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Author Topic: Mushroom Kingdom Wars RTD: So long, a-bowser!  (Read 220684 times)

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Zachary: Make a mental map.
« Reply #1440 on: October 21, 2012, 03:22:18 pm »

I wanted to give you guys some kind of update but I still can't draw nuthin' so here's something I've been working on putting together instead.

http://dexworks.net/Ffschooler/MKW/

This is the four major songs I've put together for the OST so far. It only includes the ones I've put together from scratch note by note, not the creative commons ones.

Spoiler: Song list (click to show/hide)
« Last Edit: October 21, 2012, 03:24:15 pm by freeformschooler »
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Tiruin

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Zachary: Make a mental map.
« Reply #1441 on: October 21, 2012, 07:42:37 pm »

((Mushroom Kingdom Wars OST.

Mmmm, has a good ring to it.  :P))
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Greenstarfanatic

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Zachary: Make a mental map.
« Reply #1442 on: October 22, 2012, 11:20:09 am »

((I predict that some very talented BayWatcher will read this, and make it into a complete video game. It would be an indie game available either through steam, or through a site download. It would sell moderately,  but will be incredibly popular through it's users. They will beg for a sequel, forcing you to make another one. Maybe a crossover of all the major Franchises, to face both their main bosses from their games, and a true evil behind it all? Maybe some thoughts. ))
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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Zachary: Make a mental map.
« Reply #1443 on: October 22, 2012, 11:29:27 am »

((Hey, I may not be very talented now, but I can program, draw and write :P Probably don't have the free time or dedication to make a full game, though.))
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Greenstarfanatic

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Zachary: Make a mental map.
« Reply #1444 on: October 22, 2012, 11:35:40 am »

((Still, it doesn't necessarily have to be you. And I just realized that I just described a webcomic. Called After Subtract/Adding Zero. Hmm. Use this as inspiration for a sequel, maybe?))
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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Freeform: Wait for tablet
« Reply #1445 on: October 23, 2012, 07:56:11 pm »

Tablet should be back in a couple days. I made a little preview of the main theme of Mushroom Kingdom Wars, "Making History." I'm going to be improving and perfecting it (making less repetive, more elaborate and such) over the next few days.

Spoiler: Creation rant (click to show/hide)

http://dl.dropbox.com/u/53153056/MKWOST/MakingHistory.mp3

Come friends it's now just you and me
Together setting these stars free
With no time left we fight once more
Because we're making history

Come warriors of Mushroom's King
Fight to the very last with me
With one life left we fight this war
Tonight we're making history
« Last Edit: October 23, 2012, 11:52:57 pm by freeformschooler »
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Greenstarfanatic

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Freeform: Make History
« Reply #1447 on: October 23, 2012, 10:45:05 pm »

http://dl.dropbox.com/u/53153056/MKWOST/MakingHistory.mp3
Yes. Amazing.
Quite. Hey, I've been thinking of composing a few pieces of music, maybe you would like me to write a couple songs for this? I'd only be able to write for Alto Saxophone and Piano, but how about it?
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Greenstarfanatic

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Re: Mushroom Kingdom Wars RTD: Turn 69.1: (S) Freeform: Make History
« Reply #1448 on: November 01, 2012, 03:42:31 pm »

I don't know if you're busy or not but....BUMP?
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freeformschooler

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Mushroom Kingdom Wars RTD: Turn 70: THERE IS NOW A TURN 70
« Reply #1449 on: November 03, 2012, 11:34:06 pm »

I don't know if you're busy or not but....BUMP?

SORRY EVERYONE SORRY THERE WAS A HIATUS SORRY HERE I MADE AN INTERACTIVE APOLOGY I HOPE IT MAKES UP FOR EVERYTHING

Turn 70!
Weather: Indoors
Time: Morning
Light: About half and half?

Jump in the pipe.
Joe: Read plaque, then jump into pipe. Be prepared to kick the ass of whomever thinks mushrooms are scum.

... Joe feels of sudden surge a RIGHTEOUS FURY upon seeing the sign and hops down the warp pipe with ease. Dirk follows, only realizing moments later Brooklyn never installed warp pipes. Joe pops out on a solid blue stone floor, but Dirk comes crashing out of the pipe after him and hits his enormous nose on the ground. Ow! He takes THREE DAMAGE.

The two examine their surroundings. They stand in the center of a square blue room, the warp pipe far above. The floor under them is bordered by a square moat, closing them in. A doorway across several feet of water can be seen to the east, and just near it, a large, blue, circular button labeled with an exclamation point can be seen:


Communicate and then head through the door.
As soon as Zach started screaming, Bradley immediately assumed something terrifying was going on and resumed freaking out, immediately retreating and going for the door Joe and Dirk went through.
Make sure that Zach is okay, and then follow bradley again.

Oomph, Bradley, Ochita and Zachary head through the northern door from earlier. They find themselves in a long hallway with a bunch of weird puzzle stuff that we saw earlier.



Spoiler: Zachary (Zako) (click to show/hide)

Spoiler: Shadow Ochita (Ochita) (click to show/hide)


Spoiler: Joe (TherosPherae) (click to show/hide)

Spoiler: OOMPH (Dwarmin) (click to show/hide)

Spoiler: Dirk (CJ1145) (click to show/hide)

Spoiler: GM notes (click to show/hide)
« Last Edit: November 03, 2012, 11:59:40 pm by freeformschooler »
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Tiruin

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Re: Mushroom Kingdom Wars RTD: Turn 70: THERE IS NOW A TURN 70
« Reply #1450 on: November 03, 2012, 11:36:19 pm »

((This really reminds me of Prequel, but with multiple protagonists.

Lovin' this thing so much FFS. :D Also, character portraits. Them too.))
« Last Edit: November 03, 2012, 11:44:04 pm by Tiruin »
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TherosPherae

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Re: Mushroom Kingdom Wars RTD: Turn 70: THERE IS NOW A TURN 70
« Reply #1451 on: November 04, 2012, 12:11:53 am »

Joe: Make sure the moat isn't moving toward you. Also look at it to make sure that it's not full of sharks or something.
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Zako

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Re: Mushroom Kingdom Wars RTD: Turn 70: THERE IS NOW A TURN 70
« Reply #1452 on: November 04, 2012, 12:21:30 am »

((I liked it, it definately fits with Zachary's curious nature and the dry humor does seem to fit him well.))

Use my torch to light up the room some more and check out those glyphs with the help of bradley. Then examine that rock and door looking thing more closely.
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SeriousConcentrate

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Re: Mushroom Kingdom Wars RTD: Turn 70: THERE IS NOW A TURN 70
« Reply #1453 on: November 04, 2012, 12:22:43 am »

(Dialogue is good for Bradley. Less stuttering then he normally does, though. :P)

Bradley floated up to the top of the room to make sure that rock really was secure and wasn't going to, say, fall and flatten anyone once they started messing with the glyphs on the wall. Then he obeyed Zach's request to go over to the glyphs and check them out too.
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Ochita

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Re: Mushroom Kingdom Wars RTD: Turn 70: THERE IS NOW A TURN 70
« Reply #1454 on: November 04, 2012, 02:32:46 am »

And then Oomph couldn't sleep that night. Sorry Oomph.

Shadow Ochita laughed again, thinking of the void crashing down onto the world, before jerking his shoulders as something seemed to irritate him, as if someone had just whispered into his ear. Shrugging his shoulders a couple of times, his face returned to normal.

Looking at the door, he had a gleeful idea, deciding that maybe he could and might as well just phase though the door, he did so.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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