In future updates can the summary info include monthly income if possible (and currently what's mine?)?
What jump drive research did China do, I'm assuming jump radius?
Also how long will it take the part of my production on labs to produce one (roughly)?
And to what level of jump drive tech are we sharing? I've just had a look through the thread and found nothing, hell it was hard just finding where we'd agreed to share the stuff (we didn't have anyone summarise it after we'd all agreed so it was in bits and pieces everywhere).
Orders:
Production orders: Once the smaller naval shipyard is done upgrading capacity I want to add another slipway
Build another 2 Mirais, I'm feeling rather undergunned at the moment, and if I'm not bleeding wealth badly with that another freighter
Research orders: Once jump drive efficiency 3 is done I want to put those labs on eff 4 (I ran through survey ship designs using eff 3 and it was... rather disappointing, not to mention it'd require a jump engine that'd take about 2700 research points)
If you mean whether you're running a deficit or not, I could but it's not very useful (it fluctuates a lot). It would be better to compare your total wealth to the previous statement's.
Yeah, jump radius.
Using 50% of your current production, it takes 1.3 years to make a lab. The first is currently 25% done.
I assumed just the first level of each jump tech.
Here is the First Draft of the EU orders. Thranx, feel free to edit them or ask me questions.
Japan, we have business to do.We need something more catchy than Asteroid 81 as a name for our Mining Outpost. I suggest Dejima, named after the island were European and Japanese traders met during the Edo period.
China, would you be interested in trading technologies? We can give you better lasers and production for engines and reactors.
Space Orders:
--Gallileo is to finish the Asteroids belts.
--All automated mine are to be shipped to Deimos by civilians. Don't forget to send a mass driver as well.
--Once the Infrastructure is done, ship it to Mercury using our own Freighters.
--Once we have enough people on Mercuy to maintain ships, send the 1st Mercurian Squadron there (12 Broadswords, 1 Magazine)
Production Orders:
-Shipyards:
--Stop expansion of our large shipyard and retool for construction of OSR-232 as soon as possible.
--Start producing two OSR-232
--Retool the gunboat building shipyard to Poleaxe and add a fourth slipway. Set production of 4 more Poleaxes.
--The new naval shipyard will be used for all non-Poleaxe craft. Retool it to produce Magazine and produce two mores.
--Expand our Warlock Shipyard to 10,000 tons.
-Factories:
--Set 30% of our industry to build construction factories, 30% convert mines to automated and 50% to:
--Construct a naval shipyard
--Construct 200 Infrastructures
--Construct 4 mass drivers
--Construct 25 Fuel Refinery
--Construct Research Labs
-Ground Forces:
--Continue training the First Assault Division (Don't forget that each Brigade is to have a Replacement Battaillon in it.)
Research Orders:
--Split our research labs:
---6 under our best EW specialist will finish researching Max Jump Squadron size 3 and send it to everybody. They will then research better lasers. As soon as we have all the techs for the Jump Drive, they will research a Commercial Drive able to transport a 10,000 tons ship, stoping their current research.
---6 will research mining rate 12 followed by research and construction rates.
---Once the Jump Drive is ready design the Newton Science Vessel. It should use commercial engines, weigh 10,000 tons, have both Grav and Geo sensors, the Commercial Jump Drive and have at least 2 years of autonomy, both in fuel and spare part. Use any remaining space between some weapons, armor and more fuel/parts.
Other Orders:
--If another Spy team can be formed, do it and send it to Japan.
Europe doesn't have any production tech currently? And please give full orders, not just "continue x", as the point of a template is so I only have one post to look at.
I'm pretty sure you can't put a civilian jump drive on a military vessel, though admittedly I never tried.
I suppose if you want to rename it we can, I don't really care that much (I can't name for crap anyway).
More potential spies...
What's the highest rated spy team I can assemble?
120 skill.
Hmmm, Chinese automines don't seem to be moving off-world to the colonies, Or were those numbers not updated?
EDIT: Also, did you get rid of the post on the first page with all the ships of each nation? I can't seem to find them.
I did, and they have. You only have 2 slow freighters, though, and your mines are really far away. I believe it was 4/4/2/2 last year.
And yeah, I replaced the ship summary (which was badly outdated) with the status of the human race listing.