So, I'm guessing that some people want some rules, at least regarding economic, political and military matters. The adviser and favor thing is perfect, I like it, but here are the economic rules, if you want them:
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Upkeep
10 gold upkeep=1 foot soldier
Thus, 500, times ten equals 5000 upkeep per turn.
5 gold upkeep=1 archer unit
Thus, 100 archers=500 upkeep per turn
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Income Producing buildings:
Castle=5,000 gold per turn
Inn=100 gold per turn
Port=1000 gold per turn
Town ( technically not building, but who cares )=500
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Total income=6,600 gold per turn
Total expenses=5,500 gold per turn
Total profit=1,100 per turn
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Current money in treasury=10,000
As you can see, Lord Dwarmin has 500 foot units ( aka infantry ) and 100 archers. He can buy more if he wants, but it's good not get too much in debt. Lord Dwarmin, since you created the navy, is it ok if you decide their upkeep? It's ok if the expenses are larger than the income, you just have to find a way to increase your income per turn before you got bankrupt.
I will either simplify the rules or make them more complex on what you guys want. Just please don't ask me to completely remodel the system.