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Author Topic: Scavenger Tale  (Read 2769 times)

Fniff

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Re: Scavenger Tale
« Reply #30 on: July 01, 2011, 01:38:40 pm »

The kaleidoscope has been made into a duel weapon!

Remotoscope and Scoped Welder! This'll be perfect...

Suddenly, you hear something crash. A growl emanates from the outside. Shit, it's a pack of wild dogs!

Scavenger: 100HP
Wild Dogs: 200HP

Spoiler: Inventory (click to show/hide)

jc6036

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Re: Scavenger Tale
« Reply #31 on: July 01, 2011, 01:49:02 pm »

Ready our kalidemote
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BunnyBob77

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Re: Scavenger Tale
« Reply #32 on: July 01, 2011, 01:55:30 pm »

try to take high ground or some advantageous position while readying our weapon.
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jc6036

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Re: Scavenger Tale
« Reply #33 on: July 01, 2011, 01:57:54 pm »

I second that motion.
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jc6036

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Re: Scavenger Tale
« Reply #34 on: July 01, 2011, 10:31:46 pm »

Sorry to double post, but, bump.     (this seemed like a good concept, i want it to llliivvve)
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quip

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Re: Scavenger Tale
« Reply #35 on: July 01, 2011, 10:39:44 pm »

Watching.
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Hell hath no fury like an angry vampire pimp.

Fniff

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Re: Scavenger Tale
« Reply #36 on: July 01, 2011, 10:50:29 pm »

The dogs howl in pain as you slash them with the remotoscope. Their blood showers the walls. You yell as the only one remaining almost rips off your arm.

Scavenger: 9HP
Wild Dogs: 42HP

Spoiler: Inventory (click to show/hide)


[/quote]

Toaster

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Re: Scavenger Tale
« Reply #37 on: July 01, 2011, 11:01:29 pm »

Too hurt to run- go for the kill.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

NRDL

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Re: Scavenger Tale
« Reply #38 on: July 02, 2011, 12:48:18 am »

Too hurt to run- go for the kill.

This
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

jc6036

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Re: Scavenger Tale
« Reply #39 on: July 02, 2011, 06:16:11 am »

Same.
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BunnyBob77

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Re: Scavenger Tale
« Reply #40 on: July 02, 2011, 09:01:43 am »

It's looking like we're gonna die.  If we can kill them now, we might be able to stop the bleeding.  We can't run, they're dogs, they'll catch up.  What will happen if the scavenger dies?  Will we take control of a new one?
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jc6036

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Re: Scavenger Tale
« Reply #41 on: July 02, 2011, 09:11:17 am »

Hell no. We will all just go and play apocalypse 12.
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Fniff

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Re: Scavenger Tale
« Reply #42 on: July 02, 2011, 01:08:59 pm »

Hey guys, sorry about this, I just realized something.

I have made too many forum games and I haven't played enough. I am a bad GM, and I really need to step back and just play games. Sorry.

jc6036

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Re: Scavenger Tale
« Reply #43 on: July 02, 2011, 05:04:26 pm »

Its okay, apocalypse 12 is getting good
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