Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 773 774 [775] 776 777

Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1313183 times)

lastverb

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11610 on: December 25, 2012, 02:01:01 pm »

Thanks for the help Darkling Wolf. Got it working perfectly.

EDIT: Wow, some cool stuff with this version compared to the Windows version. Cars smoothly gliding forward instead of the jerky jumping forward they do in the windows version. Projectile animations.
Perks of gaming on linux ;)
Logged

Farce

  • Bay Watcher
  • muttermutterbabble
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11611 on: December 25, 2012, 07:42:50 pm »

Install Cygwin, then type git clone git://github.com/TheDarklingWolf/CataclysmMod.git, then wait for it to finish downloading and type cd CataclysmMod, then type make, once it finishes compiling type ./cataclysm to run.

I've already modified everything to work fine with Cygwin, so you don't have to do any of the diff stuff or change any files.

I'm getting an error.  :<

Makefile:59: recipe for target 'obj/player.o' failed
make: *** [obj/player.o] Error 1

Spoiler (click to show/hide)

Any idea what I could do?  :x

DrPoo

  • Bay Watcher
  • In Russia Putin strikes meteor
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11612 on: December 25, 2012, 07:49:44 pm »

Install Cygwin, then type git clone git://github.com/TheDarklingWolf/CataclysmMod.git, then wait for it to finish downloading and type cd CataclysmMod, then type make, once it finishes compiling type ./cataclysm to run.

I've already modified everything to work fine with Cygwin, so you don't have to do any of the diff stuff or change any files.

I'm getting an error.  :<

Makefile:59: recipe for target 'obj/player.o' failed
make: *** [obj/player.o] Error 1

Spoiler (click to show/hide)

Any idea what I could do?  :x

need them ncurses buddy
Logged
Would the owner of an ounce of dignity please contact the mall security?

ggamer

  • Bay Watcher
  • Reach Heaven through Violence
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11613 on: December 31, 2012, 09:29:03 pm »

I think my spawn rate in the darkling mod is a bit bugged, seeing as how I'm driving out of town and there are thirty-fourty rabbits and about six deer.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11614 on: January 01, 2013, 01:31:47 pm »

that can happen.


has anyone worked out how to have NPCs to get in a car?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

DrPoo

  • Bay Watcher
  • In Russia Putin strikes meteor
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11615 on: January 01, 2013, 01:41:53 pm »

And thus.. a wonderful game and its community comes to an end..
Logged
Would the owner of an ounce of dignity please contact the mall security?

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11616 on: January 01, 2013, 01:45:08 pm »

that really needs to be added.

can one farm? i see hoes everywhere..
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

ComputerWarrior

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11617 on: January 01, 2013, 03:15:58 pm »

can one farm? i see hoes everywhere..
Unfortunately, the only functionality a hoe has (as of the latest vanilla version I tried) is its use in digging mounds of dirt.

has anyone worked out how to have NPCs to get in a car?

According to my most recent play, nope, I believe it isn't possible.

And thus.. a wonderful game and its community comes to an end..

The official Cataclysm forum is still somewhat active.
Logged
Aye, but when you play a fighter, only doors will know fear in your presence.

hops

  • Bay Watcher
  • Secretary of Antifa
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11618 on: January 01, 2013, 11:37:19 pm »

Cataclysm is open-source, therefore Darkling could effectively take over as Whales Two.
Logged
she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11619 on: January 01, 2013, 11:38:58 pm »

In fact, it happened several hours ago:
http://www.bay12forums.com/smf/index.php?topic=121194.0
Logged

Farce

  • Bay Watcher
  • muttermutterbabble
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11620 on: January 02, 2013, 01:35:40 pm »

Quote
player.cpp: In member function `void player::assign_activity(activity_type, int, int)':
player.cpp:4723: error: no matching function for call to `player_activity::player_activity(player_activity)'
pldata.h:113: note: candidates are: player_activity::player_activity(player_activity&)
player.cpp:4725: error: no matching function for call to `player_activity::player_activity(player_activity)'
pldata.h:113: note: candidates are: player_activity::player_activity(player_activity&)
Makefile:42: recipe for target `obj/player.o' failed
make: *** [obj/player.o] Error 1

I can't seem to make past this, either.  Been doing it the lazy, slow way up 'til this point.  :x

lastverb

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11621 on: January 02, 2013, 05:19:10 pm »

I can't seem to make past this, either.  Been doing it the lazy, slow way up 'til this point.  :x

make -f makefile.windows

If that throws some g++ errors, try changing CXX to g++ in makefile.windows file.
Logged

UristMcWanderer

  • Bay Watcher
  • *strangle gargle choke*
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11622 on: January 02, 2013, 09:53:56 pm »

i see hoes everywhere..
Yep, there are hoes pretty much everywhere these days...

For those of you who are using ThaDarklingWolf's mod/release/branch, this is the forum for DarklingWolf's branch, now called by him Dark Days Ahead. This seems to be the "official" version of Cataclysm right now, although I may be incorrect about that.
Logged

Farce

  • Bay Watcher
  • muttermutterbabble
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11623 on: January 03, 2013, 01:32:13 am »

Gah.

Alright, changed CXX to G++ and it gets along pretty far when it's building, but then it gets stuck on player.cpp again, still grumbling about player.cpp's something something player_activity.

Quote
player.cpp: In member function `void player::assign_activity(activity_type, int, int)':
player.cpp:4922: error: no matching function for call to `player_activity::player_activity(player_activity)'
pldata.h:114: note: candidates are: player_activity::player_activity(player_activity&)
player.cpp:4924: error: no matching function for call to `player_activity::player_activity(player_activity)'
pldata.h:114: note: candidates are: player_activity::player_activity(player_activity&)
makefile.windows:47: recipe for target `objwin/player.o' failed
make: *** [objwin/player.o] Error 1

Spoiler (click to show/hide)

...I should probably have mentioned that I'm building it on cygwin before, also, but that's probably evident.  I'm also probably missing something horribly obvious to anyone that actually knows how to linux and/or command line.

Gunner-Chan

  • Bay Watcher
  • << IT'S TIME >>
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11624 on: January 03, 2013, 01:44:07 am »

You may wanna look at my topic here farce.

http://www.cataclysm.glyphgryph.com/smf/index.php?topic=11.0

I got the same errors and it turned out I didn't have all the G++ stuff I needed. Make sure you have everything in The Dark Wolfs screenshots of the Cygwin installer, make clean and then make.
Logged
Diamonds are combustable, because they are made of Carbon.
Pages: 1 ... 773 774 [775] 776 777