Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Embark help  (Read 862 times)

accoro

  • Bay Watcher
    • View Profile
Embark help
« on: June 30, 2011, 07:50:32 am »

Hey there. I'm wanting to embark on a map that has a plain of trees and grass and general being-flat-ness but meets a sheer cliff face where i can build into it. In a perfect world, the sheer cliff face would have a volcano in it for simple "oh shit heres lots of baddies, open the side of the volcano and flood the bastards" mechanisms.

I'm an utter novice in world gen, so if someone could help I'd be happy!
Logged
Stand there pondering all the great mysteries of the DF universe.  The last thing going through his head being of course the Atom Smasher.

Fredd

  • Bay Watcher
    • View Profile
Re: Embark help
« Reply #1 on: June 30, 2011, 10:34:49 am »

Accoro, its not so much world generation as it is checking elevation levels(Map on far left, with shades of blue), and elevation map( brighter colors on other map on far left) that shows steepness in elevation changes while you are on preembark screen.
Logged
Should you fail to comply, strict !!disciplinary actions!! will be taken. Also, we feel we should remind you that one of the "criminals" on your list is the chief medical dwarf. If he ends up too badly injured to do his job, you will be fired. Out of a magma cannon.
Sincerely,
The Administration

Conrad

  • Bay Watcher
    • View Profile
Re: Embark help
« Reply #2 on: June 30, 2011, 11:29:32 am »

As far as large, straight, uniform cliff faces go, they're sort of rare. In my opinion your best bet would be to embark on a half mountain biome/ half forest biome and just carve out the cliff you'd like.

I think you can tweak the world gen parameters to get more volcanoes but I don't know how.
Logged
"College? Dude, I played Dwarf Fortress. My diploma menaces with spikes of knowledge."

Kattel

  • Bay Watcher
    • View Profile
Re: Embark help
« Reply #3 on: July 01, 2011, 04:03:58 am »

I think you can tweak the world gen parameters to get more volcanoes but I don't know how.

alter min number of volcanoes in the advanced parameters...be prepared for many rejections if you set it too high tho. (that's just how i do it...probably more efficient ways)
Logged
Invaders: Our arrows will blot out the sun!
Me: Then we will fight in the SLADE.
I fear that each time it tolled out the hour, some part of our souls would mournfully yearn: "A puppy should have died just now, but didn't."