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Is this thread dying? THE CORRECT ANSWER: No.

Yes.
No.
Maybe, but I hope not.
Maybe, and I hope it dies.
IT'S ALIVE! HORRAY!
It's dead, but I wish it had continued to thrive.

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Author Topic: A "You son of an elf!" production: Ashes to Ashes (Succession fortress)  (Read 98431 times)

Varnifane

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #645 on: October 07, 2011, 03:14:21 pm »

At worst we'll lose a sacrificial dwarf and half of our frame-rate.

Nothing could possibly go wrong.
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I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

kisame12794

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #646 on: October 07, 2011, 05:17:50 pm »

You know, having demons seige us from below, undead from above, and FBs in the middle, all the dwarves are either going to die, or less likely, rise above the chaos and strike down all who challange them like a vengfull deity. Aw who am I kidding, there all going to die.
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Varnifane

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #647 on: October 07, 2011, 05:42:44 pm »

Clowns can't attack deconstruct a locked floor hatch from the bottom. They also can't siege through caved fortifications, well most of them can't.

My SOP for candy mining involves nibbling down to a rectangle via a separate access that ends in an upwards stairwell with a hatch at the top. Then I send in a migrant with no friends to polish and then carve fortifications into the side of the candy. If there are baddies behind it, the sacrificial dwarf usually dies from breath weapons, poisonous vapors and what not. If something slips through we have the hatch that can only be opened by a sentient beard. If the baddies aren't behind it I send in the miners.

Lather, rinse, repeat.

Once the initial FPS drop, it comes back. Mostly.
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I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

Varnifane

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #648 on: October 08, 2011, 04:38:31 am »

Okay. I'm done.  It's not the "I'm finished my turn" kind of done, it's the "I'm tired of beta testing this mod" kind of done.

Here is the save file: http://dffd.wimbli.com/file.php?id=5030

You are in a good place defensively, you have plenty of food and booze, and you have 90+ dorfs.

There are four temples two creating focus stones full time and two trying to regenerate ore with 8 regeneration stones(netting about 2 ore a season).

Things that don't seem to work:

  • Task management on the Temples
  • Desks
  • Capability to designate obsidian to be used for furniture and whatnot.

I've pissed off the humans 2 years in a row.
The trade depot is currently deconstructed
I dug out a trade depot flooding area; which I have yet to test. Hopefully they will siege next year so you can get some metal...

I'll post some screenshots tomorrow with lever locations and whatnot

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I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

Hugo_The_Dwarf

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #649 on: October 08, 2011, 11:08:57 am »

Epicness, I am pleased. And the desks of fail have been fixed (newer versions of the mod, I beileve this one is 2.0?). Altho I don't know about the taskmanger not being able to assign the Temple commands. And gave me a Idea for the zombies. Hopefully I can dive back into the mod, and free some time for playing the fort. As I'd like to get most of my planned features into the mod.

Also I like the fact we might all die from demons, undead, and things long lost forgotten.
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kisame12794

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #650 on: October 08, 2011, 11:56:28 am »

Also I like the fact we might all die from demons, undead, and things long lost forgotten.

Yup your regular everyday fortress.
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Varnifane

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #651 on: October 08, 2011, 03:19:15 pm »

Welcome to the jungle...


Top of the Keep. The Tower goes up another level or so and is by no means completed. I am leaving the center of the tower empty to boost our undead leather industry or ease a later refit for a magma pump stack.


Middle level of the Keep


Ground level. The bridge is linked to a lever in the dining hall and the lever is linked to nothing. It was placed in preparation of an atom smasher I decided not to build once I realized zombie bits = leather.



This bridge isn't linked (I think). I built the lever but never linked it (I think). If it's not linked, it's probably a good thing to do soon.



This is the first of two full corridors of cage traps.



WHen the courtyard is completed I was planning to have the archer towers to not use the main access(in green). So I made separate staircases for them (in red).



I included this picture so you could see the caver isolation wall, the ramps up to the courtyard and the ramps down to the fort. Also I thought it looked a little like a pistol. So hey.



Second corridor full of cage traps. Also you can see the tops of a couple of our defensive walls.



Four of our five walls and our three new temples.



Our miners are...um...enthusiastic. You need to wall this breach to ensure safety for the main fort.



All five of our defensive walls. Also a gem and a furniture stockpile.



Lots of stuff going on on this level. We have three separate access points to the fortress and they are all on this level. At the top is a hatch (keep it locked unless you are hunting, etc). At the bottom you see the entrance to the switchbacks of doom. In the middle to the right is a hatch that offers access to water.

In yellow are levers for the bridges topside. The one that is active is for the bridge on the ground level of the keep. The one that is inactive is for the bridge in the first layer of the switchback and is probably not linked.

In peach are the components of the food industry.

In purple is the workout room.

In green is a bunch of random stockpiles.

In light blue are levers that operate the floodgates for the drowning depot on he level below.

There is also a hatch to dump things in the magma.



This level has the obsidian farm. The levers are laid out spatially. The center and left floodgate levers aren't linked. I was reserving the one on the left for magma safe floodgates and the one in the center to operate all of the floodgates at once.



I built a bunch of mason and craftsdwarf workshops to mass produce stuff for trade and to clear the room.

Here also is the danger room. The lever operates the spike traps.



Another instance of over-zealous miners. They will notify you they find copper ore every time they turn a corner and see the same copper ore wall from a different angle, but mums the word when they drill straight into the side of a vein of cotton candy.

It ended well. So I suppose no screaming hordes of pustulent death, no foul.

Let me know if you would like more clarification.
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I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

kisame12794

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #652 on: October 08, 2011, 08:28:16 pm »

holy shit
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Varnifane

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #653 on: October 08, 2011, 08:37:00 pm »

Good holy shit?

Bad holy shit?
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I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

Komra

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #654 on: October 08, 2011, 09:44:21 pm »

I guess I'll start this tomorrow- for now, I'll be figuring out what image hoster to use so that you can savor pretty red splattery ASCII.
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But you never see a movie where a terrible coal plant accident causes a horrible devastation, do you? Nope, everyone seems to think that nuclear plants get their energy by smacking live atomic warheads all day or something.

kisame12794

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #655 on: October 09, 2011, 09:06:04 am »

Both? And use Img.ie
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Varnifane

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #656 on: October 09, 2011, 04:33:38 pm »

What is it you do not like?
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I regret to inform the community that the mass murder of puppies does not create a viable clock.
I don't know if you need other ideas when you have magma.

The Master

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #657 on: October 09, 2011, 06:31:07 pm »

MY COMPUTER IS FIXED! :D
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Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

kisame12794

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #658 on: October 09, 2011, 07:35:51 pm »

SAWEEEET
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Komra

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Re: A "You son of an elf!" production: Flash Freeze (Succession fortress)
« Reply #659 on: October 09, 2011, 07:58:28 pm »

Capability to designate obsidian to be used for furniture and whatnot.
Are you sure that isn't the usual weirdness with obsidian layer non-settings?
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But you never see a movie where a terrible coal plant accident causes a horrible devastation, do you? Nope, everyone seems to think that nuclear plants get their energy by smacking live atomic warheads all day or something.
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