Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4

Author Topic: Lemmingball Z  (Read 11113 times)

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Lemmingball Z
« Reply #30 on: July 09, 2011, 05:23:29 pm »

Winning strategy in LBZ is shooting something at a guy, waiting til they block or dodge and shooting them again with something. The balance isn't perfect but I don't know if I'd qualify it as broken. Really all that's lacking is some spawn invulnerability to even things out a bit more.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Eagleon

  • Bay Watcher
    • View Profile
    • Soundcloud
Re: Lemmingball Z
« Reply #31 on: July 09, 2011, 10:49:07 pm »

There's also a lot of strategy to winning. Some people go all out and start attacking others full on from the start of the game, and get a few quick kills. But others quietly avoid conflict, building up their power over minutes slowly and then burst on to the scene one shotting everyone with their abilities powered to COMPLETELY broken heights.
Sounds kinda boring. This is why I stopped watching DBZ (How much will they scream and hover in place this episode?), I certainly wouldn't want to play it.

SP seems fun though. I like trying to combo the enemy with a teammate and shoopdawoops.
Logged
Agora: open-source, next-gen online discussions with formal outcomes!
Music, Ballpoint
Support 100% Emigration, Everyone Walking Around Confused Forever 2044

Neonivek

  • Bay Watcher
    • View Profile
Re: Lemmingball Z
« Reply #32 on: July 09, 2011, 11:22:39 pm »

Personally what LBZ needed to do was decrease the power not increase it and to make it more flighty then like some weird third person shooter.
Logged

Fanofgaming

  • Bay Watcher
  • Yes.
    • View Profile
Re: Lemmingball Z
« Reply #33 on: July 10, 2011, 03:08:21 am »

This game is surprisingly awesome, once you figure it out. I just wish it had dismemberment. I'd love to let my opponent cut off my arm to even up the odds for him.
Logged
"I love quoting myself!" - Fanofgaming

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Lemmingball Z
« Reply #34 on: July 10, 2011, 04:29:32 am »

Quote
Sounds kinda boring. This is why I stopped watching DBZ (How much will they scream and hover in place this episode?), I certainly wouldn't want to play it.

It depends. In a 1v1v1 game, two people are generally focused on killing each other. That leaves the 3rd person a few choices. They can power up until someone notices them or they can mix it up with the other two and try to pick them off, which sometimes backfires and you get caught in the middle. 1v1v1v1 can end up even more chaotic. It's hard to stay completely out of the line of fire because players auto lock to the closest target, so sometimes a person dodging way the hell out of combat ends up in your vicinity, usually forcing you to react. It's also about how many kills you set for the round. At 7 kills, it generally turns into an orgy of fragging and OP attacks and the match loses its sense of who is really winning it. At 3 kills, there is not nearly as much time to screw around so if you want an actual, technical game with less spam, you set fewer kills.

I think when everyone knows pretty much what they're doing (how to get out of trouble quickly, which attacks do what, how to block attacks, how to manage power level) the multiplayer is quite good. Competition level? Not really. But it's easily on the level of Super Smash Brothers.

Quote
Personally what LBZ needed to do was decrease the power not increase it and to make it more flighty then like some weird third person shooter.

It's different than what's been offered up for DBZ by others, that's why I like it. All the other games have had to dial down the power levels and effects because it didn't make sense for a 3rd person fighting game or w/e. I don't really get your complaint, especially since the whole power scale is something you can set per match. You need to do more flying but less shooting to make it good?
« Last Edit: July 10, 2011, 04:35:08 am by nenjin »
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

A Spoony Bard

  • Bay Watcher
  • [MANNERISM:lute]
    • View Profile
Re: Lemmingball Z
« Reply #35 on: July 10, 2011, 12:13:52 pm »

So, I'm downloading this game right now, and I noticed that the main page for it said one of the features was the ability to
Quote
• Ability to add your own levels/characters/moves to the game •
How would I go about doing this?
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Lemmingball Z
« Reply #36 on: July 10, 2011, 09:00:11 pm »

Quote
I don't really get your complaint, especially since the whole power scale is something you can set per match. You need to do more flying but less shooting to make it good?

Not less shooting. Less HUGE slow shooting. (I mean how many blasts in DBZ were simply so huge as to be unavoidable?)
-Actually in that respect that Quake 3 arena mod probably did DBZ the best.

Right now the game feels more like some sort of weird strategy game then any sort of DBZ-esk Fighting/shooting game.

Quote
That leaves the 3rd person a few choices

Generally speaking, Space is the best for hiding and camping out. As later once the power levels are high enough they will pretty much be nuking the entire stage.
Logged

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Lemmingball Z
« Reply #37 on: July 10, 2011, 09:08:22 pm »

Quote
Not less shooting. Less HUGE slow shooting. (I mean how many blasts in DBZ were simply so huge as to be unavoidable?)

Er, lots? That's why the whole series went Instant Transmission to explain away that little problem. The same holds in game. IT right before something explodes and chances are you'll only warp back after it detonates.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Neonivek

  • Bay Watcher
    • View Profile
Re: Lemmingball Z
« Reply #38 on: July 10, 2011, 09:11:54 pm »

Quote
Er, lots?

Well there was the Spirit Bomb and the Death Ball... and MAYBE Final Flash.
Logged

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Lemmingball Z
« Reply #39 on: July 10, 2011, 09:26:03 pm »

Did you not stay with it past the Cell Saga, the Buu Saga or anything else? The escalation just keeps going.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Neonivek

  • Bay Watcher
    • View Profile
Re: Lemmingball Z
« Reply #40 on: July 10, 2011, 09:39:39 pm »

Did you not stay with it past the Cell Saga, the Buu Saga or anything else? The escalation just keeps going.

Well... Ok...

The Cell Saga had the Self-destruct... and the Buu Saga had... actually it didn't have any attacks like that.
Logged

jaxy15

  • Bay Watcher
  • Adept Modder
    • View Profile
Re: Lemmingball Z
« Reply #41 on: July 11, 2011, 01:39:00 am »

Did you not stay with it past the Cell Saga, the Buu Saga or anything else? The escalation just keeps going.

Well... Ok...

The Cell Saga had the Self-destruct... and the Buu Saga had... actually it didn't have any attacks like that.
What about Kid Buu's planet buster?
Logged
Dwarf Fortress: Threats of metabolism.

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Lemmingball Z
« Reply #42 on: July 11, 2011, 01:46:55 am »

Been ruddy years since I even paid attention to ol'DBZ, but wasn't there somewhere in there that a missed attack ended up flying off into space and blowing up a planet or something? They were at planet-busting power at like, around the Frieza stuff. It got worse. You can't really say the series was constrained by anything except plot-fu after a while. LBZ's always struck me as pretty true to what DBZ would have been like with the writer gloves taken off :P
« Last Edit: July 11, 2011, 01:49:00 am by Frumple »
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

jaxy15

  • Bay Watcher
  • Adept Modder
    • View Profile
Re: Lemmingball Z
« Reply #43 on: July 11, 2011, 01:55:07 am »

Been ruddy years since I even paid attention to ol'DBZ, but wasn't there somewhere in there that a missed attack ended up flying off into space and blowing up a planet or something? They were at planet-busting power at like, around the Frieza stuff. It got worse. You can't really say the series was constrained by anything except plot-fu after a while. LBZ's always struck me as pretty true to what DBZ would have been like with the writer gloves taken off :P
Vegeta's final burst cannon attack on Frieza was deflected, but it didn't blow up a planet.
Logged
Dwarf Fortress: Threats of metabolism.

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Lemmingball Z
« Reply #44 on: July 11, 2011, 01:59:40 am »

Nah, th'miss and kaboom was from later in the series, iirc. Might have been that whatever-it-was that I've forgotten the name of that sequel'd DBZ, I'unno, or one of the movies or something. It's been quite a while since I've seen any of th'DB related stuff, heh.
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.
Pages: 1 2 [3] 4