Turn 25Location: Forest of Piranha Plants (various)
Time: Morning
Weather: Heat of battle
Light: Obscured by shadow
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XXOOO
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XOOOX
Grand Pipe Room
Rat Trap
Horrible Hallway
Basement Entrance
Underground Fountain
Grand Hallway
King Piranha's Stomping Ground (Taric, Red, Bradley, Oomph, Fuzz)
Turn IntroAnd the story is off! But before Our Heroes can find Ochita, defeat Bowser or report back to the kingdom, the have to first survive an encounter with their deadliest foe yet...
Heroes Minus One (Taric, Red, Bradley, Oomph, Fuzz)
VS
Shadowy Forest King (Corrupted King Piranha, Left Tendril, Right Tendril)
Taric: 10
Bradley: 7
Fuzz: 5
Oomph: 4
Left Tendril: 4
Right Tendril: 4
Red: 1
Corrupted King Piranha: 1
Turn resultsTaric: Super Mode: USE MP! Target: Bradley!You may have stolen the show at first, but if there's one ally that has a chance of combating this foe, it's Bradley, with his elemental magic. You raise your Starlance skyward, gather energy and point it at Bradley, firing a power-imbueing energy beam at him!
Bradley has transformed into his super form:
Blind Boogician.
Bradley: Sneak behind CKP and attack!You feel invigorated with power! Your new form grants you not only a wide array of abilities, but also the power to fight on your own.
Thinking nobody would notice you with Taric trying to steal the show,
you float around the trees and behind Corrupted King Piranha. The large shadow beast doesn't notice you at all!
You begin a quiet incantation, and hold up your wand. Summoning forth a massive bolt of lightning from the sky, you watch it arc: first between the clouds, then between the tree cover, then straight to Corrupted King Piranha's head petals! He receives a great jolt, waving his corrupted purple leaves and black tendrils wildly! CKP takes 4 damage, and is visibly shocked. Pun intented! -1 EX.
Fuzz: Fireball! You can do this!It's time to take revenge... on plants in general! Though, now, King Piranha probably does not strictly count as a "plant". You warm up your inner energies and send a fireball flying!
However, it misses King Piranha entirely, instead arcing over him in Bradley's direction! It's a good thing Bradley is in super form, because
his red, floaty shapes nullify the fireball entirely.Today is just not your day.
Oomph: Throw Red at the Piranha Plant!It would have been most considerate of you to wait until the Red one hid in his shell! Alas, you do not hesitate, but rather grab the Koop by the back-home and throw the lad skyward! The poor sap finds himself failing to hide in his shell before being launched, and instead lands on his posterior not a great distance behind Bradley, losing 1 health increment and becoming stunned for the remainder of this duel-round.
Corrupted King Piranha: WALL OF SHADOW!Corrupted King Piranha rears back his ugly head, lunges forward and lets out a might, horrible roar! The reverberation from the roar cause small pillars of fiery shadow to erupt from the ground, hitting both Taric and Bradley!
-
Taric manages to somehow sidestep the wall just in time.-
Bradley is caught off guard and hit by the shadowy pillar, and his geometry field does not fully protect him! He loses 3 EX points!Left Tendril: smack Taric around.Corrupted King Piranha slings one of his shadowy tendrils around, attempting to hit Taric!
It slaps him right in the face, where
he's not fully protected. Thankfully, CKP's tendrils don't have anywhere near the manpower of CKP himself, so it only does 1 damage!
Left Tendril: Fire a shadow beam at Oomph!Corrupted King Piranha, quickly picking out Oomph as one of the least armored foes of his, fires a blast of shadow out of his other tendril at the unexpecting pseudo-british Koopa!
The beam hits Oomph completely square,
knocking him off his feet, doing 3 damage and stunning him! Oomph mutters something in a funny accent suddenly.
Red: Hide in your shell!You're stunned on the ground, but that doesn't mean you can't do the one thing you can always do - hide! You hide in your shell. You gain +1 AV for the duration of the turn. Gosh, you knew Oomph was acting crazy, but not THAT crazy!
Battle CombatantsRace: Koopa (Yellow)
Bio: A defecting spearman from bowser's army.
HP: 10/10MP: 0/5Other stats:Armor Value +1
Slashing +0
Piercing +2
Crushing +0
Active skills/spells:Shell CoverSacrificial Star (Cooldown - 3 turns left)Passive skills/spells:Thick Shell IDouble jumpEquipment:200 Gold
Vine MaulBronze armor (worn)
Bronze spearHigh Cape (worn)
Starlance (wielded)
Name: Red
Race: Koopa Paratroopa (Red)
Bio: A swordsman who got fed up with Bowser and left the army.
HP: 10/10 (Stunned!) MP: 5/5Other stats:Armor Value +1
Slashing +1
Piercing +0
Crushing +0
Active skills/spells:Shell CoverPassive skills/spells:Air FightingFlyingShine the WayThick Shell I (One 6 from upgrade!)Equipment:200 Gold
Bronzelight (worn)
Bronze Shortsword (wielded)
Piranha Plant thorns Name: Bradley Oliver Oakes
Race: Boo
Bio: A rather cowardly ghost even by Boo standards. However, he's always admired the story of Mario and Luigi, and when he learned they were captured, he decided to take a stand for once in his life and try to rescue them!
Form: Blind BoogicianEX: 6/10Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Darkness IFire IIce ILightning IGeometry BlastBradley's Lifestream BeamPassive skills/spells:FlyingElemental Enhancement IGeometry FieldSuper ModeEquipment:Star Blindfold Wizard Garb (worn)
Boogician Wand (wielded)
Name: Oomph
Race: Koopa (Green)
Bio: A former football player who kicked out of the bowser leagues for falling in a pit chasing after Mario.
HP: 10/10 (Stunned)MP: 5/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Shell CoverHeal I (2 natural 6's from upgrade)
Passive skills/spells:Thick Shell ISpookEquipment:Bronze Shortsword Haunting Club (wielded)Spellbook of Healing (bound)
Name: Fuzz
Race: Human
Bio: A blacksmith recruited by the Mushroom Kingdom, he is tall and well built, with black hair and grey eyes.
HP: 10/10MP: 0/0Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Fireball I (Cooldown - 3 turns left)Power StrikePassive skills/spells:Quick LearnerEquipment:400 Gold
Steel maul. (wielded)
Name: Corrupted King Piranha
Race: King Piranha (Shadow creature)
Bio: What was once a friendly king of the forest has now become a deadly monster, out for blood. He once had power of nature and flame, but now he holds the power of living darkness in his maw. The only thing he wants is the death of every hero in the Mushroom Kingdom!
HP: 21/25MP: 7/10Other stats:Armor Value +1
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Shadowball RainWall of ShadowSummon TendrilsShadow DrainPassive skills/spells:Light WeaknessShadow ReflectionShadow ArmorEquipment: Name: Left Tendril
Race: King Piranha's Left Tendril
Bio: A shadowy tendril bursting forth from the ground, like a root from Corrupted King Piranha's underground base. Is used for attacking.
HP: 5/5MP: 0/0Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Shadow Beam Name: Right Tendril
Race: King Piranha's Right Tendril
Bio: A shadowy tendril bursting forth from the ground, like a root from Corrupted King Piranha's underground base. Is used for attacking.
HP: 5/5MP: 0/0Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Shadow Beam (Cooldown - 2 turns left) Turn OutroAs it turns out, King Piranha's pasture is not so pleasant, and instead is host to a heated battle against a fearsome foe,
created by one who the crew know very little about! Amidst a sweeping of failure, some hope still stands. On which side of the coin of life will our heroes turn out on in the end?
How's the new, thick-lined art style? Thoughts?