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Author Topic: Let's Play Aurora Multiplayer: International Tensions in Space  (Read 53050 times)

Knave

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #300 on: July 12, 2011, 06:57:45 pm »

Japan has some sexy fast shield techo cruisers.

China has rusty old subs with BF Missiles, hopefully we'll be modernizing soon :)
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Sheb

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #301 on: July 12, 2011, 06:59:47 pm »

Yup, but in term of gameplay they aren't so different. Quality vs Quantity I'd say.
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Mr.Person

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #302 on: July 12, 2011, 07:02:55 pm »

Cheap crap vs "holy shit this thing is fast and well defended oh my gaaaaaaaaaaawd", really.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Knave

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #303 on: July 12, 2011, 07:03:46 pm »

Yup, but in term of gameplay they aren't so different. Quality vs Quantity I'd say.

Not my fault we didn't get special gunboat/fighter tech :P

What other special things can we develop to have a theme of our own... drones?

Giant starbases?
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Sheb

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #304 on: July 12, 2011, 07:07:20 pm »

Well, PDCs, orbital bases, Multiple Warhead Missiles, very large ships, specialized microwave ships...
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Knave

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #305 on: July 12, 2011, 07:12:14 pm »

Well, PDCs, orbital bases, Multiple Warhead Missiles, very large ships, specialized microwave ships...

Well we do have the giant multi warhead missiles, and mesons. Just have to blow the dust that's accumulated on them!
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Sirus

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #306 on: July 12, 2011, 07:13:58 pm »

True, a 10,000 ton tender would be quite fast. It could also hold lots of fuel and maintenence supplies for long-term voyages, and maybe even a gun or two. I'm also leaning towards A.

And yeah, I'm definitely sticking with fighters for as long as possible. They were a big reason I picked the US in the first place  :D

@ Knave: You could always take the Gaunt rush approach. Hordes of cheap, fragile missile boats. Or do the dwarfy thing and kill everything with magma (plasma)  :P
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Bremen

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #307 on: July 12, 2011, 11:23:11 pm »

Huge, immobile weapon platforms and tugs.

China has a fairly large colony on Mars, they could turn it into an impregnable fortress with PDCs and claim it as exclusive territory.
« Last Edit: July 12, 2011, 11:24:50 pm by Bremen »
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Mr.Person

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #308 on: July 13, 2011, 12:25:46 am »

China is basically the Zerg. Swarms over and doesn't afraid of anything.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #309 on: July 13, 2011, 12:35:59 am »

I'll join for the EU
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Bremen

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #310 on: July 13, 2011, 12:37:57 am »

I'll join for the EU

Glad to hear it! The number of actual participants is small enough I worry about one or two people losing interest and having no one to give orders for a side. Lots of other posters, though, so at least I know people are following the thread.

I could be updating more, but... Dance with Dragons just came out! Only 600 pages to go!
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Azkul

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #311 on: July 13, 2011, 12:39:41 am »

Could there be a general summary of colonial possessions and ship stats of the powers in the next update?
More specifically, the stats for FF Illustrious, the bodies apart from earth which the EU has population/facilities on, [and the positions of naval assets.]*

*only if they are based on a different planet than earth


Spoiler: EU Orders (click to show/hide)
« Last Edit: July 13, 2011, 03:51:14 pm by Azkul »
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

DemonOfWrath

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #312 on: July 13, 2011, 01:16:07 am »

Well, with all this spying now going on I suppose it'd be rude of me not to join in, so a slight edit to my orders.
Spoiler (click to show/hide)
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Sirus

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #313 on: July 13, 2011, 01:21:31 am »

It's kinda cool that the EU has so many people playing for it. Disagreements are sure to arise, just as they would in real life when a bunch of sovereign nations are trying to work under one banner. It's more realistic!
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Sheb

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Re: Let's Play Aurora Multiplayer: International Tensions in Space
« Reply #314 on: July 13, 2011, 04:15:02 am »

Yeah, I like it. Good to see you've adapted to our system of editing with colours.
However I don't think this is the place to ask for non-aggression pacts. You need to ask the Chinese players.

Also, just to make thing clear: I wasn't trying to get a profit out of moving your mines. I just want you to give us the fuel needed, since we so short on the stuff.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.
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