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Author Topic: Osin's Automatons: TB Crafting Game (World 8, Turn 2)  (Read 29693 times)

Criptfeind

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Re: Osin's Automatons: TB Crafting Game
« Reply #15 on: June 29, 2011, 12:43:33 am »

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mcclay

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Re: Osin's Automatons: TB Crafting Game
« Reply #16 on: June 29, 2011, 12:51:13 am »

They handle the chapter's weapons and machinery in 40K, I would imagine he is damn good with machines.
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Am I back? Its a mystery to everyone

lemon10

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Re: Osin's Automatons: TB Crafting Game
« Reply #17 on: June 29, 2011, 02:34:00 am »

Being a techmarine isn't a skill, and neither are techmarines from earth.
I guess I wasn't really clear on this one... Characters should be humans from any place or time period on earth.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

mcclay

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Re: Osin's Automatons: TB Crafting Game
« Reply #18 on: June 29, 2011, 02:48:17 am »

... Techmarines are Space marines, an offshoot of humans, as close as you can get to the orginal without having them be bog standred humans. Are you the GM, no, I am going to wait until I here his call until I change.
« Last Edit: June 29, 2011, 02:49:58 am by mcclay »
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EagleV

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Re: Osin's Automatons: TB Crafting Game
« Reply #19 on: June 29, 2011, 04:19:17 am »

Uhh, fine, I'll let techmarine pass. And because I'm sure Dwarmin will find some arguments to prove that kobolds are also as close to future humans as you can get, I'll let kobolds in too. I'll just change some fluff details.

If anyone else wants to change their character to another humanoid, now's your chance. I'll give Haika till the end of the day.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

EagleV

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Re: Osin's Automatons: TB Crafting Game
« Reply #20 on: June 29, 2011, 04:29:54 am »

Name: Adwarf
Magical Crafting (That ok?)

That's okay, but you'll have to specify a resource you use for magical crafting. If you could 'magically craft' from anything, it would be a huge advantage versus, for instance, a smith, who would need metal. For magical crafting, you could choose thigs like gems, or living creatures, or dead creatures if you're a necromantic type, or... You get the point.

Woops, sorry for doubleposting, this should have been in the previous post :(
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Armok

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Re: Osin's Automatons: TB Crafting Game
« Reply #21 on: June 29, 2011, 01:38:37 pm »

I'd assume magic crafting is only usable in combination with some other craft skill or alredy finished craft.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

ExKirby

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Re: Osin's Automatons: TB Crafting Game
« Reply #22 on: June 29, 2011, 04:02:19 pm »

I'm gonna be ExKirby the Chef.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

EagleV

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Re: Osin's Automatons: TB Crafting Game
« Reply #23 on: June 29, 2011, 04:49:38 pm »

Haika didn't reply, so I'll let Criptfiend take his place in the first cycle.

You have a world, you have a starting inventory, and you have your rules. Let the game begin!
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Furtuka

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Re: Osin's Automatons: TB Crafting Game (Turn 1)
« Reply #24 on: June 29, 2011, 05:08:39 pm »

Waiting list

Furtuka
Golemmaker
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Armok

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Re: Osin's Automatons: TB Crafting Game (Turn 1)
« Reply #25 on: June 29, 2011, 07:34:53 pm »

I claim both metal bars

I use one of them and a log to try to create computer chassis with cooling and a magic->electric power source
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Criptfeind

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Re: Osin's Automatons: TB Crafting Game (Turn 1)
« Reply #26 on: June 29, 2011, 10:39:56 pm »

I claim Armok. I use him to make a a chair.
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adwarf

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Re: Osin's Automatons: TB Crafting Game (Turn 1)
« Reply #27 on: June 30, 2011, 02:16:52 am »

Magical Crafting is for for objetc sof Nature (Plants, Wood, Furs), or Enchanting Already Made objects
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EagleV

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Re: Osin's Automatons: TB Crafting Game (Turn 1)
« Reply #28 on: June 30, 2011, 03:33:30 am »

I claim both metal bars

I use one of them and a log to try to create computer chassis with cooling and a magic->electric power source

Your influence starts at 100, the bars cost 100 each, the wood log costs 25. So you can buy one bar, max.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Ochita

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Re: Osin's Automatons: TB Crafting Game (Turn 1)
« Reply #29 on: June 30, 2011, 05:49:36 am »

I will gather.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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