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Author Topic: Just Another Dwarf - A Suggestion Based Text Adventure  (Read 4675 times)

Jacos

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Just Another Dwarf - A Suggestion Based Text Adventure
« on: June 29, 2011, 01:28:04 pm »

(Note that I have run a number of these, but this time I have some actual decent planning of how it will work and whatnot, so don't worry about me getting frustrated or it getting boring and it ending..)

Just Another Dwarf
A Suggestion Based Text Adventure

Hello. This game is going to work that you suggests what the character does, and then it happens. In boring periods, we will skip months until something interesting happens. We won't have hitpoints, blood, or anything like that; I'll just say "Minor/(nothing)/Serious Blood Loss", "Lightly/(nothing)/Seriously Bleeding Wound on (X) part of body", etc etc. Hopefully that should mean that deciding what happens.

This forum game is about a Dwarf, of course.
_________________________________________________________________


Lo! A young healthy child is born! The mother lifts it, smiling at her new baby... errr... is it a boy or a girl?
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Furtuka

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #1 on: June 29, 2011, 01:34:58 pm »

Neither it is a jsyvdhhdcc
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It's FEF, not FEOF

Jacos

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #2 on: June 29, 2011, 01:55:25 pm »

You decide not to be an idiot.

A girl or a boy?
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Weirdsound

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #3 on: June 29, 2011, 02:03:15 pm »

It is a boy.
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V-Norrec

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #4 on: June 29, 2011, 02:14:02 pm »

It is a female with fearsome beard growth disguising it's gender.

Jacos

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #5 on: June 29, 2011, 02:22:33 pm »

A young, healthy boy! Praise the gods!

As the years pass, the child grows strong and his beard grows long. Soon, the child begins learning a new skill, and his eldars comment on his ability, and suggests that he seeks an apprenticeship in it...

What skill is it?
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

V-Norrec

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #6 on: June 29, 2011, 02:27:20 pm »

Pump Operation.

Jacos

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #7 on: June 29, 2011, 02:32:26 pm »

Alas, young - Hold on, what is his name first?
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Weirdsound

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #8 on: June 29, 2011, 02:43:44 pm »

Urist, of course. Like his father (and almost everybody else in the fortress) before him.
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Jacos

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #9 on: June 29, 2011, 02:47:09 pm »

Alas, young Urist was not gifted with the talent of operating pumps.
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

quip

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #10 on: June 29, 2011, 03:09:08 pm »

Soapmaking.
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Jacos

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #11 on: June 29, 2011, 03:17:01 pm »

In fact, Urist was never really a fan of any sort of farming. Urist, though, was interested in two things, though in one he did achieve excellence. And those two were; Stoneworking and Woodworking. Urist also enjoyed playing with toy swords, and one officer said that perhaps one day, he could join the military.

So, Urist has grown to a young lad, and must decide what his apprenticeship shall be; Shall he work as a Stoneworker or a Woodworker?
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Weirdsound

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #12 on: June 29, 2011, 04:50:31 pm »

Woodworker. Let us piss off the elves!
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elitetaco3519

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #13 on: June 29, 2011, 05:08:56 pm »

Axe fighting while wood chopping!
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Jacos

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Re: Just Another Dwarf - A Suggestion Based Text Adventure
« Reply #14 on: June 29, 2011, 05:16:54 pm »

Urist, at ten years of age (in MY dwarf fortress universe, dwarves become adults at 16), was a fairly talented wood crafter. However, today Urist would be doing something very serious: after the many years of training as a woodcrafter, learning to craft fine figurines, prized as great trade goods to sell humans and to rub in the faces of elves, smoothing and assembling furnature, and even learning to craft somewhat functional crossbows, Urist would decide his branch of woodworking. That was not to say that he could not work on the other branches, but his choice would greatly influence his training.

Urist slowly walked out into the great corridor. A great corridor that stretches from the great residential district to the busy crafting district which in turn has the office branch and leads to the stockpile district. Gazing around, Urist stared at dozens of bearded faces. Suddenly, he feel a tug on your right arm; turning his head, he saw his best friend, Thodam.

"Come on then, lazy stones, lets go! Apparently, I get to do some more figurine work!" Urist smiled. Thodam, slightly younger than you, was always eager to go back to crafting his stone figures. He remembered when he had chiselled out a young naked lady with large breasts. That had been passed around by lots of friends, though it did eventually end up in the hand of your furious mother. What a terror that was to behold.

Walking to the crafting district, Urist said goodbye to Thodam as he walked into the workshop of his master, Fedlem. He glanced at the man. He was fairly tall, and somewhat broad, but had incredibly skillfull and agile fingers. Urist was still awestruck by the amazing crafts he could produce with some of the lowest quality wood; however, being such one of the most skilled wood crafters in the city of Tolmorthir, the king had ordered that he only received the highest quality wood to make his crafts from, which Urist benefitted from, as he in turn could use them.

Fedlem eyed him. "So, lad, have you made up your mind? You have one choice. I can teach you yer generic furniture crafting, or I can teach ya to make smaller wooden crafts and trade goods, and maybe a bit extra about crossbows on the side. What'll it be, furniture or trade goods?"

« Last Edit: June 29, 2011, 06:13:56 pm by Jacos »
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.
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