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Author Topic: Explorers of Remembrance OOC Thread (Lets build some NPCs!)  (Read 7570 times)

Kadzar

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Re: Explorers of Remembrance OOC Thread
« Reply #30 on: June 28, 2011, 06:12:21 pm »

Then he'll get yelled at by a Orcish communist.
You know Karl Marx hasn't even been born yet, right?

Anyway, my sheet has been updated. If we know what we're going to do, can we post in the main thread now?
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Taricus

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Re: Explorers of Remembrance OOC Thread
« Reply #31 on: June 28, 2011, 06:13:03 pm »

He could be one of the precursors...
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Weirdsound

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Re: Explorers of Remembrance OOC Thread
« Reply #32 on: June 29, 2011, 01:36:54 am »

Alright. I'm lazy, so I'm going to post the descriptions of several NPC's and allow you lot to gen them up. Once an NPC is genned up anybody may take control of said NPC in a battle in which said NPC could reasonably participate. If you gen up an NPC post it here and I will add it to the second or third post of this topic for reference. If an NPC is of a race that I didn't give instructions for just assume they are identical to humans in atribute bonus/penalty, HP, ect. If a skill is mentioned in an NPC's background it is not capped at three.

You can save time by leaving out most of the non-combat skills. These NPC's will be mostly used in battle.

None of your characters know this background information ICly!!

Spoiler (click to show/hide)
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scriver

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #33 on: June 29, 2011, 07:15:49 am »


Spoiler: Battle menu (click to show/hide)

This right? The last one is for the cane-sword, I did not know if you wanted an ability for every weapon or ever kind of weapon.

Also, as the cane itself the  was often used for combat/self defence, should I put it under "melee sidearm" or "misc item"? From what I can gather, it was used both as an off-hand weapon and as a main-hand one. Or I could just not use the cane-part in fights, if you think that's better for the game ;)
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Dwarmin

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #34 on: June 29, 2011, 08:16:17 am »

Name: Mayta Goldshores
Race: Bright Elf
Nationality: (Unknown)
Profession: Aural Warrior Priest

Spoiler: Background (click to show/hide)

Spoiler: Attributes (click to show/hide)

Spoiler: Skill Points (click to show/hide)

Spoiler: Skills (click to show/hide)


Spoiler: inventory (click to show/hide)

Spoiler: Combat Techniques (click to show/hide)


Thats a genned character-I didn't know exactly what to with her combat techniques, so I added a melee attack from aura manipulation, and a ranged attack similar to our firearms from Divine Invocation.

I also thought some of her equipment should be summonable. Tell me what ya think!

I'll do the other ones after this.
« Last Edit: June 29, 2011, 09:13:08 am by Dwarmin »
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Ochita

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #35 on: June 29, 2011, 08:49:30 am »

She needs less strength, and a little bit more wisdom and charisma.
At her current strength.. She's like you.
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Taricus

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #36 on: June 29, 2011, 09:10:44 am »

And intelligence.
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Dwarmin

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #37 on: June 29, 2011, 09:12:27 am »

Well, that depends-Weirdsound said we were building NPCS to be combat capable.

If I was going strictly by roleplaying reasons, she would have very little combat stats at all, probably more of caster, though we don't have stats or information on caster classes yet... Too bad I'm on the escort mission, then, right?

Of course, "child prodigy in the field of aura manipulation" allows me a bit of leeway here...I chose to gen her a !!Aural Warrior Priest!!.

If you want, post your own ideas, and maybe we can mix them together somehow.

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Taricus

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #38 on: June 29, 2011, 09:23:15 am »

3 in wisdom, one in strength and everything else at 2.
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Dwarmin

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #39 on: June 29, 2011, 09:37:36 am »

3 in wisdom, one in strength and everything else at 2.

That's four points over the max attribute limit.

Also, Is there any reason you guys don't want an !!Aural Warrior Priest!!? I'd rather have combat NPCs, since only 2/7 of our party is strictly combat centered. Just saying.
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Taricus

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #40 on: June 29, 2011, 09:40:56 am »

Strength at zero, constitution at 1, Wisdom at three.

And RP purposes. No point defending someone who can defend themselves...
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Dwarmin

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #41 on: June 29, 2011, 09:47:09 am »

Stop trolling, Taricus.

Unless Weirdsound goes ahead and directly says i'm bodyguarding a 5 hitpoint wonder, I suggest the stats I made be used.
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SeriousConcentrate

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #42 on: June 29, 2011, 09:47:32 am »

She strikes me as a bit of a ditz, so she probably has little in the way of physical stats but a fairly high charisma. Just my opinion.
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scriver

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #43 on: June 29, 2011, 09:50:26 am »

I don't think an Aural Warrior Priest should rely on physical attributes anyway. Her power should lie in her faith and her magic :P
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Dwarmin

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Re: Explorers of Remembrance OOC Thread (Lets build some NPCs!)
« Reply #44 on: June 29, 2011, 09:54:24 am »

But, she's a "child prodigy in the field of aura manipulation"! I assumed that enchanced her physical stats in battle.

How about we give her an abilty...

Combat Aura-When in battle, Mayta loses six points in Charisma, and gains three each in strength and constitution. When battle is completed, that stats revert to their orginal numbers, and any health she lost is adjusted percentage wise to her original health.

Edit: @Scriver: If I could make her a caster, I would. We've got no information on that yet.
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