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Author Topic: So I dug into a cavern layer...  (Read 3549 times)

Casp

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So I dug into a cavern layer...
« on: July 07, 2011, 08:50:57 am »

I dug into a cavern layer with my main staircase, and now all of the rooms I have in the soil layer are growing cave moss and towercap.

This being dwarf fortress, I'd just like to confirm that these plants will not begin spewing some kind of flesh eating acid/emit toxins that will drive my dwarves mad/spontaneously combust.
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Pan

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Re: So I dug into a cavern layer...
« Reply #1 on: July 07, 2011, 08:55:59 am »

Not unless you did some intense modding. But no, they'll grow grass your animals eat and mushrooms you cut for wood.
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varnish

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Re: So I dug into a cavern layer...
« Reply #2 on: July 07, 2011, 08:57:30 am »

Sadly, the plants will not attempt to kill you.

If you find them annoying, employ a squad of grazing animals to mow the invasive plants down.
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Dwarf Bread

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Re: So I dug into a cavern layer...
« Reply #3 on: July 07, 2011, 08:57:52 am »

I think you're confusing plants for forgotten beasts.

Silly jokes aside, cave moss is underground grass for pastures and towercaps are big mushrooms that act like trees, as in you can harvest them for wood and make the sorts of things you can usually make from wood from towercap. They're completely harmless but might get a bit annoying if you were intending to use those rooms for something other than pastures or tree farming.

edit: double ninja'd. I are slow.
« Last Edit: July 07, 2011, 08:59:33 am by Dwarf Bread »
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Indricotherium

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Re: So I dug into a cavern layer...
« Reply #4 on: July 07, 2011, 09:26:56 am »

You can also floor the dirt rooms in stone or stone blocks in order to avoid the growth.
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kardwill

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Re: So I dug into a cavern layer...
« Reply #5 on: July 07, 2011, 10:06:14 am »

these plants will not begin spewing some kind of flesh eating acid/emit toxins that will drive my dwarves mad/spontaneously combust.

People, I think we've got a project!
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Carpman

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Re: So I dug into a cavern layer...
« Reply #6 on: July 07, 2011, 03:50:01 pm »

Remember to either block off the entrance to the caverns or line the entrance with copious amounts of cage traps. Preferably the second option, I just caught myself two trolls that are remarkably similar to Jasper and Horace from 101 Dalmatians.
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Shmo

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Re: So I dug into a cavern layer...
« Reply #7 on: July 08, 2011, 01:33:21 am »

The plants can be supremely annoying in subtler ways than most other cavern-spawn. I'm thinking about you, tower-cap-that-grows-in-my-river-intake-pipe-during-winter.
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Fredd

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Re: So I dug into a cavern layer...
« Reply #8 on: July 08, 2011, 10:09:03 am »

 It also keeps the herbalists busy. Good civvie job for soldiers
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Supernerd

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Re: So I dug into a cavern layer...
« Reply #9 on: July 08, 2011, 10:57:52 am »

Forgotten Beasts won't be trapped by a cage trap. Drawbridge the cave entrance off too.
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jamesadelong

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Re: So I dug into a cavern layer...
« Reply #10 on: July 08, 2011, 11:18:46 am »

Really? I quite like the idea of a crawling fungus that covers all of my soil. I frequently dissipate my floors in such a way that it's a smooth transition. However I fully agree that it should be poison. Only after long exposure however. And there should be a manufacturable cure. Actually... that gives me an idea for a pharmaceutical fortress that thrives on the chemistry industry.
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Kilroy the Grand

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Re: So I dug into a cavern layer...
« Reply #11 on: July 08, 2011, 11:29:45 am »

these plants will not begin spewing some kind of flesh eating acid/emit toxins that will drive my dwarves mad/spontaneously combust.

People, I think we've got a project!

Maybe changing their temp to max? So when they sprout, they instantly burn?
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thatkid

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Re: So I dug into a cavern layer...
« Reply #12 on: July 08, 2011, 02:42:18 pm »

these plants will not begin spewing some kind of flesh eating acid/emit toxins that will drive my dwarves mad/spontaneously combust.

People, I think we've got a project!

Maybe changing their temp to max? So when they sprout, they instantly burn?
Nah, that'll just cause fires.
Instead we need to create some new cave moss types. We'll set their boiling temperature real low, and give them some nasty inhaled syndromes.
Then we just set their frequency to 10 or lower, and every now and then you'll get poisonous underground spores.
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