Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: World Gen and Ledgends  (Read 1710 times)

Astronomygoon

  • Bay Watcher
    • View Profile
World Gen and Ledgends
« on: June 30, 2011, 09:04:10 pm »

Downed my first demon led goblin siege a few weeks ago and after watching his body getting carted off to the refuse heap I got to wondering What was his life(?) like before he ran into six steel clad dwarves. So after I abandoned a nice fortress I learned this demon had downed some 1200 elves which got me thinking "Yea! You ain't so tough when you're not picking on elves huh punk?!" As said in Team Fortress 2 scout's Boston accent but I digress.
So my question is during world gen how is combat resolved? Does it simulate each and every battle like a combat log with parts flying off and what not? Or does it go "Demon and elf meet up. Elf has a one in 10,000 chance of surviving" *calculate!* elf dies, again.
Logged

Zaphod

  • Bay Watcher
    • View Profile
Re: World Gen and Ledgends
« Reply #1 on: July 01, 2011, 12:45:43 am »

Bump for interest. I've always wondered the same thing.
Logged
I only play legends mode

I also play on the longest history setting for hard mode.

AutomataKittay

  • Bay Watcher
  • Grinding gears
    • View Profile
Re: World Gen and Ledgends
« Reply #2 on: July 01, 2011, 12:56:52 am »

I remember seeing somewhere that worldgen combats are one on one duels until one side or other loses. I imagine that it's like DF combat, but done in background. That's why small groups of dwarves or humans can hold off massive elves sieges and those occasionally lucky peasants manage to repeal invasions.
Logged

Kattel

  • Bay Watcher
    • View Profile
Re: World Gen and Ledgends
« Reply #3 on: July 01, 2011, 01:16:32 am »

read somewhere earlier, as said above, the armies form nice neat queue's with the head of the ques fighting, when one dies the next takes its place and it starts all over again. hence why 1 dwarf can hold an entire army if he's good/lucky/dwarfy enough.
Logged
Invaders: Our arrows will blot out the sun!
Me: Then we will fight in the SLADE.
I fear that each time it tolled out the hour, some part of our souls would mournfully yearn: "A puppy should have died just now, but didn't."

celem

  • Bay Watcher
    • View Profile
Re: World Gen and Ledgends
« Reply #4 on: July 01, 2011, 01:19:33 am »

And since they gain skills in worldgen this is why we have such awesome figures appear from the RNG.  theres probably a compilation thread somewhere with links.
Logged
Marksdwarf Pillboxes
I wish I had something cool to say about this.  Because it's really cool.

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: World Gen and Ledgends
« Reply #5 on: July 01, 2011, 01:32:18 am »

Hall of Legends, yes.

And that's indeed how rulers are made.  Tholtig comes to mind, slaying thousands of elves.  She was able to kill a cyclops, that puts her above any elven combatant.  Once you reach that tipping point, immortality is trivial.

Ieb

  • Bay Watcher
  • A Breakdancing Ogre
    • View Profile
Re: World Gen and Ledgends
« Reply #6 on: July 01, 2011, 03:57:49 am »

As far as I understand, demons and so on get a bonus to their ability to inflict damage on enemy armies, resulting in their whole army getting destroyed and them singlehandedly slaughtering the entire enemy force. I think it's related to bodysize, probably skill gains apply here too, especially since all demons have innate decent combat ability.

Megabeasts probably have the same sort of bonus as well, although those tend to fight one-on-one fights every now and then if they're not modded to be able to lead civ's. Would explain how a dragon can survive for a thousand years and then it dies to a bolt to the head in Fort mode.
Logged

Kattel

  • Bay Watcher
    • View Profile
Re: World Gen and Ledgends
« Reply #7 on: July 01, 2011, 04:08:30 am »

...or an arrow to the chest.... ;)

if fantasy fiction has proved anything its that a dragons natural enemy is the underrated fledgling adventurer....warrior kings may fail: but a peasant with toothpick wins everytime.
« Last Edit: July 01, 2011, 04:32:12 am by Kattel »
Logged
Invaders: Our arrows will blot out the sun!
Me: Then we will fight in the SLADE.
I fear that each time it tolled out the hour, some part of our souls would mournfully yearn: "A puppy should have died just now, but didn't."

arzzult

  • Bay Watcher
  • This statement is false.
    • View Profile
Re: World Gen and Ledgends
« Reply #8 on: July 01, 2011, 04:13:10 am »

Damn I might have to start going after dragons in adventure mode with large dagger wielding peasants and see how many tries it take me to kill one.
Logged
I just realized two things. 1. For the Win and F___ the World have the same initials. 2. They have the same meaning in Dwarf Fortress.

Zaphod

  • Bay Watcher
    • View Profile
Re: World Gen and Ledgends
« Reply #9 on: July 01, 2011, 04:20:43 pm »

...or an arrow to the chest.... ;)

if fantasy fiction has proved anything its that a dragons natural enemy is the underrated fledgling adventurer....warrior kings may fail: but a peasant with toothpick wins everytime.
It's the million to one chance. It crops up 9/10.
Read more Discworld.
Logged
I only play legends mode

I also play on the longest history setting for hard mode.