OOC: I've stopped using invisible castle. All of the rolls I made with it today came out as either 3, 1, or 6. Usually going something like "3,3,3,3,3,1,1,1,1,6,6,6,2,3,3,3"
Switching to random.org, so no more links to those rolls.
E: Also, Kaguro gets one more post in the trial. Then the King will convene with his advisors and justice will be doled out
I'm also changing the price of Terenos' personal armor as I originally put it way too high. Will edit in Ochita's audience with the King in a bit, since I forgot about that.
(Drua 4) Luckily, some of the herbs you have on hand are able to cause the swelling to go down as well as act as a pain reliever. The hives, however, will only go away with time.
(Black 2) Some of the villagers saw the fight between the Knight and the Demon, and they were close enough to receive the visions and hear the screams as well. Word of the carnage of demonic visions is spreading almost as quickly as word of Taric's heroics. On top of that, a large mob, more curious than angry, has formed around you all and your voice is drowned out by the noise. You won't be assuring anybody of their safety at the moment.
(Ochita) Your torn cloak and hood make for a very good makeshift pillow.
(Mahtan 4) You're very good at making it look like you've spent the whole day sleeping instead of building a ballista and annihilating doors,
slacker. Nobody will suspect a thing...except for Kaguro's personal guard, who bore witness to those events.
Sometime Later...(Locanil) Sometime later, a pair of soldiers arrive at your cell. "Alrigh' then, King wants you f'r some reason," one of them states through the bars.
The door creeks open, and you realize that both have their weapons drawn and shield at the ready, though neither make a move to attack. After a long moment, one of the soldiers motions for you to follow and turns to lead you back to the throne room.
During an Indeterminate Time...(Terenos 6) You're able to find a smith who makes you the perfect suit of armor. Built for movement, the armor is bound to provide enough protection in battle while also allowing you to easily escape through windows after lighting offices on fire. The only problem is that you forgot to ask the price until
after the armor had been made. The price is 2 Ducats, and you won't be getting the armor until after you've paid up.
(Corv 6) You release .5 ducats worth of slaves. This appeases your new people a LOT. So much, in fact, that they also take it upon themselves to follow your example and release an entire ducat of slaves while your back is turned. ((According to the main page post, you can't recruit any more regiments at the moment. It's possible that it's not up-to-date though, so if I'm wrong just let me know)) You send three envoys out, one to each of the three closest clans. (3) The first envoy arrives soon after leaving. It would appear that the Mackenzie clan is content to surrender to you, provided you grant them a single ducat of slaves and none of their own are turned into slaves. They only have a single parcel of land to their name. (2) The McMurrays, however, refuse to surrender, and you haven't the slaves to bribe them. (1) The MacEwen clans refuse to so much as speak to your envoy. War has been declared.