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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1314990 times)

ThtblovesDF

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9195 on: April 11, 2012, 08:46:36 am »

I got your mod.

It made a world without shelters and now I spawn in a lab - with a turret in the next room. The corpses are pilling up.

What was the cheat button again?
« Last Edit: April 11, 2012, 08:58:08 am by ThtblovesDF »
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9196 on: April 11, 2012, 09:03:10 am »

Z

And did you delete your save folder before playing? Because it breaks the hell out of saves in many ways.
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*Hugs*

Moogie

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9197 on: April 11, 2012, 11:32:03 am »

I know this is going to sound incredibly vain, but I felt the dire need to fanart my awesome character. :3

Spoiler: Equipment: (click to show/hide)

Oh... uh, yeah. He sprouted a tail recently. I couldn't just... you know... ignore it.

I love this game to pieces. Rarely does a game give me so much joy and fun that I drag out my pen and force my lazy self to sketch something. Especially a person. Mr Whalesdev, if you're reading: thank you for what you do!
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

The Scout

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9198 on: April 11, 2012, 11:40:04 am »

Found a machinegun. Did the logical thing and put a sniper mod on it. Does 234 dmg with a headshot, but can't shoot for shit. But 164 magazine means no reloads.
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9199 on: April 11, 2012, 07:36:39 pm »

Damn Moogie, that is awesome, I'm honored!  Glad you're enjoying the game.  Do you mind if I post it over at the official forums?
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

The Scout

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9200 on: April 11, 2012, 08:14:25 pm »

I always seem to get atleast 150 kills before dying. Normally to fungaloids. Grab any rifle, throw a sniper kit on it, and I mow everything down. Except the stupid infinite hordes of fungaloids.
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
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Shades

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9201 on: April 12, 2012, 03:21:50 am »

I have to admit I've been finding melee very effective, even though I normally have both a backpack and kevlar (total of 5 encumbrance)
I'd probably be getter off with pack rat and losing the backpack but 3 points onto str/dex feels better (although might not be as I've not done the math)

I used to enjoy mutations but there is a heavy bias towards negative ones (even with robust genes) so have been avoiding them recently.
Anyone had any luck with using them?
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Its like playing god with sentient legos. - They Got Leader
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Moogie

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9202 on: April 12, 2012, 08:57:19 am »

I used to enjoy mutations but there is a heavy bias towards negative ones (even with robust genes) so have been avoiding them recently.
Anyone had any luck with using them?

That's what my Nyte has been doing lately- chugging Mutagens and Purifiers, looking for some good traits. Out of about 12, I've had 3 positive (I don't have Robust Genes). His tail was actually a fully formed fish tail, but the last Purifier he took reduced it to a stubby 'bunny' tail.

@Whalesdev, go ahead. :) I was thinking of posting it there myself, but I'm not exactly great at drawing people, so I didn't think it was particularly worth sharing outside this thread. I just wanted to see what Nyte 'looks like' before he eventually meets his end.


~Several hours later edit~

I just found... Wait for it... 40 MININUKES. My Bay12 friends, what glorious things should I do with these little bundles of glory? Oh god, I should not have picked these up.
« Last Edit: April 12, 2012, 11:53:42 am by Moogie »
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Wayward Device

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9203 on: April 13, 2012, 05:49:24 pm »

~Several hours later edit~

I just found... Wait for it... 40 MININUKES. My Bay12 friends, what glorious things should I do with these little bundles of glory? Oh god, I should not have picked these up.

Hehe. It's just so tempting isn't it? I found a lab with two treasure troves once, both filled with mininukes. My downfall was a petrol station. I couldn't resist throwing one at it. When the blast didn't immediately kill me I felt more confident and proceeded to through 5 or 6 away form me in a scattershot pattern. Zombies ate me alive while I was on fire.
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

teoleo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9204 on: April 18, 2012, 12:26:38 am »

News for the update?
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9205 on: April 18, 2012, 12:35:49 am »

What update?

Moogie

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9206 on: April 18, 2012, 05:30:11 pm »

~Several hours later edit~

I just found... Wait for it... 40 MININUKES. My Bay12 friends, what glorious things should I do with these little bundles of glory? Oh god, I should not have picked these up.

Hehe. It's just so tempting isn't it? I found a lab with two treasure troves once, both filled with mininukes. My downfall was a petrol station. I couldn't resist throwing one at it. When the blast didn't immediately kill me I felt more confident and proceeded to through 5 or 6 away form me in a scattershot pattern. Zombies ate me alive while I was on fire.

I was exploring a lab, flicking a flashlight on/off to conserve batteries, when I found them nukes. I was heading further in when, on one occasion, I reached for Q (my flashlight) and hit q instead. "You activate the mininuke." Whoops...

Managed to chuck it far enough away, but it was a damn close call. And so Nyte's immortal existence continues.
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

Edmus

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9207 on: April 22, 2012, 10:57:03 pm »

I just experienced the most buggy thing I have ever seen...
All the buildings everywhere were rubble, books held liquids, dead people with end-game stuff all over the place, messed up building designs, I spawned in the middle of nowhere and there was mutagen everywhere.
It was... odd.
I love this game.
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9208 on: April 22, 2012, 11:12:25 pm »

You copied your raws.  Pretty much.  Sounds like there was an offset question where all the items and terrain was shifted one item up or down, usually caused when you install a big mod mid-game, especially if you don't make clean.

Edmus

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9209 on: April 22, 2012, 11:24:26 pm »

You see, if I had have modded the game I wouldn't have been surprised, however all I did was fire up a new character.
still slightly weirded out as to what happened.
Edit: Creating a new character had the exact same results, no clue as to why though. Your theory seems plausible , so ima get a new copy.
« Last Edit: April 22, 2012, 11:27:41 pm by Edmus »
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