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Author Topic: The Artist Formerly Known as JADE: ADOM II Alpha  (Read 24911 times)

Anvilfolk

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Re: JADE is Coming
« Reply #60 on: June 30, 2011, 06:03:03 pm »

Do you really believe the difference is that much? Heh...

Dakk

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Re: JADE is Coming
« Reply #61 on: June 30, 2011, 06:10:03 pm »

It is depending on your OS. Some OS handle the virtual machine rather poorly, and barely have any real support for it. Linux, like Drevlin said, handles java rather poorly.

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Drevlin

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Re: JADE is Coming
« Reply #62 on: June 30, 2011, 06:11:54 pm »

You guys need to develop some larger software :P I know I haven't done anything much bigger than a couple thousand lines of code, but even there the difference in productivity is amazing.

Yes, if I have to run an enterprise infrastructure (JEE can be very handy), but for game development or else... I think productivity is a matter of experience
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Deadmeat1471

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Re: JADE is Coming
« Reply #63 on: June 30, 2011, 06:52:42 pm »

Oh ma gawd.
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freeformschooler

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Re: JADE is Coming
« Reply #64 on: June 30, 2011, 09:00:30 pm »

It is depending on your OS. Some OS handle the virtual machine rather poorly, and barely have any real support for it. Linux, like Drevlin said, handles java rather poorly.

Can't argue there. OpenJDK is disappointing.

Also, Dakk was right in another way. DF is unique in it uses more processing power than a regular game, but most Roguelikes, pathfinding or not, don't take much power. Especially compared to a regular 3D game.
« Last Edit: June 30, 2011, 09:02:24 pm by freeformschooler »
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Tilla

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Re: JADE is Coming
« Reply #65 on: June 30, 2011, 11:03:36 pm »

The countdown on the site is now at 1 so sometime in the next 24 hours or so the alpha should be available.
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Kay12

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Re: JADE is Coming
« Reply #66 on: July 01, 2011, 02:16:59 am »

Considering Minecraft (a Java game, natch) runs fine at medium-ish settings on my piece of trash, older NETBOOK, I'm guessing a Java roguelike isn't going to slow down some poor bloke's low-end computer given it was made in the last ~8 years.
Sure, but roguelikes usually need a lot more processing power to handle all the pathfinding and other stuff to waste the CPU cycles on.
Especially this one, since it was a big world and whatnot.

To contrast, Minecraft doesn't really have anything remotely as complex.

Note, most Roguelikes (unlike Minecraft and Dwarf Fortress) aren't real time, but turn-based. Turn-based games can, if optimized to the peak, perform many calculations while the user is pondering their next move, and are likely to use less processing power anyway because the user is unlikely to be bashing through events at an intolerable rate and slow downs are less noticeable in turn-based games.

To be honest, I've seen a turn-based Roguelike that really crippled my machine (a crappy PC, I admit). GearHead. It's got a rather complex time simulation system which runs quite well on modern machines but in my 1990's era Analytic Engine it simply got stuck for a moment whenever I tried to load. Oh yeah, and I checked out Crawl code a week ago, compiled it and it may get a bit sticky when there's a lot of translucent walls.
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shadenight123

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Re: JADE is Coming
« Reply #67 on: July 01, 2011, 02:20:05 am »

writing for keeping on sight.
downloaded adom since it looked interesting.
got stuck inside a merchants shop. even though i had payed everything. :/
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

ductape

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Re: JADE is Coming
« Reply #68 on: July 01, 2011, 02:20:54 am »

writing for keeping on sight.
downloaded adom since it looked interesting.
got stuck inside a merchants shop. even though i had payed everything. :/

just kill the merchant ;)
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maki32

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Re: JADE is Coming
« Reply #69 on: July 01, 2011, 02:54:33 am »

One question, ADOM have random generated artifacts??

BTW, 1 day to Jade? Awesome!!!


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Kay12

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Re: JADE is Coming
« Reply #70 on: July 01, 2011, 02:57:02 am »

I don't think it has. It does have a randomly generating artifact, though ;)
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maki32

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Re: JADE is Coming
« Reply #71 on: July 01, 2011, 03:02:06 am »

I don't think it has. It does have a randomly generating artifact, though ;)

Thanks for the answer but...What is it? :)
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shadenight123

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Re: JADE is Coming
« Reply #72 on: July 01, 2011, 03:05:46 am »

writing for keeping on sight.
downloaded adom since it looked interesting.
got stuck inside a merchants shop. even though i had payed everything. :/

just kill the merchant ;)

won't the sheriff outside stop being friends with me ç_ç i could use a wand of doors...by the name it seems to create doors, right?
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Kay12

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Re: JADE is Coming
« Reply #73 on: July 01, 2011, 03:08:03 am »

I don't think it has. It does have a randomly generating artifact, though ;)

Thanks for the answer but...What is it? :)

Spoiler (click to show/hide)
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ChairmanPoo

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Re: JADE is Coming
« Reply #74 on: July 01, 2011, 03:26:34 am »

due to the number of replies I half expected this to be some old thread based on rumors that didn't materialize. I was pleasantly surprised
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