Hey there folks,
EDIT: Problem solved. Sort of.
so I've been working on a new ammo for a new weapon, because I got a big idea after posting a suggestion in the metal head thread. However whenever I enter the arena, I can't find the ammo in the item list for some reason. Can anyone tell me why this is?
item_ammo_testing
[OBJECT:ITEM]
[ITEM_AMMO:ITEM_AMMO_BASIC_SHEET_MUSIC]
[NAME:enchanted sheet music:basic enchanted sheet music]
[CLASS:WOODWIND_MUSIC]
[SIZE:50]
[ATTACK:BLUNT:2000:2:enchant:enchants:melody:1500]
[ITEM_AMMO:ITEM_AMMO_BLUNT_SHEET_MUSIC]
[NAME:resonating sheet music:resonating sheet music]
[CLASS:WOODWIND_MUSIC]
[SIZE:50]
[ATTACK:BLUNT:10:200:buffet:buffets:resonating melody:2000]
[ITEM_AMMO:ITEM_AMMO_CUT_SHEET_MUSIC]
[NAME:airy sheet music:airy sheet music]
[CLASS:WOODWIND_MUSIC]
[SIZE:50]
[ATTACK:EDGE:20000:400:surrounds:surrounds:dreamy melody:5000]
And just for kicks, here's the weapon it would be going with:
[ITEM_WEAPON:ITEM_WEAPON_MAGIC_FLUTE]
[NAME:enchanted flute:enchanted flute]
[SIZE:100]
[SKILL:SWORD]
[RANGED:MAGIC_NATURE:WOODWIND_MUSIC]
[SHOOT_FORCE:2000]
[SHOOT_MAXVEL:1000]
[TWO_HANDED:0]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:BLUNT:5000:4000:bash:bashes:NO_SUB:1250]
Said weapon and ammo will only be produced in adventure mode, once I get this working, and only after the adventurer in question has acquired some slightly rare materials. With that being said, does anyone know if it's possible for a creature to drop multiple item corpses? Or can a creature only drop one item per "itemcorpse"?
Also, if any of you musical folk out there would like to provide better descriptions for the enchanted sheet music's attacks, that'd be swell (and I'll provide credit when I finally put all the stuff I've been working on together and release it to the public, of course)
New Question: Does anyone know how to get substituted verbs and the 2nd person and 3rd person strings to work with ammo? Does it work, and I've just messed up somehow or is it not at all useful?