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Author Topic: Meat Industry Newbie Questions  (Read 2381 times)

VerdantSF

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Re: Meat Industry Newbie Questions
« Reply #15 on: June 30, 2011, 02:57:55 pm »

How about llamas?  For such a versatile animal, it leaves a lot of bones for bone bolt production.  It has a better grazing value than cows for sure, but also significantly less than alpacas and sheep.  Decisions, decisions...

Sphalerite

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Re: Meat Industry Newbie Questions
« Reply #16 on: June 30, 2011, 02:58:55 pm »

I caged a large group of badgers and got lazy with assigning them to be tamed and I wound up with 4 cages full of wild baby badgers + 4 wild females and 3 cages with 3 wild males.

They were almost certainly pregnant before you captured them.  Female animals which are pregnant before they are captured will give birth in cages.  Female animals which aren't pregnant won't get pregnant while in a cage.
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thegoatgod_pan

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Re: Meat Industry Newbie Questions
« Reply #17 on: June 30, 2011, 11:32:56 pm »

I don't know why people say there are f.p.s. issues with pastures--why should there be--they aren't pathing anywhere outside it.  That said, when something hostile enters a pasture with 100+ animals and they scatter beyond, and every dwarf in the fortress tries to bring them back, yeah, there'll be f.p.s. issues.
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NecroRebel

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Re: Meat Industry Newbie Questions
« Reply #18 on: June 30, 2011, 11:37:48 pm »

I often get animals that go outside of pastures even if they don't get scared out, though, so they must path out at least occasionally. Unless you've got your pastures sealed up so that they can't actually be pathed beyond, the animals will cause FPS drop. Even if they can't path beyond the pasture, they can still path within it, which, like all pathing, would eat some computational cycles and thus hurt FPS, though the effect would of course be less.
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Saiko Kila

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Re: Meat Industry Newbie Questions
« Reply #19 on: July 01, 2011, 12:35:41 am »

My animals never go outside their posts, unless scared or given civilian alert or chasing enemies/vermin (war beasts will leave their pastures to attack). However my pastures are big enough to give them room, they don't need to leave them when there's much crowd traversing for example. I usually keep around 700 animals, and have 150 in cages and 550 on pastures. This is much higher than needed even if my biggest fort (sub-300 dwarves), but gives variety I like. Grazers, when grazing, don't need to seek path more often than they eat out a grass tile, and full tile (dense grass) may last for 4 cycles if I remember correctly, which for example for sheep means 4*1200=4800 ticks=4 days. The less dense grass means more pathing, the same with big eaters, but anything above donkey/llama is to big eater, normally.
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