Turn 1:No Weapons, No Materials, No Food, well this sucksGo get some clothes on dammit. Then search the rest of the armory.
You along with the others quietly shuffle down to the armory, you grab a set of clothing with you name on it, and pull it on quickly. It appears to be a drak grey jumpsuit, and doesn't fit very well. It is however very warm. (1) you look through the armory and find that there is barely anything useable anymore, it appears that a crate of explosives detonated after decaying and destroyed the entire supply of ammunition and ranged weaponry (2) you do find a puny stun baton behind a shelf.
-tiny stun baton gained
-dark grey warm jumpsuit
Go get some clothes, then ecamine the atom forger
You pull on a dark reddish brown jumpsuit with your name on it, it appears to be made of a rubbery material, and says shock resistant on the label. Then you head down to the atom forger, it is a humongous cylidrycal device, with a large dumpster opening on one side, and a conveyor belt leading out the other, various lights and wires hang across the ancient device, you can see burn marks on the floor at a few places. In the center of it is a monitor with a wire-mesh helmet sitting beside it, attached with a think cable. (2) the machine itself is in good condition, but it seems as if all stock of materials have been taken or decayed, you attempt to turn it on but just get a little smiley face that says out of toner and material. It then runs a line that says it was joking about the toner, you are getting tired of the way the machinery acts already. You won't know how well it actually will work until you manage to find raw materials for it to work with.
-electrical resistant jumpsuit gained
Cloth my self then go check out hydroponics and see if it needs repairs.
You find a pair of jeans, work boots, and a white tee-shirt, it's probably the least futuristic of anything anyone else is getting but at least it doesn't look incredibly uncomfortable. (2) You wonder down to the hydroponics facility, it is a large ware-house like room with rows upon rows of tables, pots and trenches all connected with old copper piping that is completely green with age, you find a valve and turn it on, water begins running throughout the facility but nothing leaks so you decide it's in pretty good condition. (4) The lights click on well, and then you notice a backpack with a sprayer attached to it on the wall, you take the device and it says on the side "Plant stimulate ray, apply once to make plants grow in a day!" You leave the device for later use with the facility. (1) unfortunately the stocks of seeds and plant bulbs have become little more then a pile of dust after the years, if you're gonna grow anything you will have to go topside, learn what's edible, and then bring it's seeds back here.
-basic clothing gained
Get some clothes on then grab as many weapons as I cna carry, and take them to the workshop
(2) You find a decent pair of tough pants, a work shirt and a pair of gloves in the armory for you. It seems that the girl has already searched the armory to find that everything has decayed or broken over the years, so you grab 40lp of scrap weaponry, leaving the armory fairly clear except for a few remaining bolts, and lug them down to the workshop. (5) the workshop is in immaculate condition, all the tools being made to be decay proof. There is large rivet guns, arc welders, masks, and other tools of every shape and size jammed into the room. you put the scrap weaponry down on the nearest workbench (5) and notice that there seems to be enough parts, that with some patience you could probably remake 2 weapons, though you couldn't tell what they were until you were done.
-40lb of scrap weaponry gained
-work clothing gained
Time: 7:00 AM
Weather: You're underground.... there's no weather here.
Location: Act Facility
-cloning facility
-armory 2
-hydroponic farms 4
-atom reformer 3
-living quarters
-Science and medical Lab
-Mechanic's workshop 1
*1 2 3 4=locations of characters according to the order that they appear below.
Characters:
Adwarf:Jack Rivington
Physical Description: 5 Ft 9 In, 100 Lbs, Silver Hair, Silver Eyes
Sex: Male
Skills:
Crafting: Lvl. 2 0/20
Inventing: Lvl. 1 0/10
Scavenging: Lvl. 1 0/10
Items:
Work Clothing
40lb scrap weapons
Health:
Fine
Hunger:
5/100
Thirst:
5/100
Taricus:Sami Taiya
Physical Description: 176 Cms, 67 Kgs, Blonde hair, green eyes.
Sex: Female.
Skills:
Lvl 2 Rifleman 0/20
Lvl 1 Repairman 0/10
Lvl 1 Leader 0/10
Items:
tiny stun baton
warm dark grey jumpsuit
Health:
Fine
Hunger:
5/100
Thirst:
5/100
Wolfchild:Samuel Chryton
Name: Samuel Chryton
Physical Description: 1m 11cm, Red hair, blue eyes.
Sex: Male
Skills:
lvl2 Advanced power systems 0/20
lvl 1 energy weapons 0/10
lvl 1 observation 0/10
Items:
electrical resistant jumpsuit
Health:
Fine
Hunger:
5/100
Thirst:
5/100
jakeread1:Jacob Read
Age: 18
Physical Description: 140 Lbs 5 feet 8 inches.
Skills:
lvl 2 Farming 0/20
lvl 1 scavenging 0/10
lvl 1 building 0/10
Items:
Basic Clothing
Health:
Fine
Hunger:
5/100
Thirst:
5/100