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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1310044 times)

Fniff

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8880 on: January 29, 2012, 08:23:56 pm »

I imagine she wouldn't mind having it back. Also, she doesn't mind having it thrown at her. Plus, you do have an urgent appointment, so say goodbye and run.

blackmagechill

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8881 on: January 29, 2012, 08:25:55 pm »

I died but I've consistently spawned at the same shelter.... It didn't go off after an hour either. Looks like it was bugged or needed to be smashed.
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Flying Dice

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8882 on: January 29, 2012, 08:34:11 pm »

Throw it at something. Or light it on fire.
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jester

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8883 on: January 29, 2012, 08:51:32 pm »

Throw it at something. Or light it on fire.

Just keep throwing it a zombies until science happens
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Aqizzar

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8884 on: January 29, 2012, 09:19:52 pm »

I don't know if this is a bug or if Katie Harris is a huge bitch but she handed me an active mininuke. I think the loot tables might need another once-over for NPCs.

Its a well known bug, but I hope it becomes a feature.  Grenades minus the pin are also acceptable gifts in the world of cataclysm

I suddenly feel incredibly lucky after a guy gave me a grenade and I didn't blow up.  And here I was just worried about how to use it.

Are caves supposed to be randomly inescapable?  I found one that says I have to jump down, and I'm sure as shit not doing that, after the last cave was all of one square room.
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Eidolon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8885 on: January 29, 2012, 09:41:41 pm »

Is there a good way to survie guide or something? Because I usually can't even make it past my first night.

Starting off with one point in mechanics allows you to make a crowbar out of a pipe (commonly found on roads) and some blunt tool, like an easily-findable rock. Alternatively, you could also look for a book on mechanics and read it, instead (or just look for the damned crowbar itself). You can then (a)pply the crowbar to locked doors in order to pry them open quickly and quietly. This keeps the zombies from swarming when you need to get into a house.

I've only recently started playing too, but archery seems to be handy - you can make a longbow and wooden arrows pretty quickly with one in archery and two in survival. Or, you could couple archery with the mechanics skill and make a crossbow instead. And they're silent - noise brings trouble in this game, if you haven't noticed. Mechanics also lets you make a silencer for firearms out of pretty easily findable parts (4 rags or a muffler, a pipe, and a hacksaw).

Anyways, losing is fun, etc. :)
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jester

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8886 on: January 29, 2012, 09:48:33 pm »

I don't know if this is a bug or if Katie Harris is a huge bitch but she handed me an active mininuke. I think the loot tables might need another once-over for NPCs.

Its a well known bug, but I hope it becomes a feature.  Grenades minus the pin are also acceptable gifts in the world of cataclysm

I suddenly feel incredibly lucky after a guy gave me a grenade and I didn't blow up.  And here I was just worried about how to use it.

Are caves supposed to be randomly inescapable?  I found one that says I have to jump down, and I'm sure as shit not doing that, after the last cave was all of one square room.
I believe you can use ropes to get up and down holes, though im happy to be corrected, every hole ive ever fallen down has eventually led to a sewer and freedom


Ninjaed again, also a .22 with CB ammo makes only the quietest noise 'plink', bows absolutely rocked in the last version, im not sure about the new one, crossbows are ok but you really want to be carrying a few so you dont have to reload, find em in sporting goods stores or by kiting zombies over a trap field
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Evilsx

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8887 on: January 29, 2012, 11:20:52 pm »

How do i delete a world, right now i keep spawn in the same spawn spot and it not a good one
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8888 on: January 30, 2012, 01:29:00 am »

How do i delete a world, right now i keep spawn in the same spawn spot and it not a good one

Just delete your save folder.
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Trapezohedron

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8889 on: January 30, 2012, 01:38:54 am »

I don't know if this is a bug or if Katie Harris is a huge bitch but she handed me an active mininuke. I think the loot tables might need another once-over for NPCs.

Its a well known bug, but I hope it becomes a feature.  Grenades minus the pin are also acceptable gifts in the world of cataclysm

I suddenly feel incredibly lucky after a guy gave me a grenade and I didn't blow up.  And here I was just worried about how to use it.

Are caves supposed to be randomly inescapable?  I found one that says I have to jump down, and I'm sure as shit not doing that, after the last cave was all of one square room.

About caves... I think if you bring a rope with you, you can make a "stairway" to escape the cave and avoid being trapped. That said, those ropes are heavy, so it might not be worth the while venturing into caves.

And the grenades... I don't think that they blow up at all, if they're spawned in another person's inventory and they're active. Tried to figure out how to restart the nuke countdown. Ended up getting disintegrated instantly.
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Tiruin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8890 on: January 30, 2012, 06:02:40 am »

How do you all get in game without crashing? With or without talking to the NPC, somewhere later, Cataclysm crashes for me. This means the latest version posted here.

Should I post the stats of my character or how I made it? No mods or anything, just a lot of crashing.

And when interacting with any Computer, a blank black screen appears. If Y/N/Q, the formatting is very off, no paragraphing or anything.

Also, never encountered a Zombie without crashing, stuck in SAFE mode forever...
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Leatra

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8891 on: January 30, 2012, 08:22:04 am »

How do you all get in game without crashing? With or without talking to the NPC, somewhere later, Cataclysm crashes for me. This means the latest version posted here.

Should I post the stats of my character or how I made it? No mods or anything, just a lot of crashing.

And when interacting with any Computer, a blank black screen appears. If Y/N/Q, the formatting is very off, no paragraphing or anything.

Also, never encountered a Zombie without crashing, stuck in SAFE mode forever...

This game needs a giant THIS GAME IS BUILT FOR LINUX sign in the character creation menu :P
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jester

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8892 on: January 30, 2012, 08:48:56 am »

I play on windows with the linux emulator thats on the cataclysm website (someone about has the link as a sig as well).  It seems to be crash proof and is simple to use and install.  The link for that thing really needs to be put into the OP
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Jaega1

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8893 on: January 30, 2012, 10:01:08 am »

What if some kind soul gave Whales a (legal) copy of Windows.  Any chance you would start supporting the Windows version?
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Akhier the Dragon hearted

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8894 on: January 30, 2012, 10:05:50 am »

If anything it would probably slow down the production speed as he would have to learn an entirely new setup. Later after the game is not in alpha maybe someone can really get their hands dirty and dig around in the code to make a really good windows port but because of the differences in the way things are displayed we probably won't have anything till there is an official tiles version. For now you can either just use the Windows port or do the VirtualBox thing you can find on the Cataclysm forums here and if you can't make heads or tails of the instructions I did a howto video for it here.
« Last Edit: January 30, 2012, 10:07:55 am by Akhier the Dragon hearted »
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