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Author Topic: Staggered Magi II (Turn 16: Treacherous)  (Read 28859 times)

IronyOwl

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #135 on: July 05, 2011, 12:00:51 am »

You forgot my +1 bonus to reanimation, Irony.
Fixed. Your monkey-thing now watches you. :P
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

HmH

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #136 on: July 05, 2011, 12:10:47 am »

You forgot my +1 bonus to reanimation, Irony.
Fixed. Your monkey-thing now watches you. :P
Thanks. I like to call them "Monkebab", personally.

CrimsonEon

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #137 on: July 05, 2011, 12:14:03 am »

"Dammit, This has gone on long enough!" In a final bid, Gareid raises as large a slab as he can to unite the plant with the dust under it.

Dermonster

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #138 on: July 05, 2011, 12:15:50 am »

We're trying to collect it, actually, but I don't care as long as I get to live.

LIIIVE DAMN ME LIIIIIIIIIIIVE! There's still so much evil to do!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

HmH

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #139 on: July 05, 2011, 12:21:01 am »

Only Taricus left, and I'm pretty sure he'd keep stabbing the monkeys if he wasn't busy playing M2:TW.
How would you feel about auto-ing him, Irony? For the train's sake?

Tarran

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #140 on: July 05, 2011, 12:25:03 am »

Yeah, this MUST GO ON.

~I have a turn from my RTD coming as payment~!
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Dermonster

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #141 on: July 05, 2011, 12:29:29 am »

Alas, the train must come to an end, for now, after my next action post (Hopefully), into the land of dreams go I. The stations has been reached, my ticket, collected and punched. With images of fire and hope I slip into the realm of the sandman so that he may guide me on my journey. The train whistles, a sad tune of longing, and pulls away.

*Woop woop*

*woop woop*

*Woop woop*

*woop woop*
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

IronyOwl

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Re: Staggered Magi II (Turn 4: More Burning)
« Reply #142 on: July 05, 2011, 12:31:14 am »

Turn 5: Disarmed

Not now! Try to heal self! or if its the fire, try to put that out.
Fire spirit: Keep doing what your doing.
[5] You don't get any worse.

[4] vs [1] Your fire spirit savagely roasts the ice spirit. It's not quite dead yet, though. [5] vs [4] The ice spirit chills the already wounded fire spirit. This is a close battle.

"...You bastard!"

Grab the demon's whatever-stabbed-me and hold it in my chest. Then, cut it off with my sword.

[5+2] vs [1+1] You grip the demon's arm, painfully embedded in your chest, and hew it off at the elbow.

[4] vs [1] The demon screams and flees immediately, vaulting over some nearby rocks before you can follow. Not that you're sure that would be a good idea, in your present state.

+5 Swords
-1 HP

Zombie Flying Monkey Triplets un-impale themselves.
I whip the most wounded living monkey.

[6][Luck 6] The monkey triplets launch themselves off Taric's spear with alarming gusto, gripping a nearby tree.

[4+1] vs [5] You narrowly miss the most wounded monkey.

Try to give Kraken a more defined shape, and order him to attack the monkies also order Shell to cover me while I do so. Then try to get the monkey off of me.
[4][Luck 2] You try squishing Kraken a bit, but it seems he's not so much amorphous as oddly shaped. He doesn't seem to mind being squeezed, however.

[1] vs [4] The monkey's not going anywhere.

[6] Kraken obeys. [1] vs [2] You get the feeling he's lying to you. [2] Shell ignores you.

[2] vs [1] Grendel slashes you lightly in the thigh.
[2-2][2-2][1-2] vs [4][2][5] The monkeys break and flee, gibbering and shrieking in panic.

-1 HP

"Dammit, This has gone on long enough!" In a final bid, Gareid raises as large a slab as he can to unite the plant with the dust under it.
[3-1] vs [6] Your ponderous attack misses completely, blowing up huge clouds of dust.

[2] vs [6] You dodge the plant's flaming attack, possibly motivated by your desire to not be on fire anymore.

-3 HP

Quote from: Aut0-Taricus
Stab things!
[3+2] vs [5] Amazingly, a monkey dodges.


Interior Mercenaries
Spoiler: Taric (Taricus) (click to show/hide)
Spoiler: Straga Sickshade (HmH) (click to show/hide)

Northern Ingredient Collectors
Spoiler: Gareid (CrimsonEon) (click to show/hide)

Northern Demon Hunter

Enemies and Allies

Spoiler: Allies (click to show/hide)

Spoiler: Enemies (click to show/hide)
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dermonster

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #143 on: July 05, 2011, 12:34:50 am »

LIIIIIIIIIIIVE!
Fire spirit: KIIIIIIIIILL~


*woop woooooop*
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Tarran

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #144 on: July 05, 2011, 12:38:20 am »

Go back to town or whatever I was at before going on this trip. Get someone to help me, and inform someone else where the demon was at and that it's been wounded.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

HmH

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #145 on: July 05, 2011, 12:40:13 am »

Triplets fly up into the air with disgusting "schlurp", and attack the monkey with 4HP.
I whip the monkey with 2HP.

adwarf

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #146 on: July 05, 2011, 12:46:23 am »

Make Shell disappear, and warn Kraken that if he doesn't fight seriously the same will happen to him then fight the monkey off of my back.
Logged

CrimsonEon

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #147 on: July 05, 2011, 12:48:07 am »

"Damn it, DIE!" Gareid raises more spears to impale the plant

(Also, why am I getting -1s on my rolls?  :()

IronyOwl

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #148 on: July 05, 2011, 12:52:18 am »

(Also, why am I getting -1s on my rolls?  :()
Spellcasting takes a penalty equal to the level spell it is. For basic attack spells, this is -1. I might revise this later, but for the moment it makes normal magical attacks worse than normal melee/ranged attacks.

Also, guess that's everyone again. -_-
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tarran

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Re: Staggered Magi II (Turn 5: Disarmed)
« Reply #149 on: July 05, 2011, 12:57:09 am »

So that means another turn? :D
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
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