Turn 14Location: Forest of Piranha Plants (various)
Time: Night
Weather: Cool
Light: Varying amounts
XXXXX
XXOOO
OOXXX
XXXXX
XOOOX
Horrible Hallway (Bradley)
Life-threatening Ledge (Red)
Underground Fountain (Oomph, Fuzz)
Turn IntroSince there would be five teams this turn if I continued doing to teams thing, I'm just going to let you all do your thing and go whever you please. If one of you enters battle I'll seperate the battle from the rest of the results. Or something. Ehh.
Turn ResultsTaric: WESTWARD!You venture westward, finding quite soon that the path has dead ended. You find yourself in yet another generic forest clearing. On the ground, the number 3 is scrawled in red, everyone. In the middle of the clearing, a disproportionately shaped spear stands stuck to the front of a pedastal. You see writing on the pedastal:
"Instruct ye here I will, traveler
For this spear, it's dangerous
Perform the action found below
On the spear, lest you find yourself
Coping with the final blow
What's in Brim that's can't be seen when trimming?
What hides from thee, yet shows in her?
What's found in Dine, but not when dining?
What's shown when praying, but lost when preying?
Lastly, what's fourth when it comes to shaking?"
Red: Jump!You jump down the pit! As you quickly discover, it's like a giant, diagonal ventilation shaft. But how? Isn't this supposed to be a forest? Regardless, you slide down for what feels like fifteen entire seconds before reaching the bottom.
When you do hit the bottom, your heart skips a beat as you
stop sliding just before falling straight off a gigantic ledge. You catch yourself on the top with your arms, and look down at what imminent doom awaited you, had you not have stopped.
Ochita: Head east again, back to the empty platform room.You head back, for no real reason other than not wanting to jump, to the platform room where you got the red key. To your sheer horror, half of the area is gone! Pitch black, as absolutely nothing there, not even light! What's going on here!? As you look closer, you notice the blackness is growing ever slowly, consuming centifuzzies of the area every minute. It's probably best to go back another way.
Bradley: Float up to the ceiling and look for another pathway.You float up to the ceiling to keep an eye on things, but can see nothing of note. You venture off to your left (you believe this might be west but are
not entirely sure). After some moments you find yourself in a glowing, horrible pathway that has no discernable beginning or end. The walls are most certainly no longer brick here. To your right, "TURN BACK" is written on a wall in what appears to be either Arcane Marker or just plain blood. You don't want to think about it.
Oomph: Head north. Surely there will be coins thataway!Somewhat disgruntled by the lack of coins -- or for that matter, anything -- in this new, underground area, you instruct your team to head north. However, it looks like only Fuzz is following you now! Bradley went somewhere else. Oh well, he's a ghost, won't hurt him to wander off. On your trek forward (which you are pretending is northward, directions are meaningless in this darkness) you feel the bricks under your feet begin to feel more like dirt. You stop there.
Fuzz: Check with Bradley, then follow Oomph north.You yell at Bradley, but he doesn't answer for some reason. In fact, you can't even see him! He's been avoiding you for some reason. Anyway, you head forward with Oomph, and end up at a dirt patch after a while. As your eyes are better adjusted, you see a fountain in front of you, and in the distance... wait, is that Red on a ledge? Why, it is! You wave to Red.
Turn OutroWith the party scattered across the forest, everyone has their own challenges to contend with. If only they could pull themselves together and find the fastest way to King Piranha! But nevermind that. What of Ochita's frightening discovery?
Player listRace: Koopa (Yellow)
Bio: A defecting spearman from bowser's army.
HP: 5/10MP: 5/5Other stats:Armor Value +1
Slashing +0
Piercing +1
Crushing +0
Active skills/spells:Shell CoverPassive skills/spells:Thick Shell IEquipment:200 Gold
Vine MaulBronze armor (worn)
Bronze spear (wielded)
High Cape (worn)
Name: Red
Race: Koopa (Red)
Bio: A swordsmen who got fed up with Bowser and left the army.
HP: 10/10 MP: 5/5Other stats:Armor Value +1
Slashing +1
Piercing +0
Crushing +0
Active skills/spells:Shell CoverPassive skills/spells:Shine the WayThick Shell IEquipment:200 Gold
Bronzelight (worn)
Bronze Shortsword (wielded)
Red key Name: Ochita
Race: Human
Bio: He's just a normal human, who decided to try his best. Still kind of young, but he has courage.
HP: 8/10MP: 0/0Other stats:Armor Value +1
Slashing +0
Piercing +1
Crushing +0
Active skills/spells:Fireball IPower StrikePassive skills/spells:Quick LearnerEquipment:400 Gold
Flowing robes (worn)
Iron Lance (wielded)
Name: Bradley Oliver Oakes
Race: Boo
Bio: A rather cowardly ghost even by Boo standards. However, he's always admired the story of Mario and Luigi, and when he learned they were captured, he decided to take a stand for once in his life and try to rescue them!
HP: 10/10MP: 4/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Darkness IFire IIce ILightning IPassive skills/spells:FlyingChronic ShynessEquipment:Spellbook of the Elements (bound)
Iron Club (wielded)
Red mushroom x3
Name: Oomph
Race: Koopa (Green)
Bio: A former football player who kicked out of the bowser leagues for falling in a pit chasing after Mario.
HP: 10/10MP: 4/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Shell CoverHeal IPassive skills/spells:Thick Shell IEquipment:Bronze Shortsword (wielded)
Haunting ClubSpellbook of Healing (bound)
Name: Fuzz
Race: Human
Bio: A blacksmith recruited by the Mushroom Kingdom, he is tall and well built, with black hair and grey eyes.
HP: 10/10MP: 0/0Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Fireball IPower StrikePassive skills/spells:Quick LearnerEquipment:400 Gold
Steel maul. (wielded)
THE FREEFORM...
...HASS THE IMAGES