Turn 42Location: The Center (Aqua Resort)
Time: Afternoon
Weather: Sunny... for now.
Light: Indeed
Turn IntroFinally, someone not looking to gut the Heroes and hang them on a wall somewhere! A lone not-so-shy Shyguy attempted to sell a stay at the Aqua Resort to the Heroes, but broke his script when they told him what they were here for. Now the Heroes must decide whether or not to trust the Shyguy. After all, he might be leading them into a trap.
Turn ResultsBradley: Float nearby and question the shyguy.You float up and down near the Shyguy salesman, finally getting the guts to whisper a question to him. He looks your way before you ask, and his mask kind of freaks you out, but you refuse to chicken out on this. Your confidence is of the utmost importance to the team's success!
"Uh, um... you seem c-confident... is it the m-m-mask?" You say these words to the Shyguy, and he/it tilts body to the right, putting his hand lumps on his sides.
"Actually, I ran a magic shop for a few years before becoming a salesman and host. Serving customers taught me a lot about acting confident. After you ask Count Bloop about the Star, why don't I teach you a thing or two about being less shy? Being a Boo, it could help you just as much as it helped me!" The Shyguy then pats you on the back, sort of. You are at least partially intangible.
Oomph: Never forget Red."Oomph will never forget you Red!" After saying this, you promptly forget about Red.
Suddenly you remember about your legendary destruction of Super Bubba's castle! Or maybe that was Omph, destroyer of evil, who did that. Your memory is kind of hazy. You ask the Shyguy if there are any undersea castles nearby.
The Shyguy replies in the negative. He does tell you that the castle in the middle of the Aqua Resort landscape - called The Center - has a few underwater sections. Good for you, since regular Koopas tend to be able to swim underwater for limited amounts of time. You're not too sure about the rest of the crew, though. Amadeus would probably blow up on contact with any more water or something.
Wait. You remember to thank the ghost suddenly. You look at Bradley and start speaking: "Also, thank Bra..D...ely you being good club retriever for Oomph. I think whimpy spectre good for something, which is compliment by the way."
You begin following the Shyguy regardless of what anyone else does or thinks. Meanwhile, you speak to Zach: "How does Zach-Zach-Aree-Ach see the future? He can barely not see where going with funny dark glasses on. He cannot see invisible blocks like Oomph does, which I does all the time totally not randomly. Yup Yup!"
Joe: Don't trust the Shyguy. Who knows what this guy might really be up to?You remain firm and unmoving. Even if the group does follow the Shyguy, you plan to tag along from a distance. You know, just to be safe. You've seen your fair share of bait-based military traps.
Zach: Go with the Shyguy, but stay on guard. It might be a trap.You take off your sunglasses to make sure that you're seeing this right. You've gone to defeat some wretched boss and collecting a powerful plot trinket... and out of nowhere, a Shyguy offers you an expensive hotel stay? This is fishy. You feel confident that there's nothing you couldn't face in deadly combat, but at the same time... what if the Shyguy is merely a loyal servant of something much larger and more terrible? What if he pulls a lever and drops you into a seething pit of magma? What in the gods' names would cause someone to build a light blue crystal castle in the middle of a series of rock platforms!?
"Well, I guess we should take advantage of such opportunities. It's doutful we will come across them in the future," you say, ignoring your very mild suspicions. It's doubtful your keen intuition will ever lead you astray.
You follow along, and reply to Oomph: "I don't see the future, I just use common sense. Think about it, what are the odds that people will be this friendly when we go to get the other stars? And if you could see invisible blocks, you would not call them invisible, would you?"
Amadeus: Ask the Shyguy for one of those awesome masks.You ask the Shyguy for one of those awesome masks. You could be even
more intimidating wearing one of those!
It responds in its usual nasally, high-pitched voice:
"Why, absolutely! I don't carry any spares around, but I'm sure the servants have plenty of extras stocked in the storage room back in The Center. Wouldn't want to be a maskless Shyguy!" He motions for you and your allies to follow him, and heads off to The Center.
Player ListName: Bradley Oliver Oakes
Race: Boo
Bio: A rather cowardly ghost even by Boo standards. However, he's always admired the story of Mario and Luigi, and when he learned they were captured, he decided to take a stand for once in his life and try to rescue them!
HP: 15/15MP: 10/10Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Darkness IFireflash IIFrostflash IISparkflash IIPassive skills/spells:FlyingChronic ShynessIce AffinityEquipment:Advanced Spellbook of FlashesRed mushroom x3
Frostknife (wielded)
Name: Oomph
Race: Koopa (Green)
Bio: A former football player who kicked out of the bowser leagues for falling in a pit chasing after Mario.
HP: 7/15MP: 10/10Other stats:Armor Value +2
Slashing +0
Piercing +0
Crushing +2
Active skills/spells:Shell CoverHeal I (2 natural 6's from upgrade)
Power Strike (Cooldown - 2 turns left)
Passive skills/spells:Thick Shell IEquipment:Spellbook of Healing (bound)
Koopaball Club (wielded)
Iron Armor (worn)
Forest Flower Name: Zachary Jones
Race: Human
Bio: Used to be an ancient histories teacher and part time archaeologist and has never been shy of going out into the world to find artefacts and forgotten cultures. When the call for heroes came, naturally he answered as he saw it as his chance to explore the world!
HP: 10/10MP: 0/0Other stats:Armor Value +1
Slashing +1
Piercing +0
Crushing +0
Active skills/spells:Fireball IPower Strike (Cooldown - 2 turns left)
Passive skills/spells:Quick LearnerEquipment:100 coins
Refined Bronze Sword (wielded)
Bronze Armor (worn)
Name: Joe
Race: Toad
Bio: Having been kicked out of the military for excessive violence against a superior officer, Joe sees this as an opportunity to worm his way back into the military system.
HP: 10/10MP: 0/0Other stats:Armor Value +1
Slashing +2
Piercing +1
Crushing +1
Active skills/spells:Empowered Attack Passive skills/spells:Thick skinUncanny strengthKingdom TrainingShort and SquatSlash StunEquipment:Bronze Greatsword (wielded)
Name: Amadeus Septimus Jormund Flake Hanser Cook
Race: Podoboo (Humanoid)
Bio: Named Podoboo 3 at birth he changed his name to Amadeus Septimus Jormund Flake Hanser Cook at 13 when he was having problems with not being unique, after he set off to the world to clean the monsters out of the lava pipes. When he came back his friends Podoboo 1 and 2 told him about Bragely and Oomph, and like the unique Podoboo he was he set out to go with them!
HP: 4/8MP: 5/5Other stats:Armor Value +0
Slashing +0
Piercing +0
Crushing +0
Active skills/spells:Podoboo Leap IPassive skills/spells:Podoboo DefensePodoboo ImmunityPodoboo DamagePodoboo Wielding (modified)Podoboo WeaknessEquipment:Iron Club (wielded)
Turn OutroDue to popular vote, (most of) the Heroes joined the Shyguy in walking across a series of bridges and grassy platforms over the water. Wood creaked under their feet occasionally, and Amadeus tripped at one point, nearly falling into the water again. Thankfully, the Shyguy caught him, and affirmed him that it is one of his duties to keep visitors safe. Amadeus pretended to breathe a sigh of relief. Amadeus does not actually need to breathe.
A few minutes later, the grand doors of The Center opened unto the Heroes and their host, seemingly of their own volition. Joe, following along a few feet away, noticed that the castle is, indeed, not made of unmelting ice as he had previously suspected. Bradley, Oomph and Amadeus recognized it as the same material that the Podoboos' room back in the Forest of Piranha Plants was made of.
Upon entering a grand, empty hallway adorned with various wall hangings, the Shyguy host lead the Heroes through The Center as he blathered on about the history and makings of the building. Interestingly, he said very little about the previously mentioned "Count Bloop". Bradley realized he had finally found someone to really look up to.
And then, suddenly, tragedy struck.
Like a rupture in reality itself, a pillar of darkness erupted from the ground, waving black tendrils to and fro. The Shyguy stopped in his tracks, his speech interrupted by the emergence of a being so dark, and so evil, that Bowser would be quaking in his boots.
The being, before the Heroes could get a good look at it, thrust something similar to a spear straight through the Shyguy host's heart! Blood burst from his chest, and he fell to the ground, limp. The dark assassin stood, walked forward a few steps, pointed to the Heroes and spoke in an alien-sounding voice.
"We understimated you. Your quick defeat of the corrupted King was a wretched rip in our grand scheme. But it did benefit us in one way-" said the shadowy figure, stopping to laugh mid-sentence.
"-in that we gained control of your most powerful ally."Oomph began to barrel forward towards the figure. He was the first to recognize the similarity. "Where did shadowy evilkoopa take Taric and Ochita!?" Joe quickly grabbed him by the back of his iron helmet. There was no telling what kind of power lie within that pitch black monstrosity.
"You will not succeed. Your fanciful wizards cannot manipulate the Magic forever. One day very soon, they will grow tired and collapse. And when that day comes..." The figure stepped back with one foot and held his weapon - which looked exceedingly similar to the Starlance - towards the sky.
"...we will erupt forth from the Origin, and consume your world faster than the blink of an eye."Out of nowhere, the Center went dark. Not completely dark - just dark enough to impair vision a little. Bradley, of course, had no such problems, being a Boo and all.
"Unfortunately, we cannot stay. We hope you enjoy the modifications made to your current quest. See you soon, poor children of Magic!" With that, the figure and the pillar behind him disappeared.
The Center was still dark, and the Shyguy remained dead on the ground. There were exits to the northeast and northwest, but that was unimportant for now. Bradley took off his cap in honor of the dead Shyguy friend. He never got to know the guy.
DRAMA AND PLOT AND EVIL OH MY