Turn 10Turn introLogic is key when attempting to solve a puzzle. Some of the most famous puzzles were invented by E. Howard Toadenheimer back in 660.
The year is currently 710 AM. AM standard, of course, for After Mushroom - the rise of the Mushroom Kingdom changed literally everything. Before the first peace treaty between the tribal Toads and the warlike Humans, the world was in chaos. But the Mushroom Kingdom gave the entire west and south sides of the world a reason to live and make progress, and gave hope to the rest of the planet.
Taric's teamTeam introLocation: Forest of Piranha Plants
Time: Evening
Weather: Chilly
Light: Peeking through
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Team resultsTaric: WESTWARD HO!Ignoring the Question Block, you take a stroll to the west. Being apart from the rest of the team ain't gonna stop you from doing anything. You walk through a pathway with various streaks of light and dense underbrush, pushing past vines and rocks in your way. It's clear these forests don't get walked all that often. But up ahead, it seems like, suddenly, the trail becomes more frequently traversed.
You find yourself in Yet Another Impassable Circle-shaped Forest Clearing. (YAICFC?) A nearby wooden sign says "Center of Misfortune - woe to all ye who enter!" There seems, at first, to be nothing here... however, you see to the side a piranha plant walking on two legs! It notices you. Uh oh.
Team outroTeam statusName: Taric
Race: Koopa (Yellow)
Bio: A curious sort of piranha plant. It walks on two stubby legs and clearly has arms. However, it's twice the size of a regular human, and quite a bit chunkier.
HP: 10/10MP: 5/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Fireball IVine Whip IPassive skills/spells:Made of VinesEquipment:100 Gold
Vine Maul Name: Taric
Race: Koopa (Yellow)
Bio: A defecting spearman from bowser's army.
HP: 10/10MP: 5/5Other stats:Armor Value +1
Slashing +0
Piercing +1
Crushing +0
Active skills/spells:Shell CoverDouble jumpPassive skills/spells:Thick Shell IEquipment:100 Gold
Bronze armor (worn)
Bronze spear (wielded)
High Cape Ochita's teamTeam introLocation: Forest of Piranha Plants
Time: Afternoon, probably
Weather: Chilly
Light: Hardly
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Team resultsOchita, Red: East we go!Ochita and Red head east, and open the door, pondering for a moment why there would be walls and doors in a forest. Before realizing they didn't check for a ceiling, they were in the next room already! It would be called a clearing, if there was any sunlight at all.
On the north side of the room are two platforms, suspended in the air by a pulley, much like a balancing scale. At the top of the right platform, floating in thin air, is a red key with an M shape carved into the top as the handle.
Team outroThis is a puzzle requiring multiple people.
Team statusName: Red
Race: Koopa (Red)
Bio: A swordsmen who got fed up with Bowser and left the army.
HP: 10/10 MP: 5/5Other stats:Armor Value +1
Slashing +1
Piercing +0
Crushing +0
Active skills/spells:Shell CoverPassive skills/spells:Shine the WayThick Shell IEquipment:200 Gold
Bronzelight (worn)
Bronze Shortsword (wielded)
Name: Ochita
Race: Human
Bio: He's just a normal human, who decided to try his best. Still kind of young, but he has courage.
HP: 8/10MP: 0/0Other stats:Armor Value +0
Slashing +0
Piercing +1
Crushing +0
Active skills/spells:Fireball IPower StrikePassive skills/spells:Quick LearnerEquipment:400 Gold
Flowing robes (worn)
Iron Lance (wiedled)
Oomph's teamTeam introLocation: Forest of Piranha Plants
Time: Afternoon, probably
Weather: Chilly
Light: A handful
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Team resultsOomph: Toss your sword at the orb.You were just about the use the brute force solution yourself, when all of the sudden, Bradley grabs your sword.
Bradley: Help Oomph out.Trying to be helpful, you grab Oomph's sword, and fly up to the orb. You feel uncomfortable around it -- you can see, and yet it's right there, eminating absolutely nothing. Regardless, with Oomph's sword, you slash at it. You're bounced back by some force. Other than that, nothing happens. Whatever you did, you don't think it worked.
Fuzz: Follow the Blue PipersYou throw a signature Fireball at the orb, using your first ball of fire since the adventure started. It bounces up to the orb, and is reflected by a purple flash from the orb's apparent forcefield.
You quickly dodge the reflected fireball, and get a feeling that didn't work, but at least it's a different result than Bradley's.
Team outroDon't forget that there's pathways to the west and north if you decide to give up on this!
Team statusName: Bradley Oliver Oakes
Race: Boo
Bio: A rather cowardly ghost even by Boo standards. However, he's always admired the story of Mario and Luigi, and when he learned they were captured, he decided to take a stand for once in his life and try to rescue them!
HP: 10/10MP: 5/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Darkness IFire IIce ILightning IPassive skills/spells:FlyingChronic ShynessEquipment:Spellbook of the Elements (bound)
Iron Club (wielded)
Red mushroom x3
Name: Oomph
Race: Koopa (Green)
Bio: A former football player who kicked out of the bowser leagues for falling in a pit chasing after Mario.
HP: 10/10MP: 5/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Shell CoverHeal IPassive skills/spells:Thick Shell IEquipment:Bronze Shortsword (wielded)
Spellbook of Healing (bound)
Name: Fuzz
Race: Human
Bio: A blacksmith recruited by the Mushroom Kingdom, he is tall and well built, with black hair and grey eyes.
HP: 10/10MP: 0/0Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +1
Active skills/spells:Fireball IPower StrikePassive skills/spells:Quick LearnerEquipment:400 Gold
Steel maul. (wielded)
Yes, it's alive! Sorry guys I was mostly down for the count yesterday due to getting no sleep at all.