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Author Topic: Lemmingball Z  (Read 11116 times)

Virex

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Re: Lemmingball Z
« Reply #15 on: June 24, 2011, 04:47:25 pm »

They also do redonculous damage so if you're lucky you can hit someone who's stunned or bouncing around for a quick kill.
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Akura

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Re: Lemmingball Z
« Reply #16 on: June 24, 2011, 04:55:26 pm »

I haven't updated it in a while, but it has a habit of crashing when transitioning levels, and on exiting a match.
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Cthulhu

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Re: Lemmingball Z
« Reply #17 on: June 24, 2011, 04:56:21 pm »

You know what this game needs?  Disintegration.  My favorite part of the show when I was a little kid was when people got hit by a kamehameha or whatever and just kind of disappeared.  That needs to happen.
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Krath

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Re: Lemmingball Z
« Reply #18 on: June 24, 2011, 04:58:02 pm »

I played this for a long time, and still have a rather older version on my computer. Barely anyone was ever online though. Maybe that'll change soon?
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nenjin

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Re: Lemmingball Z
« Reply #19 on: June 24, 2011, 05:37:07 pm »

Their forums seem pretty dead. I'm surprised by this. I figured it would have a pretty decent following of fanboys at the least. Has it been in hibernation for a while or something?
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
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Always spaghetti, never forghetti

Cthulhu

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Re: Lemmingball Z
« Reply #20 on: June 24, 2011, 05:43:51 pm »

Multiplayer's got three people in chat, I'm betting they're AFK though.  One is one of the developers.

I've gotten good enough to consistently beat stupid AI as Vegeta.  I love the big bang attack.

I love all the physics and little things that make it great.  When your power levels start getting into the thousands lightning starts striking and rocks float around even when you're not powering up.  Water's cool too, lots of big splashes and stuff.
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jaxy15

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Re: Lemmingball Z
« Reply #21 on: June 25, 2011, 02:43:19 am »

Cell's terrifying if you keep using his fully charged solar mine + telekinesis.
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jaxy15

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Re: Lemmingball Z
« Reply #22 on: June 25, 2011, 08:24:45 am »

The beam struggles are pretty awesome too.
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BunnyBob77

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Re: Lemmingball Z
« Reply #23 on: June 25, 2011, 11:55:01 am »

I tried to download and play this, but I'm getting an error that my graphics card ( I think)  isn't compatible with openGL glew shader or something. Can anyone give me some help or am I unable to play this with my current computer?
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jaxy15

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Re: Lemmingball Z
« Reply #24 on: June 26, 2011, 03:32:34 am »

You're probably unable to play this.
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varsashi

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Re: Lemmingball Z
« Reply #25 on: June 26, 2011, 08:11:12 pm »

Alright. This is pretty fun. I've gotten pretty good with Raditz and I don't care that he dies before dbz even gets started.
I want to try against some real people though.
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nenjin

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Re: Lemmingball Z
« Reply #26 on: July 03, 2011, 01:38:42 am »

Bumping this because I sat down to do some MP with friends tonight and wanted to say it was a BLAST, enough we played 12 or more games over 3 hours.

I'd severely under-estimated the scope of the power scale. When you've hit 800k, and you've racked up some combos, your attacks become screen incinerating explosions that no one can ignore.

There's also a lot of strategy to winning. Some people go all out and start attacking others full on from the start of the game, and get a few quick kills. But others quietly avoid conflict, building up their power over minutes slowly and then burst on to the scene one shotting everyone with their abilities powered to COMPLETELY broken heights.

And then the person who focused too much on killing at the start finds themselves at a 200k power deficit and unable to either hurt or resist the other players. Your power level starts to fall off over time, meaning unless you're killing non-stop, you have to reinvest a lot of energy into charging back up, to stay leader of the pack. And once you start killing people with impunity and god-like power, everyone tends to dog pile. It's sort of a self-balancing system. Playing against human opponents means investing TONS of energy into teleport dodges and always having to watch your back. Getting tunnel vision about the person you want to kill usually results in you getting shot in the back with an attack so massive there's no hope of survival. Or you get picked off by one of the dozens of homing-esqe attacks people can throw. To say you can corner fuck people in this is a gross understatement. Once someone towers over the other players at 300K+ power, they're able to kill almost anyone with one shot of their standard beam attacks. It's a big cat and mouse game that you become aware of when 80% of the screen is filled by an explosion or ball attack. You can of course cap power levels or start powered up if you want, so how insane matches get is entirely up the player.

Between friends old rivalries and antagonisms flared up immediately, cheese was called and everyone got tons of laughs. The game was good in SP, but it's a riot in MP simply because of all the "HOLY SHIT" moments you have, when an attack you thought you understood suddenly goes off at x10 the magnitude you expected. I'd thoroughly recommend this for a group of friends who likes beat em ups.

On the downside, we had a few crash issues and one hard locked my computer and windows had to do some recovery. So it's not problem free, but it's at least easy to connect.
« Last Edit: July 03, 2011, 01:48:42 am by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Tlc2011

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Re: Lemmingball Z
« Reply #27 on: July 09, 2011, 04:01:38 pm »

I'm not into bloody games, but i love watching DBZ all day [or at least i used to]...

I guess i might try it. Also bump.

Watched a couple youtube videos...I'm interested.

And let's face it: I might just end up leaving the forums because of this game.

So yeah, this ought to be a good play...

jaxy15

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Re: Lemmingball Z
« Reply #28 on: July 09, 2011, 04:04:22 pm »

I just noticed that if you do a combo and then fire a blast, it does multiplied damage.
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Neonivek

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Re: Lemmingball Z
« Reply #29 on: July 09, 2011, 04:28:35 pm »

Quote
There's also a lot of strategy to winning. Some people go all out and start attacking others full on from the start of the game, and get a few quick kills. But others quietly avoid conflict, building up their power over minutes slowly and then burst on to the scene one shotting everyone with their abilities powered to COMPLETELY broken heights

Which is ruined by outright win strategies if you know what your doing.

Which is why I never could get into the game. It is very very broken

Quote
And then the person who focused too much on killing at the start finds themselves at a 200k power deficit and unable to either hurt or resist the other players

If you pay attention you can stay ahead for the entire game in terms of power scale.

Tough but more then possible. Required for those 99 life games.
« Last Edit: July 09, 2011, 04:35:31 pm by Neonivek »
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