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Author Topic: You are King! (Spring 315a)  (Read 187853 times)

Digital Hellhound

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Re: You are King!
« Reply #120 on: July 09, 2011, 02:45:47 pm »

Do you fools expect me to command local peasants and ex-bandits? You insult me!

My father will be overjoyed to hear I've finally gained land for the family. Surely you've heard of our famous household guards? Still no? No matter, you will see them for yourself soon enough.

Lord yl Marchis sends his remaining mercenaries back to the Storm Coast to request a force of men-at-arms of his house from his father, paying for their trips and loyalty with 1 ducat.
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thatkid

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Re: You are King!
« Reply #121 on: July 09, 2011, 02:48:15 pm »

We shall head south, searching for these vagabond peasants.

((Any roll required here or not?))
((Should probs roll. I got it.))

(4) The surrounding peasants, mostly shepherds and the like, are able to report that some time ago a harried band of soldiers were seen heading into the Eelspine Mountain Range. Many of those soldiers were still recovering from injuries, indicating that they were likely the same rebel group that Kaguro and yl Marchis dealt with.

I'll wait till next year's taxes to raise a cavalry brigade. We're in no rush. That doesn't mean we should jump to next year just yet :P
Note that I'm implementing an "Ire" system alongside the "Favor" system. The higher your Ire, the more willing the King is to want to brutally crush your group.
Currently Terenos and Kaguro have 1 favor each, Shizume has 1 ire. The King has mostly chosen to ignore Adwarf's group, though their envoy remains in our stockade.
« Last Edit: July 09, 2011, 03:01:43 pm by thatkid »
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Taricus

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Re: You are King!
« Reply #122 on: July 09, 2011, 02:59:54 pm »

Okay, head into the mountains to make sure the information is correct.

[2]

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KaguroDraven

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Re: You are King!
« Reply #123 on: July 09, 2011, 03:02:12 pm »

Huzzah! 1 favor for me.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
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Because I can"-WolfTengu

Iituem

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Re: You are King!
« Reply #124 on: July 09, 2011, 03:20:22 pm »

Unless I determine otherwise, assume any military unit has a strength of 1 and is equal to infantry.  I gave cavalry special stats because they have a resource limitation - you need access to horses or you can't make more than one per year.

[2] You find some traces of men, but are caught in an early winter storm and forced back.  You have had no luck finding them thus far.
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Taricus

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Re: You are King!
« Reply #125 on: July 09, 2011, 03:22:30 pm »

Continue searching for the rebels.
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Terenos

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Re: You are King!
« Reply #126 on: July 09, 2011, 03:23:41 pm »

((Well, If the king insists I move with 2 regiments, I suppose I have to wait till the next year.
Things seem to be going quite well folks. Nice work pacifying the land. And I'm choosing to believe Lord Trubaldsome is just some noble from Miring. Not yknow, in charge of the whole deal.
Coming soon, Terenos will fail horribly at diplomacy plunging us into war. I kid, but it could happen.))
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Iituem

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Re: You are King!
« Reply #127 on: July 09, 2011, 04:07:51 pm »

[3] Your scouts stumble upon the rebel camp, a series of tents and huts built on a plateau in the Eelspine mountains.  They are scraping together a rough living, but nevertheless remain armed and dangerous.  There is evidence of failed attempts to till the land around the plateau.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Taricus

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Re: You are King!
« Reply #128 on: July 09, 2011, 04:26:09 pm »

Send a runner to the king informing him about this. also request supplies so that we may build a staging point to drive them from the area.
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thatkid

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Re: You are King!
« Reply #129 on: July 09, 2011, 06:14:52 pm »

OOC: I'm going to wait until a few more people reply and do things before I respond to the runner. Otherwise it will be like he just teleported back here or something.
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KaguroDraven

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Re: You are King!
« Reply #130 on: July 09, 2011, 06:39:57 pm »

OOC:I'm done for now, I'm training the army and Sheepy Hollow has been built.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Iituem

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Re: You are King!
« Reply #131 on: July 09, 2011, 06:53:08 pm »

Out for the night, but figured I'd alter what I said earlier and add in another unit special:

Longbowmen - Recruit and upkeep cost 1.5 Ducats.  +1 to any battle in a Hilly or Mountainous province, or whilst defending a walled fort, where the defenders have at least one regiment of Longbowmen.  Cannot be recruited without access to High Quality Hardwoods via trade or land ownership.  Elbreth does not presently have access to these Resources.


In fact, I'll burn a few minutes before bed and flesh out Trade a bit better.

Trade

Provinces produce Resources, usually one per province but sometimes more - these resources might need structures to unlock or develop them.  Resources do not usually offer direct benefits in terms of Ducats, but may be needed for structures or unit hiring.  Owning land in a province is one way to get access to a Resource.  Another is to own a market or port and trade Resources with foreign provinces.  You can obtain access in this manner by negotiating trade agreements with foreign markets, exchanging needed Resources for other Resources or for a portion of the Ducats/year that would be derived in tax.

Resources can be traded even if your province doesn't produce the resource, just so long as it has access.  Thus it is quite possible to have a Silk Road effect where Resources are traded in a long chain from a central provider.  Resources cannot be imported or exported without a market or port in the province.


Elbreth Province gets the Resource of Wool.  I'll let the King handle things like what sort of Resources neighbouring (or even distant) nations might have.  Night night for now.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

thatkid

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Re: You are King!
« Reply #132 on: July 09, 2011, 07:14:44 pm »

Brighthall has access to both wool and lumber. Though high quality lumber are a bit rarer for them, so they can only form around 1 regiment of longbowmen a year.

Miring, Preston, and Suul all have access to low quality lumber as well as, naturally, water which means fish. They don't have much lumber though, and so their economy is mostly based in maritime pursuits.

I imagine that with sufficient gold and resources, one could set up a mining operation in the Eelspine Mountain Range. They might even be able to acquire a steady supply of coal, or perhaps even some high quality metal ores. Maybe. As it hasn't been mined much at all yet, nobody is sure.

The following I won't say much about, as it hasn't been mapped yet. This is simply conjecture on my part, and it's subject to change as we find out more about it:

The Ztah Steppe likely mostly has horses, though not many as, while it isn't a desert, there isn't much vegetation. This is why the people from the area tend to turn to raiding. There may be a small few who eke out a living raising horses with nomadic grazing techniques. They also probably have access to camels, all things considered. In fact, I wouldn't be surprised if they had camels instead of, as opposed to alongside, horses. But all of this remains yet to be seen.

The Swordcoast likely has access to the water allowing for maritime pursuits. They also might maybe have access to a variety of lumber types.
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Yoink

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Re: You are King!
« Reply #133 on: July 09, 2011, 07:39:39 pm »

Quote
"Lord Trubaldsome, it is an honor to have you in my court. We shall gladly accept your aid, and you could not have come at a more fortuitous time, for my Advisor and I have been discussing the diplomatic relations of the nations surrounding your own. Perhaps you could tell us what you know of Preston and Suul's military strength?"
Young Lord Trubaldsome remained in his place as he pondered the King's words, his head tilted to one side as the court bustled around him.
To aid his concentration he produced a small snuff-box from somewhere on his overdressed person, snorting up a couple of pinches. After sneezing a few times and dabbing at his noble nostrils with a lightly scented hanky, he answered:
"Preston and Suul? Hmmm. Well, I must say I never was in the habit of paying either much attention, 'twas usually Father's job to deal with such things, and these days my foolish idiot of a... Rather, my brave, courageous brother handles our dealings with them. I imagine my man Waery here might know more than I," He said, gesturing daintily towards the scarred, grey-haired veteran standing to one side of him, looking rather out-of-place in the court.
The man didn't respond immediately, plainly more interested in catching glimpses of any young female servants than what his Lord was saying, indeed; he looked rather bored.
Trubaldsome gained his attention with an irritated snap of his fingers, and the soldier hastily bowed to the King.
"Ah, yer majisty, ye want to know aboot Preston an' Suul, eh? Well, 've been through them lands time enough, can remember a few things abou' 'em."
Captain Waery began rattling off facts about the kingdoms of Preston and Suul in his rough peasant dilect, as poor, aggrieved-looking Lord Trubaldsome pinched the bridge of his noise and muttered something about 'speech trainers' under his breath.


((Umm, do I just make up stuff about Preston and Suul? :P Or will someone tell me more about them? I don't know what Miring's relationship with them is...))
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thatkid

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Re: You are King!
« Reply #134 on: July 09, 2011, 07:55:04 pm »

((Roll once for preston and once for Suul regarding each topic that you happen to provide information about. Failed rolls are either something you simply have no information on, or in the case of a critical failure it's horribly outdated and you don't know it. If you get a six, you overshoot the goal-- providing information about a topic regarding one of those nations --which can have negative consequences but I'm not sure how it would in this situation.
On the second page of this thread, I believe, there is already some information regarding the three nations that you can work with.))
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