OOC:
And so Locanil educates the masses. Cafes open up throughout Elbreth and the lands beyond, and soon there is a revolution. King Erik and the royal family attempt to escape, despite not at all trying to disguise themselves, and are caught near the border to Brightwatch. They are beheaded by the Department of Public Safety sometime after that.
Eventually the peasants begin to starve, and the leaders of the revolution become paranoid and increasingly insane. Things come to a head when Berte begins arresting people and executing them for "treason" willy-nilly. As the army, led by the other revolutionary leaders, move in to arrest him at the court house he attempts to kill himself with a crossbow but survives with a gaping wound in his face. He is summarily hanged, and a few years later a short man makes himself Emperor and leads an expansionist war against the entire known world. He wins, mostly, until attempting to march on Brighthall in the middle of winter. He will be exiled, but will later return to lead another failed military campaign once more before eventually dieing of old age on his personal island. Because mass murderers get exiled to awesome personal islands.
In the Castle at Night (The Night of Kaguro's Trial)...(Silas 5) Whoever has entered the room soon drops down on the bed and falls asleep. You stealthily slip out from under the cramped bed, and into the darkened hallway with little trouble at all. It would seem that everyone is asleep.
In the Gaoler's Quarters...(Locanil 3) You make some progress with the peasants, but not by much. With such a large class, you're only able to teach them all to write their names. But at least they can do that correctly now.
In Sheepstead ~4 Days after Kaguro's Trial, ~6 Days after Sir Taric's Demon-slaying...(Sir Taric 6) Erika smiles sweetly, a sudden brightness entering her eyes as you offer to take her to lunch. "Of course!" She replies with a smile, rising to accompany you to the door, "I would be very pleased to lunch with the famed Demon-slayer."
You have trouble deciding whether she's enamored with you, or whether she simply sees you as a means of escaping Kaguro. But either way, it's clear that she believes your request to lunch has been made with amorous intent.
The War Room/Hall ~8 Days after Kaguro's Trial...The King paused, looking back to Amarillys. He considered for a moment, and then simply replied:
"Tell him he has been given command of both his own regiments, as well as the Stonewall Militia. Though only for the purpose of defending Eelspine. He should make preparations to that extent. Should he have the population needed to raise another regiment, he may contact my Steward in order to acquire the necessary funds."The King's Court ~9 Days after Kaguro's Trial, ~1 Day after the War Meeting..."The Alchemist Mahtan has arrived, my liege." Erik's steward announced, and the two guards swung open the doors. Accompanied by three more guards, who had willingly volunteered to help him carry his equipment (Likely in the hopes that they would get to man a ballista at some point), Mahtan is ushered into the room.
Sitting atop his throne and surrounded by his advisors, the King effected a smile, though how genuine it may have been was in question.
"I understand that you have been...in some trouble, since my departure. Tell me, Alchemist Mahtan, what have you discovered?"During this Time...In the Northern Steppes...(Sir Jormund 4) You make good time in returning to the Steppes. If Brighthall has sent scouts out to hound your trail, you've no doubt lost them now. (2) However, you find it impossible to find any Ztah leaders who are interested in working with you. Especially not after you ripped off that last group.
In the Weyland Highlands...(Corv 3) "Ha!" Donald barks out a laugh, turning to look to one of his sons, "This whelp has balls!" The Chieftain turns back to the Jarl with a snarl-toothed grin, and reaches back one meaty hand to pull a massive axe from his back. "Awrigh', Manskinner. Lets have at it."
His sons and Corv's entourage back away, forming a small circle around them both as Corv draws his sword.
Donald receives Weapon Advantage (
+1) and Armor Advantage (
+1), Corv receives Weapon Advantage (
+1) and Armor Advantage (
+1)
(Corv 1+2, Donald 2+2) Both of the combatants carefully circle each other for some time. Finally, Corv Manskinner lunges forward with a quick stab. Donald grins like a madman, sidestepping the stab and swinging his axe down with lightning speed to cut into Corv's shoulder through his leather brigandine. (Corv: 2, Donald: 3)
(Corv 5+2, Donald 2+2) With a shout of pain, Corv spins about to face his opponent, lashing out with his short sword. The sudden ferocity catches the opposing Clan Chief off guard, and Donald is rewarded with a gash across his cheek. (Corv: 2, Donald: 2)
(Corv 3+2, Donald 5+2) His axe still wedged deep into Corv's shoulder, Donald instead rushes forward and slams into Corv. Both of the Chiefs tumble to the ground as Donald swings down his left hand again and again into Corv's face, shattering his nose in a shower of blood. (Corv: 1, Donald: 2)
"Yeh done yet, pup?" the larger man growls from his perch atop Corv, drawing back a bloody fist for another strike. One eye swollen shut from the beaten he has taken, Corv squints up at the man before spitting the blood in his mouth back up at the other man. With a growl, Donald swings down his fist once more (1+2), slamming it down towards Corv's face with a resounding
CRACK as the Manskinner squirms aside, allowing the fist to slam into a rock instead. (6+2) As the McMurray Chieftain bites back a cry of pain, Corv draws up his weapon, driving it deep into the other man's side. (Corv: 1, Donald: 0)
Donald rolls off of Corv with a gasping cough, and then staggers to his feet, dropping his axe so that he can clutch at his side while at the same time offering a hand to his new Jarl. "Ah...I...gotta give yeh tha', Manskinner...yer a crafty one."
E: They bring with them three parcels of land, and 2 infantry regiments.