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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1309001 times)

Knight of Fools

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9375 on: May 22, 2012, 07:24:07 pm »

Wow, this makes me happy. Answers a lot of the counter arguments to a wide-scale zombification on death Apocalypse.
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Tiruin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9376 on: May 23, 2012, 01:42:24 am »

Anyone know a simple solution to removing floors? I have to build a wall or some such construction on the tile, then jack hammer it into rubble, then dig a pit in it.
A bit of a pain, to be sure.

Use a hoe. Currently, turns pavement into instant soil. Who knew it was that powerful?  :P

Thanks for the heads up Darkling Wolf!
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Greiger

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9377 on: May 23, 2012, 10:53:50 am »

Ah good old safehouse organization...  Put all your ammo in one place, all your food in another place, all your meds in another place, all your tools....

Makes it far more interesting when lightning strikes the building and you can say.  "Well there went all the food and water in 30 miles and it looks like all the medicine and ammunition for 30 miles is about to go up next turn but I might be able to save the batteries and porn."
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TempAcc

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9378 on: May 23, 2012, 12:31:35 pm »

Am I the only person that uses labs as safehouses? :o
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Argwm

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9379 on: May 23, 2012, 03:01:47 pm »

Thanks for the tip on the Hoe, That tool is massively useful.
I prefer to use the pickaxe on Roads though, You get lots of stone that way.

Labs make great bases if you happen to find a good layout.
I loved having a dissector room, I'd lure a couple wolves after me into the room, and have them processed and ready for cooking.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9380 on: May 23, 2012, 04:30:29 pm »

Anyone know a simple solution to removing floors? I have to build a wall or some such construction on the tile, then jack hammer it into rubble, then dig a pit in it.
A bit of a pain, to be sure.

Use a hoe. Currently, turns pavement into instant soil. Who knew it was that powerful?  :P

Thanks for the heads up Darkling Wolf!

Hoes don't work this way in the normal game.  This is a bug (feature?) introduced by some mod.

I'll make jackhammers work on floor in the future, though!
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9381 on: May 23, 2012, 04:36:28 pm »

If you're using DWMM, then it's probably a bug from when he was messing with a farming system.
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ollobrains

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9382 on: May 23, 2012, 08:54:25 pm »

Looking forward to the floor jackhammers in the patch
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Argwm

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9383 on: May 23, 2012, 09:18:07 pm »

Definitely a bug, You can turn just about any tile you can stand on into dirt with it. I've gotten alot of use out of it with the window frames hehe.

Just now entering winter for the first time, Glad I've stocked up on food and skill materials for the very short days.
« Last Edit: May 23, 2012, 09:21:41 pm by Argwm »
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Micro102

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9384 on: May 23, 2012, 11:20:11 pm »

So, checking up on this game again. Are the zombies spawning less randomly now? No more zombies in boarded up houses or their basements? Maybe a much larger spawn distance limit?
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Argwm

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9385 on: May 24, 2012, 11:42:25 am »

It's less common to happen now, but I do notice it every once in awhile. They spawn much further from the player now.
Although you'll still get those massive hordes outside if you camp in one place for more than a day or two, But a few decent traps will prevent them from being a problem.

Week two of winter, Dropping chunks of steel found from local meteors, Doing compulsive save, Attempts to load.

Crashes.
Restarts game, Attempts to load.

Crashes.

Morale: -100
« Last Edit: May 24, 2012, 02:12:17 pm by Argwm »
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Shadowscales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9386 on: May 25, 2012, 07:04:32 am »

Sorry guys, the Hoe bug is something I unintentionally made...
Well, It's not important, and easily fixable I imagine.
« Last Edit: May 25, 2012, 09:25:32 am by Shadowscales »
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ollobrains

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9387 on: May 25, 2012, 03:36:56 pm »

is the new patch up yet been nearly 2 weeks they seem to be a bit tardy with it spacewhale u around ?
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9388 on: May 25, 2012, 03:44:55 pm »

I like the way you say "they" as if it's truly plural.

Spinal_Taper

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9389 on: May 25, 2012, 10:34:25 pm »

Just got it. Just attacked by wolf. Just kinda stabbed it to death then wandered back to my make shift shelter.
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