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Author Topic: Why no mining?  (Read 5451 times)

Putnam

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Re: Why no mining?
« Reply #30 on: July 06, 2011, 02:24:33 am »

As far as I know the adventure mode uses the same time system as dwarf mode - except that the game is on wait when your character is waiting for your orders.

At least that's how I'd approach it.

No, if you notice, it takes a dwarf a day to go across a 4x4 fortress while it takes your adventurer about 4 hours.

Kay12

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Re: Why no mining?
« Reply #31 on: July 06, 2011, 02:30:53 am »

If you want to have your own little hideout, just make like a violent hermit crab and kill a night beast, then seize its lair to use as a base of operations.

That'll do, I guess, until it is implemented.

As far as I know the adventure mode uses the same time system as dwarf mode - except that the game is on wait when your character is waiting for your orders.

At least that's how I'd approach it.

No, if you notice, it takes a dwarf a day to go across a 4x4 fortress while it takes your adventurer about 4 hours.

I assume it's a matter of scale, not that the logic is significantly different. Can't know for sure though, but I still assume it won't be too hard to implement. Much of the work is already present.
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