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Author Topic: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction  (Read 30960 times)

Praecordia

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #330 on: July 15, 2011, 09:29:14 pm »

Hmm. If someone is on right now, could they add Baydwarf to the faction?
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Paul

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #331 on: July 15, 2011, 10:21:55 pm »

Tried messaging you, no player on by that name. Must have missed you, sorry.
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Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Lord Inquisitor

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #332 on: July 16, 2011, 12:14:54 am »

More tourist screen shots East Vynn
Spoiler (click to show/hide)
Another temple calling this one bug temple due to green bug like thing on wall. Behind the Evil Smiling face thing is a big drop to water. bugged you can end up under the island.

Spoiler (click to show/hide)
A big glowing ring

Spoiler (click to show/hide)
The big pit with the whirling swarm of what I think are bugs, do not fall like me, cannot climb the sides.

Further north
Spoiler (click to show/hide)
Caraval owned by the Children of Oydn North part of East Vynn1707/107
« Last Edit: July 16, 2011, 12:33:19 am by Lord Inquisitor »
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http://cataclysm.tiddlyspot.com/index.html Cataclysm Roguelike game Tiddlywiki mostly out of date
http://www.bay12forums.com/smf/index.php?topic=113337.0 Who makes alcohol? do you? post here then.

Paul

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #333 on: July 16, 2011, 12:21:15 am »

I have 75 foundations and about 1800 brick now, 400 stone left to be bricked which I'll do tomorrow.

Need to get together everyone's materials and see if we have enough. Did anyone get carpentry up yet? We still need support beams.
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Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Lord Inquisitor

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #334 on: July 16, 2011, 12:33:45 am »

Spoiler (click to show/hide)
NPC Town in West Vynn. 1813/118

No NPCs, wells and doors dont work and
Spoiler (click to show/hide)
Its still unfinished.
« Last Edit: July 16, 2011, 12:47:00 am by Lord Inquisitor »
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http://cataclysm.tiddlyspot.com/index.html Cataclysm Roguelike game Tiddlywiki mostly out of date
http://www.bay12forums.com/smf/index.php?topic=113337.0 Who makes alcohol? do you? post here then.

Paul

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #335 on: July 16, 2011, 10:13:48 am »

There are more unfinished cities around the island too. Thats the biggest though.

I explored pretty much the whole place a few days back looking for caves. I found 5. One is just west outside the wall of that town, a second is just south of that one up onto the ledge and following the mountain around to the west for a little ways on the Northwest face of it as it curves around. A third is around on the eastern face of that same mountain. Fourth is the one we initially found, a ways to the south on the northwestern side of the small southeast peak. Fifth is far to the west in the southwestern mountain range, north side about in the center (that one is claimed, has a good many buildings).
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Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

shadenight123

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #336 on: July 16, 2011, 10:18:42 am »

hmm giving it a try, why not.
shadenight123 ready to enter the frame. (starts reading around for the manuals)

edit: of what is there a need in the faction? (probably my character will be called shadenight)
« Last Edit: July 16, 2011, 10:23:47 am by shadenight123 »
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

dennislp3

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #337 on: July 16, 2011, 10:29:51 am »

I too am interested to try this...let me goof around in game a bit and get used to the concept and I will get back to you!

Also is the OP still up to date? I am considering a full time crafting character possibly or a mage/enchanter
« Last Edit: July 16, 2011, 11:14:31 am by dennislp3 »
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Glowcat

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #338 on: July 16, 2011, 10:44:47 am »

If anyone has Axe 75+, get the Rage ability. It currently seems to be bugged to completely remove attack delay. I'm murdering trolls with starter linen and a worn bronze greataxe in seconds.
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.

Akura

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #339 on: July 16, 2011, 11:16:15 am »

You're suggesting to abuse a bug? I do not approve.
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Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

shadenight123

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #340 on: July 16, 2011, 11:22:17 am »

in as shadenight, a men who can't seem to use his inventory. chopping wood and carpentering.
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Glowcat

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #341 on: July 16, 2011, 11:39:12 am »

You're suggesting to abuse a bug? I do not approve.

Suit yourself. It's a beta so I'm not going to take it too seriously. A GM even suggested that I use the bagslot inventory bug since at the moment carrying building material is too difficult.
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Totally a weretrain. Very much trains!
I'm going to steamroll this house.

Gabeux

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #342 on: July 16, 2011, 03:16:39 pm »

As everyone noticed I haven't been on much this weekend.

No time.  :-\

Sorry.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Talfryn

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #343 on: July 16, 2011, 07:33:12 pm »

Still mainly needing crafters, or is there room for more killy people? (I might do crafting, but prefer slaying stuff usually.)
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dennislp3

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Re: Dawntide [Open Beta - Sandbox MMO] - Duthnuronol Dwarves Faction
« Reply #344 on: July 17, 2011, 01:47:43 am »

I am gonna make a dedicated Miner, Lumberjack, Mason, Carpenter, Tool smith (think that works)

I will start with lumber jacking and carpentry

I would love suggestions for the other 2 open skills I can work with that might be needed (might go with jewelry crafting and something else or do skinning/leatherwork)

I will make a hack and slash or mage alt for the eventual army we will need (but that can wait)

Characters:
Nivomu - Miner, Lumberjack, Mason, Carpenter, Tool Smith (last two skills undecided)
« Last Edit: July 17, 2011, 02:04:33 am by dennislp3 »
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