You forgot that dungeon masters don't show up, dwarves won't wear clothes, civilian jobs interfere with military uniforms, crystal glass can't be made despite the exact cause and location of the error in question being documented more than a year ago, obliterated hearts not killing dwarves, fluid flow errors, temperature calculation hyper-lag, no economy, broken ammunition setting for marksdwarves, some animals can't eat enough to survive, unrealistic simple trap configuration, smelting exploits, obsidian being forbidden as economic stone unless you embark on some, skewed foreign weapon damage, disabled diplomacy settings, the truetype font crash, cavern fishing being broken, burrow-restricted moody planepacking, creatures teleporting on top of walls, nonfunctional animal caretaking/fish dissection/animal dissection/alchemy, non-food items listed as food on the stocks screen, some distance errors on workshops, contaminated buckets not being emptied, hospitals not gathering stocks correctly, metal bar requirements being off for certain items, finicky cheesemaking, finicky lyemaking, archery range room designation troubles, creature leather yield oddities, muddy tiles not displaying cave moss properly, and the inability to decorate certain manufactured items.