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Author Topic: Let's Ruin The Future! (Update 4: Just A Flesh Wound)  (Read 9639 times)

Myroc

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #30 on: July 08, 2011, 11:47:27 am »

Librarian+ Difficulty - I'm not going to go forcing you to play Transcend if you're not used to that difficulty yet, since that would probably mean getting curbstomped easily and lead to a boring game. That said, having a low difficulty would make things rather easy, so let's try to go for above average here.

Low Erosion - This provides much more interesting landscape and more situational places for cities (to contrast the monotone moist flat/rolling I always get when using normal erosion).

Abundant Fungus - Mind worms for me has never been that much of a threat to me on normal fungi levels so let's try to ramp it up some.

Average+ Cloud Cover - Because a desert landscape is an uninteresting landscape.

No Spoils of War - This option is annoying because that means technological advantages doesn't matter that much because you can just steal it anyway.

Random Events - Sunspot activity is frustrating, yes, but in general I like this addition despite this annoyance.
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MetalSlimeHunt

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #31 on: July 08, 2011, 11:55:57 am »

Upon further consideration, I am changing my High Erosion vote to Low Erosion.
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Quote from: Thomas Paine
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MonkeyHead

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #33 on: July 08, 2011, 02:05:10 pm »

low ocean percentage (the AI isnt so good at naval bases and spams them...), low erosion.

for Fun.... either hive or spartans with militant approach.

IronyOwl

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #34 on: July 08, 2011, 02:57:24 pm »

Hive: 11 (Simmura McCrea, FuzzyZergling, breadbocks, Patchy, KaguroDraven, MSH, Burnt Pies, baruk, Ahra, EuchreJack, MonkeyHead)
University: 5 (Taricus, Bdthemag, Frumple, Tarran, Phantom)
Morgan: 3 (Un67, Twiggie, NRDL)
Peacekeepers: 1 (Nirur)
Spartans: 1 (MonkeyHead)
Worms: 1 (Frumple)

Max Fauna: 11 (Nirur, Tarran, Phantom, KaguroDraven, MSH, Un67, Twiggie, baruk, Ahra, Myroc, EuchreJack)

Transcend: 6 (MSH, Un67, Twiggie, baruk, Ahra, EuchreJack)
Librarian+: 1 (Myroc)

Huge Map: 4 (Tarran, Twiggie, MSH, Un67)
Tiny Map: 1 (baruk)

30-50% Land: 2 (Un67, MSH)
50% Land: 1 (Tarran)
High Land: 1 (MonkeyHead)

High Erosion: 1 (Un67)
Medium Erosion: 1 (Tarran)
Low Erosion: 3 (Myroc, MSH, MonkeyHead)

Dense Cloud Cover: 1 (MSH)
Average+ Cloud Cover: 1 (Myroc)
Minimum Cloud Cover: 1 (Un67)

Random Events: 2 (MSH, Myroc)
No Spoils of War: 2 (baruk, Myroc)
Spoils of War: 1 (MSH)
Unity Survey: 1 (baruk)
No Random Events: 1 (baruk)
No Do or Die: 1 (baruk)
Pod Scattering: 1 (Un67)


So, it seems rather clear that The People have selected our glorious collective on Transcend with max worms. Huge Planet and Low Erosion are somewhat less well-defined, but I suppose we'll go with those. All the other options are too sparse for me to feel there's a real consensus, so we'll be going with default/random/common sense on that. If anyone's got any other opinions or advice, it's not too late to mention it.
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MetalSlimeHunt

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #35 on: July 08, 2011, 03:01:44 pm »

Make sure one of the enemy factions are the Firaxians. I'm not that cruel.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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Tarran

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #36 on: July 08, 2011, 03:04:31 pm »

The problem with Low Erosion is that, while there's a lot more mountains, there's WAY too many. It's like, someone did reverse-orbital-bombardment on the planet. Just so you guys know. It looks really, really ugly.

Anyway, for difficulty, do whatever you usually do the game on. Random events on. The make the game somewhat more interesting. Do the one that allows you to move after landing. Pod Scattering=Yes.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

IronyOwl

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Re: Let's Ruin The Future! (An Alpha Centauri Let's Play)
« Reply #37 on: July 08, 2011, 04:33:06 pm »

Update 1: Hello Please Die

Log of Overlord IronyOwl
Thus did our glorious collective, The Human Hive, descend upon the virgin world and, uh, I guess that sounds a bit wrong. Until you add the Greater Good to the mix, at least.

In any case, orbital scanners showed the world as massive, brimming with native life, and experiencing low erosion. Most everything else is fairly middle of the road. The native life might be something of an issue, but the immense size should prevent us from having to deal with those other fools for a while.


((Lack of screenshots brought to you by color weirdness that I thought I'd resolved already, though honestly I hadn't intended on very many in the first place))


Expansion
The first few years were busy. Our initial base is on a coast, with presumably narrow seas to the north- there's mountains all around, so it can't be very wide. It's quite fertile as well, fortunately. Some daft fool suggested the leader of the Hive name our headquarters The Hive, which is I guess what I get for being surrounded by simple-minded loyalists. Our glorious base shall be named Synergy.

In an incredible stroke of fortune, or as I like to call it planning by our glorious Overlord, the pod right next to Synergy contained the technology for synthmetal, allowing me to take a risk by producing a unit of synthmetal-equipped sentinels instead of a normal scout patrol. I took it, but quickly realized I'd need to leave our existing patrol at home to guard against the unthinkable.

With our sole military unit needed elsewhere, our intrepid colony pod was left to make it southwest on its own, heading for a mountain. It ran into fungus early on, and was forced to detour more west, ending up on the coast. It immediately began producing sentinels of its own, with Synergy's breakthroughs giving it the edge it needed to complete them simultaneously.


Diplomacy
Somewhere around this time, that bourgeois cur Morgan contacted me. The discussion went something like this:

Morgan: Greeting Overlord IronyOwl. You have always been blah blah blah blah.
IronyOwl: Okay.
Moran: Anyway, sorry but I'm going to murder you all, bye.
IronyOwl: ...

Somehow, on a planet this massive, we're on the same island as that capitalist pig. At least, I hope it's an island; if he just happens to be this close to us on a main continent, I'm likely going to hurt someone. Other than him, I mean.

Coward that he is, he retreats his pathetic scout as soon as he issues his proclamation. Our scouts move forward and find a base of his, holding position in some nearby rocks. He attacks with even firepower, and is predictably defeated by our rocky fortress.


Uncertainty
A few skirmishes later, several things become apparent. The main one is that he now possesses 2/2/1 heavy infantry, while we have no weapons tech to speak of. This makes him dangerous but not insurmountable on the attack, but also means we're unlikely to be able to pry him out of his own bases. He seemed to realize this, and contacted me with an offer of peace. I told him to go to hell, because it's likely we'll need to expand into "his" territory sometime soon. I'm not sure that wasn't a mistake, in retrospect.

In the meantime, I've ordered several formers to improve the land, and our third base, to the east at the mouth of a river, will have sentinels before any of our current ones can reach it anyway. Barring worms or sneaky scouts, it should be secure quite soon. I still need overseers for both bases, and I'll need to consult with some of my less-yes-men to figure out what to do now.


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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

MetalSlimeHunt

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #38 on: July 08, 2011, 04:42:00 pm »

Well, at least the RNG was willing to inform us right off the bat that we have a Luck of -10.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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No Gods, No Masters.

Tarran

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #39 on: July 08, 2011, 05:03:10 pm »

Are those Uranium Flats around there next to several mineral deposits?

You know, I don't think the RNG was that mean this time around. Take Morgan's city, plop a condenser, get farming and mines, profit? I'm not an expert, but it doesn't appear to be that bad of a starting position in my opinion!
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

breadbocks

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #40 on: July 08, 2011, 05:04:44 pm »

Morgan studios is... I believe the 4th Morgan base. I think. Or was it 3rd? I know it's less than 6th.
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IronyOwl

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #41 on: July 08, 2011, 06:10:25 pm »

It damn well better be third, or we're going to have some problems. Guess we'll find out either way.

Take Morgan's city, plop a condenser, get farming and mines, profit? I'm not an expert, but it doesn't appear to be that bad of a starting position in my opinion!
With at least two synthmetals (one of which has lasers also) guarding it, that'd be a lot of sacrificed scout patrols.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tarran

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #42 on: July 08, 2011, 06:12:02 pm »

Take Morgan's city, plop a condenser, get farming and mines, profit? I'm not an expert, but it doesn't appear to be that bad of a starting position in my opinion!
With at least two synthmetals (one of which has lasers also) guarding it, that'd be a lot of sacrificed scout patrols.
Hey, it's not like you don't have to do that anyway, considering he's right there next to you. It's Do Or Die.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Myroc

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #43 on: July 08, 2011, 06:21:00 pm »

Except as the Hive, we have Perimeter Defenses, which double base defenses AND synthmetal units guarding it. Even with lasers, Morgan ain't going to be able to do much against that. I say go for Applied Physics and maybe to Nonlinear Mathematics so you can break his defense, followed by enabling Police State if you haven't done so already (although after we've researched the weapons tech we need, since that's a rather urgent matter).

Remember, our industry bonus means that we can pop out troops ever so slightly faster once they're up to speed, and Morgan's support hit means he won't be able to bring as many troops out on the table. And this is Morgan we're talking about. He's probably going to go Free Market soon if he hasn't already, meaning he won't be able to do much military campaining at all without his bases throwing riots all the time.

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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

IronyOwl

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Re: Let's Ruin The Future! (Update 1: Hello Please Die)
« Reply #44 on: July 08, 2011, 06:28:25 pm »

Admittedly, I'm more concerned about our formers and expansion than our current bases, but there's always a chance he'll get 4/2/1 units out sometime in the near future, which would be bad. Just boxing us in and preventing us from terraforming would kill us in the long run, though.

Also, Blind Research is on. It seems rather bizarre playing without it, honestly.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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