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Author Topic: Mushroom Kingdom Wars RTD: So long, a-bowser!  (Read 222944 times)

Zako

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #855 on: October 02, 2011, 05:38:11 pm »

Well, I didn't get any armour in time, but I guess I will just have to manage. Don't forget to equip your prefered weapons if you haven't already!

Zachary thanks the little podobo for the fire and introduces himself to everyone politely. He also gives Oomph a strange look.

"Is he always like this? He must have taken one too many blows to the head in that brutal free-for-all they call a sport, koopaball or something."

He then decides to stand guard incase of anything that might try to sneak up on them, organising to take shifts with bradley, red and Oomph.
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Dwarmin

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #856 on: October 02, 2011, 06:13:22 pm »

If it has to be stated. :P

Oomph makes sure to equip his koopaball club and take some practice swings at Bradley
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #857 on: October 02, 2011, 06:22:40 pm »

Dodge his attacks and lure Oomph into a circular 'No U' argument to take full advantage of that +2 to stamina. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #858 on: October 05, 2011, 06:40:57 pm »

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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #859 on: October 08, 2011, 07:06:47 am »

Okay this is ridiculous. I messaged him yesterday and he had clearly been online then, and we've been waiting. Do I auto him, or let a new player take over his character, or what? I guess it's not like his actions could make a difference this turn anyway.
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Taricus

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #860 on: October 08, 2011, 09:05:55 am »

Let someone else in.
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freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 34: Deus Ex Magikoopa
« Reply #861 on: October 08, 2011, 09:28:00 am »

Due to the context, it would be confusing and unintuitive to let someone else in... I'll ask Rentorian if he can play Red until Darvi gets back.
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freeformschooler

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Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #862 on: October 09, 2011, 09:19:45 am »

Turn 35

Location: Road to Aqua Resort
Time: Night
Weather: Cloudy with a chance of author insertion
Light: None except the fire.

Turn Intro

Screw you guys, I am taking this thing into my own hands.

Turn Results

Bradley: Equip the Frostknife, and give Red your iron club..

You equip the Frostknife. Your icy spells suddenly feel more powerful! Hooray! As you go around, floating and talking to your teammates, you almost consider handing your iron club to Red, but you notice that Amadeus probably needs it more.

What... what is that? It looks like some kind of... rip in reality or something.

Oomph: Encourage battles.

After introducing yourself to the podoboo and not getting much of a response, you yell into the general area:

"IF THERE IS ANYONE OUT THERE, PLEASE ATTACK US, SO WE CAN FIGHT NOW AND I GET SOME SLEEP AFTERWARDS!"

You spot a Goomba on the edge of the nearby forest. It's just sittin' there, lookin' all mean and brown and everything. You walk up to it, and make an angry face. It runs away at the sight of your anger and powerful weaponry.

Much better.

Zachary: Organize shifts with Bradley, Red, and Oomph.

You inquire whether Oomph is always like this. The original team members that are left, and are not Oomph, nod in unison. Oh well. Every team's gotta have some sort of weird fighter type person. You're just not sure how comfortable you are having this Oomph guy be responsible for healing your wounds...

You try to organize shifts with Red, Bradley and Oomph. Bradley, not particularly needing to sleep, agrees, but Red and Oomph are pretty hesitant. You notice Bradley is a little bit distracted.

Joe: Fall asleep.

You almost fall asleep, but notice a purple aura behind you. You get up and look at it. What could it be? It's coming from some sort of... rip or tear or something.

Amadeus: Hop in the fire, hope something will happen.

You hop in the the fire... but absolutely nothing happens. In fact, the wind blowing the fire pushes you out of it. You collide with Oomph and knock him off his log!

Author: Be a thing that is real.

Spoiler (click to show/hide)

You are the real thing. It's you.

Author has joined the party!
Red has left the party!
This cannot get any more silly!

Player List


Spoiler: Oomph (Dwarmin) (click to show/hide)

Spoiler: Zachary Jones (Zako) (click to show/hide)

Spoiler: Joe (TherosPherae) (click to show/hide)

Spoiler: Amadeus (Firelordsky) (click to show/hide)


Turn Outro

With the ridiculous joke character of an author now on their side, the heroes reluctantly decide to get some sleep. Soon, it will be morning!



Spoiler: OOC (click to show/hide)
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Dwarmin

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #863 on: October 09, 2011, 09:48:15 am »

Oomph was amused.

"Oomph think author look funny! Funny like clown!"

Insult the authors face, weapon, choice of clothes and political leanings.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

freeformschooler

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #864 on: October 09, 2011, 09:52:53 am »

I'm going to have to call someone to repair that fourth wall.
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SeriousConcentrate

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #865 on: October 09, 2011, 12:35:41 pm »

Bradley looked at the odd-looking human. Was it a human? It had an awfully deformed face compared to Zachary! Oomph was already starting in, though, and he didn't want to interrupt the Koopa. Instead he flew over towards the podoboo nervously. "Um, um, here," he said, dropping the iron club on the ground near him before retreating and hiding in the nearest shadows, where he felt most comfortable.

Give club to Amadeus.
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Zako

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #866 on: October 09, 2011, 08:32:14 pm »

Zachary was shocked to have this thing suddenly appear from nowhere, just to join their party at a moments notice. It face was so... hideous... Still, he was better than nothing.

Take a good look at the map and plan our route tomorrow so to have us take less time getting to our destination!
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applesauce machine

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #867 on: October 09, 2011, 08:33:07 pm »

I'm going to have to call someone to repair that fourth wall.
* AM used FOURTH WALL FIX!
* AM is within a plane beyond that of the actual story, and requires use of the FOURTH WALL to do anything, such as, say, repairing a FOURTH WALL!
* AM has made things worse!
* AM has left a note: my bad       — love, am

To be fair, I could make it more worse-- there could be fan characters of your RTD, one of which I could contribute to your fanbase. You would be internet-famous.
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TherosPherae

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #868 on: October 09, 2011, 10:14:15 pm »

Joe: Roll eyes. Ponder how much less military-like these guys can get. Miss the good old days, before they kicked you out for insulting that incompetent asshat of an officer.
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Firelordsky

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Re: Mushroom Kingdom Wars RTD: Turn 35: A New Low
« Reply #869 on: October 10, 2011, 07:48:10 am »

Equip this "Iron Club" and attempt to poke this "Author" fellow (who looks very horrid, like something from the deformed circus) in the face to see if he was real.
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