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DIFFICULTY VOTE

Dark Heresy
Rogue Trader
Black Crusade
Deathwatch
Lonam Must Die

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Author Topic: <BLACK CRUSADE> Hiatus removed, Difficulty vote in place!  (Read 66578 times)

NewsMuffin

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Re: Dark Heresy
« Reply #150 on: July 24, 2011, 01:13:48 pm »

I realized that I spent too much EXP in character creation. I can bring it down, but I would prefer to keep it how it is, but not advance until everybody else catches up. It's not that far, they're already most of the way there.
« Last Edit: July 24, 2011, 01:26:41 pm by NewsMuffin »
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Atomicdremora

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Re: Dark Heresy
« Reply #151 on: July 24, 2011, 01:31:23 pm »

Well I've looked over your sheet, and sure, you can keep the advances and such, and just forego any XP till everyone else is at your level. Unless the others would rather Newsmuffin levels down?
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NewsMuffin

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Re: Dark Heresy
« Reply #152 on: July 24, 2011, 01:38:19 pm »

Thank you.
It makes a little sense, in character, as Darvi is my body guard. I'd have to be rather skilled in something to qualify for a body guard from the Adeptus Mechanicus.
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Darvi

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Re: Dark Heresy
« Reply #153 on: July 24, 2011, 10:13:08 pm »

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Darvi

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Re: Dark Heresy
« Reply #154 on: July 24, 2011, 10:13:46 pm »

Spoiler (click to show/hide)
« Last Edit: July 24, 2011, 10:17:27 pm by Darvi »
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Darvi

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Re: Dark Heresy
« Reply #155 on: July 24, 2011, 10:14:18 pm »

Spoiler (click to show/hide)
« Last Edit: July 24, 2011, 10:19:00 pm by Darvi »
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Darvi

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Re: Dark Heresy
« Reply #156 on: July 24, 2011, 10:14:56 pm »

Spoiler (click to show/hide)
« Last Edit: July 24, 2011, 10:17:04 pm by Darvi »
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Darvi

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Re: Dark Heresy
« Reply #157 on: July 24, 2011, 10:16:36 pm »

Spoiler (click to show/hide)
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Darvi

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Re: Dark Heresy
« Reply #158 on: July 24, 2011, 10:23:36 pm »

Quote
[05:22] <Vis> and FYI, the guy you guys killed was my secondary BBEG
Heheheh.
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Atomicdremora

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Re: Dark Heresy
« Reply #159 on: July 24, 2011, 10:36:03 pm »

Damn  that was fun! Almost no loot this time, but you did gain the trust and admiration of an entire sect of the inquisition, and almost died. twice, on Frastus' behalf.

300 XP all around, and Frastus gets an additional armour point for resisitng pure chaos.

Bayzid gains a bonus to hit  with his melta pistol, at +10

Severine, having the most influence over him, can now completely control Saturday as a free action, including having hm jump in front of bullets if he is within one rounds move action.

Loot,
1 Heretic Rifle
1 Bottle of Amasec
1 Damaged Force Field
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Darvi

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Re: Dark Heresy
« Reply #160 on: July 24, 2011, 10:54:23 pm »

That reminds me that I still haven't added my loot from the previous session.
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Darvi

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Re: Dark Heresy
« Reply #161 on: July 24, 2011, 11:05:45 pm »

Spoiler: Yay teamwork!^^ (click to show/hide)
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NewsMuffin

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Re: Dark Heresy
« Reply #162 on: July 24, 2011, 11:48:02 pm »

That is an accurate representation of what happened.
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rangarkash

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Re: Dark Heresy
« Reply #163 on: July 25, 2011, 05:18:44 am »

Bayzid is black btw. :p
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Atomicdremora

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Re: Dark Heresy
« Reply #164 on: July 25, 2011, 08:30:24 pm »

Also, from now on, activating THE thriller FATALITY TABLE go's as follows:
1. deal more than 10 critical damage to an enemy in one round
2. Enemy must be significant, or threatening a fellow acolyte with imminent death

and if you trigger it, you'll get 50 bonus XP, which encourages you guys to hit hard when you can.

Any thoughts as to things we'd like to see our acolytes try in further sessions?
« Last Edit: July 26, 2011, 10:16:01 am by Atomicdremora »
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