my brothers," he paused only a moment, reaching down to slip his injured hand into a leather strap that had been tied to the handle of his father's longsword. Drawing it from the scabbard and holding it high in the air, Erik could only hope that none could see the look of pain that momentarily crossed his features as he attempted to actually wrap his twisted fingers about the hilt instead of relying on the strap,
"Go forth, and know that your cause is just and your blades are true!"Give a (rousing?) speech. Send our forces off to battle as per the plan.~1 Month After the Armies Set Out...(Corv) The King frowned down at the man, and then looked to the guard who had brought him in.
"Well then, we had best not touch his shield, eh?"With that, the King rose and descended from the platform on which his throne sat, his attention turned to the barbarian who had been dragged in to audience with him.
"You will not use such language in my court, is that understood?" he queried, standing eye-to-eye with Reg.
"Now then, I am willing to believe that the shield is simply covered and leather, though the blood is...barbaric. You came here for a reason, what might that be?"Elsewhere in the World...On a Hunting Trail in the Eelspine Mountain Range (bordering Suul)...(Ztah Raiders) There is nobody left to contest your taking the hunting lodges for your own use. You now have 1 parcel of land in Suul, though it's essentially in the Eelspine Range. (2) The Goatherders are not fighters, and you cannot convince them to take up arms on your behalf. (3) Luckily, this means that they can't really stop you from taking their land as your own. You now have 1 parcel of land in the Eelspine range. (3) The Goatherders aren't too happy, but since you aren't actively preventing them from using the land they're willing to divulge some information on the surroundings. There isn't much to be said, really. The far-eastern portion of the Eelspine range is good grazing land -- but you've already claimed that. Hunting trails lead down to Suul, which is an archbishopric and a coastal city. They have a lot of wealth, probably.
The Outskirts of Brighthall...(Sir Jormund 6) You're looking through the outskirts of Brighthall, there are more than a few bandit-types that you could try and kill. Your men quickly kill the most likely candidate, and bring back his head. The Ztah aren't 100% sure it's the right guy, but (3) they're willing to send a regiment to raid with you now anyways, for half the cut.
However, the bandit who's head you just cut off had more than a few friends. And they're not too happy. Rumor has it that the bandits in Brighthall have sworn revenge on you.
E: Editing done for this post.