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Author Topic: The Dimension of Ten Doors  (Read 6504 times)

Talarion

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Re: The Dimension of Ten Doors
« Reply #60 on: July 09, 2011, 08:48:59 pm »

Interesting. Go through the 9th door.
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adwarf

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Re: The Dimension of Ten Doors
« Reply #61 on: July 09, 2011, 10:02:23 pm »

Search the room for clues.
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ottottott

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Re: The Dimension of Ten Doors
« Reply #62 on: July 10, 2011, 01:59:36 am »

Interesting. Go through the 9th door.
You go to the door next to you. [2] It seems to be a thick metal door. There are numerous mechanisms running inside and outside of it. You can also see a few levers and buttons. [4] After some time, you manage to get the mechanisms to stop. You hear a click. The door should be open now, but it's too heavy to push open.
Search the room for clues.
[4] After searching the room for a while again, you come across something a tad more interesting. They might be just part of the ground formation, but they seem, like they've been carved into the ground. It's really hard to tell with all this gravel covering the ground.
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Talarion

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Re: The Dimension of Ten Doors
« Reply #63 on: July 10, 2011, 02:03:39 am »

Push buttons and pull levers at random.
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adwarf

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Re: The Dimension of Ten Doors
« Reply #64 on: July 10, 2011, 02:09:21 am »

Scrap the gravel away to see what is etched on the floor.
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ottottott

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Re: The Dimension of Ten Doors
« Reply #65 on: July 10, 2011, 02:16:28 am »

Push buttons and pull levers at random.
[1] You start tinkering with the buttons and levers again, but mess up, and cause it to re-lock itself.
Scrap the gravel away to see what is etched on the floor.
[2] You try to remove the gravel, from covering the etchings, but more just falls to its place.
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Talarion

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Re: The Dimension of Ten Doors
« Reply #66 on: July 10, 2011, 02:18:46 am »

Continue tinkering with buttons and levers.
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adwarf

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Re: The Dimension of Ten Doors
« Reply #67 on: July 10, 2011, 02:31:10 am »

Continue moving the gravel.
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ottottott

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Re: The Dimension of Ten Doors
« Reply #68 on: July 10, 2011, 02:49:17 am »

Continue tinkering with buttons and levers.
[3] You manage to do something with the door. You don't know what though. It's not unlocked.
Unlucky rolls. Better move on. Your opening tries are full.
Continue moving the gravel.
[6] You keep sweeping the gravel away and soon manage to reveal the etchings. They're some sort of ununderstandable glyphs, carved in a circle around a stone button in the middle.
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adwarf

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Re: The Dimension of Ten Doors
« Reply #69 on: July 10, 2011, 02:51:38 am »

Push the button !!!!!
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ottottott

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Re: The Dimension of Ten Doors
« Reply #70 on: July 10, 2011, 03:00:32 am »

Push the button !!!!!
[1] You push the button, it gets stuck, the glyphs light up, and zap you.
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adwarf

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Re: The Dimension of Ten Doors
« Reply #71 on: July 10, 2011, 03:28:22 am »

Kick the button
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ottottott

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Re: The Dimension of Ten Doors
« Reply #72 on: July 10, 2011, 03:59:17 am »

Kick the button
[3] You stomp on the button and it becomes unstuck. Seems pressing it does nothing.
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adwarf

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Re: The Dimension of Ten Doors
« Reply #73 on: July 10, 2011, 04:02:43 am »

Examine the glyphs closer then tap a pole once again to see if pressing the button does anything to that.
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Talarion

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Re: The Dimension of Ten Doors
« Reply #74 on: July 10, 2011, 04:03:40 am »

Go to door 6.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?
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