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Author Topic: Let's Play Aurora Multiplayer: International Tensions in Space  (Read 53008 times)

Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #315 on: July 13, 2011, 11:32:43 am »

I put the non-aggression pact in the orders as a way of expressing my desire for it and to discuss it, not an absolute order, wasn't sure where to put it.
« Last Edit: July 13, 2011, 11:35:24 am by Azkul »
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Knave

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #316 on: July 13, 2011, 11:49:05 am »

I put the non-aggression pact in the orders as a way of expressing my desire for it and to discuss it, not an absolute order, wasn't sure where to put it.

I feel that our relations are quite cordial at the moment, with all three other major nations. I don't believe any other formal agreement is needed right now other, no?
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Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #317 on: July 13, 2011, 11:52:15 am »

I put the non-aggression pact in the orders as a way of expressing my desire for it and to discuss it, not an absolute order, wasn't sure where to put it.

I feel that our relations are quite cordial at the moment, with all three other major nations. I don't believe any other formal agreement is needed right now other, no?

Think of it as a message of mutual respect and friendship.
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It turns out sleep is unnecessary because you can just get married and get infinite kisses

RedKing

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #318 on: July 13, 2011, 01:20:57 pm »

I'll join the PRC group if they'll have me.

Zhōngguó rénmín gònghéguó de mìngyùn shì shūmiàn de míngxīng!  :D



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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #319 on: July 13, 2011, 01:38:11 pm »

Google Translator, why do you fail me?

Spoiler (click to show/hide)
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RedKing

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #320 on: July 13, 2011, 02:53:20 pm »

Oh yeah...forgot Google translate doesn't do pinyin.

LOL...Google doesn't do a great backtranslation anyways, even from characters. It should be translated as "The fate of the People's Republic of China is written in the stars!"

Once we get extrasolar, I might have to craft up some maps and screenshots of the People's Glorious Star Republic, a la Fractal Mapper, Astrosynthesis, and Universe Sandbox. I've been doing some of that for one of my own Aurora games, and it's a lot of fun to be able to get down inside a favorite system and see it modeled in 3D.


Also, could somebody post a list of who's in which faction? It's hard to keep track.
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Knave

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #321 on: July 13, 2011, 03:03:13 pm »

Always good to have more PRC leaders around!

The list as far as I can tell:

USA:
Sirius

Japan:
DemonofWrath

PRC:
Yodamaster
Knave
RedKing

EU:
Sheb
Thranx
Azkul
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Sheb

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #322 on: July 13, 2011, 03:15:04 pm »

Funny how the EU and PRC are popular. With three times as much brains as our rivals, I'd be damned if we don't end up ruling the galaxy!
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Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #323 on: July 13, 2011, 03:25:37 pm »

Funny how the EU and PRC are popular. With three times as much brains as our rivals, I'd be damned if we don't end up ruling the galaxy!

I just picked my homeland  :-\

Spoiler (click to show/hide)
« Last Edit: July 13, 2011, 03:34:34 pm by Azkul »
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It turns out sleep is unnecessary because you can just get married and get infinite kisses

RedKing

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #324 on: July 13, 2011, 03:35:47 pm »

FWIW, I'd like to see the PRC work (at some point in the future) on microwave weapons. This is in keeping with Chinese principles of military strategy, particulary the notion of "fighting with the orthodox and winning with the unorthodox". In practical terms, it means using simple, conventional weapons to do the bulk of the damage (missiles certainly fit the bill in Aurora) but using disruptive surprises like microwave attacks, ambush drones, cloaking, etc. to cause havoc with the enemy's organization, thus allowing your orthodox weapons to have maximum effect.

I kind of like the idea of using microwaves (in some form--fast drones, passive mines, FAC's, etc.) to scramble the enemy's electronics just in time to nullify their point-defenses as a cluster missile strike arrives in the vicinity. After all, you can't shoot down what you can't target.

As far as quantity vs. quality, I think the PRC should definitely fall on the quantity end of the spectrum.

Perhaps I missed it, but do we have an exploration strategy in place yet? Obviously, surveying most of the Sol system is high priority, but with sufficient minerals, we might want to skip the asteroid belt and strike out for extrasolar territory before the rest can lay claim.
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Quote from: Neil DeGrasse Tyson
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Neonivek

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #325 on: July 13, 2011, 03:37:25 pm »

Wow, this game is going to be a loooooong haul.

Actually that is interesting... Everyone is on the same side?
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Bremen

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #326 on: July 13, 2011, 03:48:03 pm »

Wow, this game is going to be a loooooong haul.

Actually that is interesting... Everyone is on the same side?

No, there's four sides, and people are welcome to join whatever side they want.

DemonofWrath: nothing personal, but your orders lately have been kind of... minimal. It's not winning Japan any benefits.
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Neonivek

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #327 on: July 13, 2011, 03:49:17 pm »

Wow, this game is going to be a loooooong haul.

Actually that is interesting... Everyone is on the same side?

No, there's four sides, and people are welcome to join whatever side they want.

DemonofWrath: nothing personal, but your orders lately have been kind of... minimal. It's not winning Japan any benefits.

Yeah but everyone is technically "earth" right?
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Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #328 on: July 13, 2011, 03:49:36 pm »

The stats for Illustrious and Broadsword aren't mentioned anywhere in the thread.
I don't know if they were accidentally edited out of a post or just never posted, but it would be useful to know them.


Wow, this game is going to be a loooooong haul.

Actually that is interesting... Everyone is on the same side?

No, there's four sides, and people are welcome to join whatever side they want.

DemonofWrath: nothing personal, but your orders lately have been kind of... minimal. It's not winning Japan any benefits.

Yeah but everyone is technically "earth" right?

Different earth nations competing for control, however.
Aliens are unlikely to play a big part.
« Last Edit: July 13, 2011, 03:54:05 pm by Azkul »
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

Bremen

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #329 on: July 13, 2011, 04:04:42 pm »

The stats for Illustrious and Broadsword aren't mentioned anywhere in the thread.
I don't know if they were accidentally edited out of a post or just never posted, but it would be useful to know them.

Here are the original ship stats. I guess I could keep an updated listing, but there's already so much to keep track of.


European Union:
Spoiler (click to show/hide)

Nihon-koku
Spoiler (click to show/hide)

People's Republic of China
Spoiler (click to show/hide)

United States of America
Spoiler (click to show/hide)

Aliens are unlikely to play a big part.

Yes, and once the AI sends its 50th unarmed gate constructor ship through a heavily defended jump point you'll find out why I decided it was better to pit the players against each other than try to do something co-op :P
« Last Edit: July 13, 2011, 04:06:30 pm by Bremen »
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