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Author Topic: Improbable Island: Watch out, a zombie puppy!  (Read 30933 times)

GlyphGryph

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #105 on: July 05, 2011, 11:15:02 pm »

Dude, stop at the Signkeeper's Shelter on the way to Improbable central. That place is awesome!
« Last Edit: July 05, 2011, 11:34:48 pm by GlyphGryph »
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quinnr

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #106 on: July 06, 2011, 12:06:42 am »

Is it possible to set more people who can accept applicants? It might be a good idea to have somebody for a couple reasons:
1.) To reduce wait times for applications, although that's not much of a problem and
2.) In case the founder goes inactive/stops playing for a long period of time.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Detonate

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #107 on: July 06, 2011, 12:25:23 am »

This game is great, unfortunately I'm stuck on the Failboat with 0 stamina and only 7 favor.
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Looks like that poison wasn`t good for their eyes at all.
I never thought I'd say this, but Nietzsche is just adorable.

quinnr

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #108 on: July 06, 2011, 12:46:07 am »

This game is great, unfortunately I'm stuck on the Failboat with 0 stamina and only 7 favor.
Well, it's only a couple hours till the next game day.

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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

FunctionZero

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #109 on: July 06, 2011, 12:51:59 am »

This game is great, unfortunately I'm stuck on the Failboat with 0 stamina and only 7 favor.
Well, it's only a couple hours till the next game day.
Can't you use a Chronosphere from the Failboat?
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quinnr

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #110 on: July 06, 2011, 12:58:42 am »

This game is great, unfortunately I'm stuck on the Failboat with 0 stamina and only 7 favor.
Well, it's only a couple hours till the next game day.
Can't you use a Chronosphere from the Failboat?
Yes, if they have any, that is.
I am in a permanent state of no chronospheres, except on those rare occasions where I sleep. Even then I might not get one.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Detonate

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #111 on: July 06, 2011, 12:59:17 am »

This game is great, unfortunately I'm stuck on the Failboat with 0 stamina and only 7 favor.
Well, it's only a couple hours till the next game day.
Can't you use a Chronosphere from the Failboat?

Ignorantly used all of my days already, damn those stamina-draining attacks.
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Looks like that poison wasn`t good for their eyes at all.
I never thought I'd say this, but Nietzsche is just adorable.

Bdthemag

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #112 on: July 06, 2011, 12:59:51 am »

Made it to Improb Center, might start up another D&D Game :P
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

quinnr

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #113 on: July 06, 2011, 01:10:03 am »

This game is great, unfortunately I'm stuck on the Failboat with 0 stamina and only 7 favor.
Well, it's only a couple hours till the next game day.
Can't you use a Chronosphere from the Failboat?

Ignorantly used all of my days already, damn those stamina-draining attacks.

Are you in NewHome?
You can do what I call the Burger Loop after you get a bit higher level, it works like this:
1.) KILL THINGS! Use your Spatial Awareness in BIG TROUBLE FIGHTS only, it gives like 3x as much Req.
2.) Buy as many burgers as you can afford, eat them all.
3.) Do more fights!
4.) Repeat until you can no longer stuff burgers in your throat.

Huzzah, you have a ton of stamina now. Also, you will be fat. But the benefits of nutrition should even out the fatness. I got 100% start stamina as fat and eating food than fit and starving.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

GlyphGryph

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #114 on: July 06, 2011, 09:15:31 am »

Also, remember that GRENADES ARE AWESOME.

As a human, make sure to get three bangs or something every day for a while, great for getting out of scrapes and you can save them up!

Also-
Has anyone figured out any "SECRET STUN COMBOS" yet? Might be a good idea to share the info for reference and future easy fights!
« Last Edit: July 06, 2011, 09:27:58 am by GlyphGryph »
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Bluerobin

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #115 on: July 06, 2011, 09:33:25 am »

Aww man I got up to a 37x timed combo and lost it. I've only had the secret stun combo thing come up a few times and only got to about 3 or 4 body parts into the combo at the best.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

GlyphGryph

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #116 on: July 06, 2011, 09:44:41 am »

Well the thing is, it's always the same against the same enemies, so you're expected to gradually build upon it over time...
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Bluerobin

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #117 on: July 06, 2011, 10:16:05 am »

Ah, yeah but then I'd have to write it down to remember it :P
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Neyvn

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #118 on: July 06, 2011, 10:18:05 am »

The Giant Magnifying Glass...
Handle > Frame > Handle.
Thats the best I got, Glass doesn't seem to fit into the stun combo...
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GlyphGryph

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Re: Improbable Island: Watch out, a zombie puppy!
« Reply #119 on: July 06, 2011, 10:39:18 am »

I got: Self-Concious Dwarf: Left Leg -> Right Leg -> Head -> Body  -> Right Leg

(I think that's right, not sure about the first one)
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